http://wiki.wyvernsource.com/api.php?action=feedcontributions&user=Djpreston&feedformat=atomWyvern Source - User contributions [en]2024-03-29T04:52:40ZUser contributionsMediaWiki 1.25.3http://wiki.wyvernsource.com/index.php?title=Cavemen&diff=10996Cavemen2019-02-25T15:32:32Z<p>Djpreston: Update caveman guild berserking bonus</p>
<hr />
<div>==== Description ====<br />
<br />
Cavemen are wandering tribesmen specializing in the finer things in life, including (but not limited to) howling and bashing things. While Cavemen are not particularly famed for their eloquence, they have a directness that can be, at times, refreshing.<br />
<br />
==== Prerequisites ====<br />
<br />
* 20,000 gold<br />
* Level 10<br />
* Solved the [[Tornaum Castle]] quest.<br />
<br />
==== Restrictions ====<br />
<br />
* To gain Guild Experience, you must kill monsters with clubs or unarmed combat and must not have any Conjurations, Evocations, or spells of Death Magic readied.<br />
<br />
==== Location ====<br />
<br />
Barren, mountainous island near the [[Northern Wastes]].<br />
<br />
==== Other ====<br />
<br />
Humans who join the Guild get a custom image.<br />
<br />
The guild commands are '''cavewho''' and '''cavetell'''.<br />
<br />
==== Level Breakdown ====<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Level<br />
! scope="col"| Title<br />
! scope="col"| Stats<br />
! scope="col"| Skills<br />
|-<br />
|1<br />
|Troglodyte<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, -10 all Magical Arts, -10 all Magical Elements, -5 Meditation</nowiki><br />
|-<br />
|2<br />
|Aborigine<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, +1 Strength</nowiki><br />
|-<br />
|3<br />
|Primitive<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking</nowiki><br />
|-<br />
|4<br />
|Savage<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, +1 Strength</nowiki><br />
|-<br />
|5<br />
|Wildman/Wildwoman<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking</nowiki><br />
|-<br />
|6<br />
|Clansman/Clanswoman<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, +1 Strength</nowiki><br />
|-<br />
|7<br />
|Tribesman/Tribeswoman<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking</nowiki><br />
|-<br />
|8<br />
|Caveman/Cavewoman<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, +1 Strength</nowiki><br />
|-<br />
|9<br />
|Chieftain/Cheiftainess<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking</nowiki><br />
|-<br />
|10<br />
|Conqueror<br />
|<nowiki>+10% base HP</nowiki><br />
|<nowiki>+1 Clubs, +1 Unarmed, +1 Berserking, +1 Strength</nowiki><br />
|-<br />
|Total<br />
|colspan="3"|<nowiki>+100% base HP, +10 Clubs, +10 Unarmed, +5 Strength, +10 Berserking, -10 all Magical Arts, -10 all Magical Elements, -5 Meditation</nowiki><br />
|}<br />
<br />
==== Player Images ====<br />
<br />
[[File:CavemanSprites.png]] [[File:CavemanSprites2.png]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Races&diff=10995Races2019-02-25T15:10:16Z<p>Djpreston: Update lion attack speed</p>
<hr />
<div>Wyvern characters can be one of many different races that are relatively equal in power. All races are available in male and female versions.<br />
<br />
=== Wyvern Character Races ===<br />
<br />
<br />
[[Humans]]<br />
<br />
[[File:HumansNew.png]]<br />
<br />
<br />
[[Halflings]]<br />
<br />
[[File:HalflingsNew.png]]<br />
<br />
<br />
[[Dwarves]]<br />
<br />
[[File:DwarvesNew.png]]<br />
<br />
<br />
[[Elves]]<br />
<br />
[[File:ElvesNew.png]]<br />
<br />
* [[Dark Elves]]<br />
<br />
* [[Wood Elves]]<br />
<br />
* [[High Elves]]<br />
<br />
<br />
[[Pixies]]<br />
<br />
[[File:PixiesNew.png]]<br />
<br />
<br />
<br />
[[Nagas]]<br />
<br />
[[File:NagasNew.png]]<br />
<br />
<br />
<br />
[[Rakshasas]]<br />
<br />
[[File:Rakshasas.png]]<br />
<br />
* [[Leopards]]<br />
<br />
* [[Lions]]<br />
<br />
* [[Panthers]]<br />
<br />
* [[Tigers]]<br />
<br />
<br />
<br />
Giants<br />
<br />
[[File:Giants.png]]<br />
<br />
* [[Fire Giants]]<br />
<br />
* [[Frost Giants]]<br />
<br />
* [[Stone Giants]]<br />
<br />
* [[Storm Giants]]<br />
<br />
== Races at a glance ==<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! scope="col"| Race<br />
! scope="col"| HP<br />
! scope="col"| HP/ Lv<br />
! scope="col"| SP<br />
! scope="col"| SP/ Lv<br />
! scope="col"| Str<br />
! scope="col"| Skp/ Lv<br />
! scope="col"| Move/ Sec<br />
! scope="col"| Beg Att/Sec<br />
! scope="col"| Max Att/Sec<br />
! scope="col"| Racial Skills<br />
! scope="col"| Racial Notes <br />
|-<br />
|[[Halflings]]<br />
|35<br />
|4<br />
|70<br />
|7<br />
|50<br />
|4<br />
|8.3<br />
|1.0<br />
|4.0<br />
|4 skill points per level, Sneak 3, Hurled 1, Ranged 1<br />
|Tiny, see-invis 3, regen 1, hide, resist poison 20%, resist magic 20%<br />
|-<br />
|[[Humans]] <br />
|45<br />
|5 <br />
|50 <br />
|4 <br />
|80 <br />
|4 <br />
|8.7<br />
|1.0<br />
|4.0<br />
|4 skill points per level<br />
|None<br />
|-<br />
|[[Dwarves]]<br />
|60<br />
|5<br />
|30<br />
|3<br />
|110<br />
|3<br />
|8<br />
|1.0<br />
|4.0<br />
|Axes 4, Blacksmith 4, Jeweler 1<br />
|Immune poison; resist magic, cut, stab, smash, fire, cold and shock all 25%. <br />
|-<br />
|[[Dark Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|70<br />
|3<br />
|9.5<br />
|1.0*<br />
|4.0<br />
|Blades 4, Sneak 2, Dodge 1, Meditation 1<br />
|Dual wield (2 attacks/round), darksight 5, immune fear, immune blind<br />
|-<br />
|[[Wood Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|60<br />
|3<br />
|10<br />
|1.0<br />
|4.0<br />
|Ranged 4, Sneak 2, Dodge 2, Meditation 1<br />
|See-invis 3, darksight 3, immune slow, autofire, fast in forest<br />
|-<br />
|[[High Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|60<br />
|3<br />
|8<br />
|1.25<br />
|4.0<br />
|Sneak 2, Meditation 2<br />
|See-invis 6, fast learning for Element skills (2skp/point up to lvl 10), resist confusion 50%, resist paralysis 50%<br />
|-<br />
|[[Pixies]]<br />
|20<br />
|3<br />
|120<br />
|12<br />
|40<br />
|3<br />
|10<br />
|1.11<br />
|8.0<br />
|Dodge 3 + 1 Dodge per level, Meditation 2, Lore 1<br />
|See-invis 3, regen 1, flying, immune slow/paralysis/confusion, 75% poison resist, magic dart spell, meditation regenerates mana twice as fast as other races. Can walk/phase through monsters when flying.<br />
|-<br />
|[[Nagas]]<br />
|40<br />
|4<br />
|60<br />
|6<br />
|90<br />
|3<br />
|7.7<br />
|0.83<br />
|4.0<br />
|Polearm 2, Meditation 1, Water 1, Fire -1<br />
|Shapeshift, swim/water-walk, fast in water, 25% poison resist<br />
|-<br />
|[[Leopards]]<br />
|55<br />
|5<br />
|50<br />
|5<br />
|85<br />
|3<br />
|9.5<br />
|1.67<br />
|5.5<br />
|Unarmed 4, Dodge 4, Sneak 3, All weapons -7<br />
|Darksight 3, see-invis 2, immune to all traps, leap ability, fast in forest/snow/jungle. Base unarmed WC = 10 +2*level<br />
|-<br />
| [[Lions]]<br />
|60<br />
|5<br />
|40<br />
|4<br />
|90<br />
|3<br />
|9.1<br />
|1.0<br />
|4.5<br />
|Unarmed 4, Dodge 1, Sneak 1, All weapons -7<br />
|Darksight 3, see-invis 2, immune fear, immune slow, immune paralysis, immune confusion, base unarmed WC = 10 +2*level<br />
|-<br />
| [[Panthers]]<br />
|50<br />
|5<br />
|80<br />
|8<br />
|80<br />
|3<br />
|9.1<br />
|1.0<br />
|5.0<br />
|Unarmed 4, Sneak 4, Dodge 1, All weapons -7<br />
|Darksight 5, see-invis 2, fast in forest/snow/jungle. Base unarmed WC = 10 +2*level<br />
|-<br />
|[[Tigers]]<br />
|60<br />
|6<br />
|57<br />
|3<br />
|100<br />
|3<br />
|9.1<br />
|1.0<br />
|4.0<br />
|Unarmed 4, Dodge 1, Sneak 1, All weapons -7<br />
|Darksight 3, see-invis 2, fast in forest/snow. Base unarmed WC = 10 +2*level<br />
|-<br />
|[[Fire Giants]]<br />
|80<br />
|10<br />
|20<br />
|2<br />
|180<br />
|3<br />
|6.25<br />
|0.74<br />
|3.2<br />
|Swords 4, Fire 1, -3 Water, -2 other elements, -1 magical arts<br />
|Immune fire<br />
|-<br />
|[[Frost Giants]]<br />
|80<br />
|10<br />
|20<br />
|2<br />
|180<br />
|3<br />
|6.25<br />
|0.74<br />
|3.2<br />
|Axes 4, Water 0, -2 other elements, -1 magical arts<br />
|Immune cold, fast in snow<br />
|-<br />
|[[Stone Giants]]<br />
|90<br />
|11<br />
|15<br />
|2<br />
|190<br />
|3<br />
|5.4<br />
|0.69<br />
|3.0<br />
|Clubs 4, Earth 0, -2 other elements, -1 magical arts<br />
|Immune petrify<br />
|-<br />
|[[Storm Giants]]<br />
|80<br />
|10<br />
|30<br />
|3<br />
|180<br />
|3<br />
|6.25<br />
|0.77<br />
|3.2<br />
|Lore 1, Air 4, Blades 4, -2 other elements, Evocation 0, -1 other arts<br />
|Flying, Thunderbolt spell, immune shock<br />
|}<br />
<br />
* Dark Elves get 2 attacks per turn when dual-wielding<br />
* Strength (STR) units are pounds that can be carried without slowing down<br />
* Skp/level is up to level 25, after which it is 1/level except at 30/35/40/45/50, where you get the racial amount (4 or 3)<br />
* Darksight is measured as the radius of a corresponding light source</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=User:Djpreston&diff=9614User:Djpreston2017-08-23T15:30:47Z<p>Djpreston: </p>
<hr />
<div>Hi I'm djpreston.<br />
<br />
Current Alts above 20:<br />
<br />
'''Meme''' - Storm Giant Axeman (Level 50)<br />
<br />
'''Namira''' - Rakshasa Leopard Caveman (Level 37)<br />
<br />
'''Mufasa''' - Rakshasa Lion Monk (Level 30)<br />
<br />
'''Snake''' - Naga Monk (Level 30)<br />
<br />
'''Echelon''' - Human Archer (Level 27)<br />
<br />
'''Dragonborn''' - Fire Giant Paladin (Level 25)<br />
<br />
'''Dwagno''' - Dwarf Axeman (Level 25)<br />
<br />
'''Ancano''' - High Elf Mage (Level 25)<br />
<br />
'''Zxachye''' - Stone Giant Caveman (Level 25)<br />
<br />
'''Frostno''' - Frost Giant Axeman (Level 23)</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=User:Djpreston&diff=8894User:Djpreston2017-04-19T04:40:34Z<p>Djpreston: </p>
<hr />
<div>Hi I'm djpreston.<br />
<br />
Current Alts above 20:<br />
<br />
'''Meme''' - Storm Giant Axeman (Level 39)<br />
<br />
'''Mufasa''' - Rakshasa Lion Monk (Level 30)<br />
<br />
'''Snake''' - Naga Monk (Level 30)<br />
<br />
'''Echelon''' - Human Archer (Level 27)<br />
<br />
'''Dragonborn''' - Fire Giant Paladin (Level 25)<br />
<br />
'''Dwagno''' - Dwarf Axeman (Level 25)<br />
<br />
'''Ancano''' - High Elf Mage (Level 25)<br />
<br />
'''Zxachye''' - Stone Giant Caveman (Level 25)<br />
<br />
'''Frostno''' - Frost Giant Axeman (Level 23)</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=User:Djpreston&diff=8862User:Djpreston2017-04-06T23:53:13Z<p>Djpreston: </p>
<hr />
<div>Hi I'm djpreston.<br />
<br />
Current Alts above 20:<br />
<br />
<br />
'''Mufasa''' - Rakshasa Lion Monk (Level 30)<br />
<br />
'''Snake''' - Naga Monk (Level 30)<br />
<br />
'''Meme''' - Storm Giant Axeman (Level 29)<br />
<br />
'''Echelon''' - Human Archer (Level 27)<br />
<br />
'''Dragonborn''' - Fire Giant Paladin (Level 25)<br />
<br />
'''Dwagno''' - Dwarf Axeman (Level 25)<br />
<br />
'''Ancano''' - High Elf Mage (Level 25)<br />
<br />
'''Zxachye''' - Stone Giant Caveman (Level 25)<br />
<br />
'''Frostno''' - Frost Giant Axeman (Level 23)</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Races&diff=8858Races2017-03-31T18:01:12Z<p>Djpreston: /*Base strength changes for giants*/</p>
<hr />
<div>Wyvern characters can be one of many different races that are relatively equal in power. All races are available in male and female versions.<br />
<br />
=== Wyvern Character Races ===<br />
<br />
<br />
[[Humans]]<br />
<br />
[[File:HumansNew.png]]<br />
<br />
<br />
[[Halflings]]<br />
<br />
[[File:HalflingsNew.png]]<br />
<br />
<br />
[[Dwarves]]<br />
<br />
[[File:DwarvesNew.png]]<br />
<br />
<br />
Elves<br />
<br />
[[File:ElvesNew.png]]<br />
<br />
* [[Dark Elves]]<br />
<br />
* [[Wood Elves]]<br />
<br />
* [[High Elves]]<br />
<br />
<br />
[[Pixies]]<br />
<br />
[[File:PixiesNew.png]]<br />
<br />
<br />
[[Nagas]]<br />
<br />
[[File:NagasNew.png]]<br />
<br />
<br />
Rakshasas<br />
<br />
[[File:Rakshasas.png]]<br />
<br />
* [[Leopards]]<br />
<br />
* [[Lions]]<br />
<br />
* [[Panthers]]<br />
<br />
* [[Tigers]]<br />
<br />
<br />
Giants<br />
<br />
[[File:Giants.png]]<br />
<br />
* [[Fire Giants]]<br />
<br />
* [[Frost Giants]]<br />
<br />
* [[Stone Giants]]<br />
<br />
* [[Storm Giants]]<br />
<br />
<br />
== Races at a glance ==<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! scope="col"| Race<br />
! scope="col"| HP<br />
! scope="col"| HP/ Lv<br />
! scope="col"| SP<br />
! scope="col"| SP/ Lv<br />
! scope="col"| Str<br />
! scope="col"| Skp/ Lv<br />
! scope="col"| Move/ Sec<br />
! scope="col"| Attack/ Sec<br />
! scope="col"| Racial Skills<br />
! scope="col"| Racial Notes <br />
|-<br />
|[[Halflings]]<br />
|35<br />
|4<br />
|70<br />
|7<br />
|50<br />
|4<br />
|8.3<br />
|1<br />
|4 skill points per level, Sneak 3, Hurled 1, Ranged 1<br />
|Tiny, see-invis 3, regen 1, Hide, resist poison 20%, resist magic 20%<br />
|-<br />
|[[Humans]] <br />
|45<br />
|5 <br />
|50 <br />
|4 <br />
|80 <br />
|4 <br />
|8.7<br />
|1<br />
|4 skill points per level<br />
|None<br />
|-<br />
|[[Dwarves]]<br />
|60<br />
|5<br />
|30<br />
|3<br />
|100<br />
|3<br />
|8<br />
|1<br />
|Axes 4, Blacksmith 4, Jeweler 1<br />
|Immune poison, resist magic 25%, can train up to 20 merchant<br />
|-<br />
|[[Dark Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|60<br />
|3<br />
|9.5<br />
|1*<br />
|Blades 4, Sneak 2, Dodge 1, Meditation 1<br />
|Dual Wield (2 attacks/round), Darksight 5, Immune fear, Immune blind<br />
|-<br />
|[[Wood Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|60<br />
|3<br />
|10<br />
|1<br />
|Ranged 4, Sneak 2, Dodge 2, Meditation 1<br />
|See-invis 3, Darksight 3, Immune slow, Autofire, fast in forest<br />
|-<br />
|[[High Elves]]<br />
|40<br />
|4<br />
|80<br />
|8<br />
|60<br />
|3<br />
|8<br />
|1.25<br />
|Sneak 2, Meditation 2<br />
|See-invis 6, fast learning for Element skills (2skp/point up to lvl 10), resist confusion 50%, resist paralysis 50%<br />
|-<br />
|[[Pixies]]<br />
|20<br />
|3<br />
|120<br />
|12<br />
|40<br />
|3<br />
|10<br />
|1.11<br />
|Dodge 3 + 1 Dodge per level, Meditation 2, Lore 1<br />
|see-invis 3, regen 1, flying, Immune slow/paralysis/confusion, 75% poison resist, magic dart spell, meditation regenerates mana twice as fast as other races. Can walk/phase through monsters when flying.<br />
|-<br />
|[[Nagas]]<br />
|40<br />
|4<br />
|60<br />
|6<br />
|90<br />
|3<br />
|7.7<br />
|0.83<br />
|Polearm 2, Meditation 1, Water 1, Fire -1<br />
|Shapeshift, Swim/Water-walk, fast in water, 25% poison resist<br />
|-<br />
|[[Leopards]]<br />
|55<br />
|5<br />
|50<br />
|5<br />
|85<br />
|3<br />
|9.5<br />
|1.67<br />
|Unarmed 4, Dodge 4, Sneak 3, All weapons -7<br />
|Darksight 3, see-invis 2, Immune to all traps, Leap ability, fast in forest/snow/jungle<br />
|-<br />
| [[Lions]]<br />
|60<br />
|5<br />
|40<br />
|4<br />
|90<br />
|3<br />
|9.1<br />
|1<br />
|Unarmed 4, Dodge 1, Sneak 1, All weapons -7<br />
|Darksight 3, see-invis 2, immune fear, resist confusion 50%, resist paralysis 50%, resist slow 50%<br />
|-<br />
| [[Panthers]]<br />
|50<br />
|5<br />
|80<br />
|8<br />
|80<br />
|3<br />
|9.1<br />
|1<br />
|Unarmed 4, Sneak 4, Dodge 1, All weapons -7<br />
|Darksight 5, see-invis 2, fast in forest/snow/jungle<br />
|-<br />
|[[Tigers]]<br />
|60<br />
|6<br />
|30<br />
|3<br />
|100<br />
|3<br />
|9.1<br />
|1<br />
|Unarmed 4, Dodge 1, Sneak 1, All weapons -7<br />
|Darksight 3, see-invis 2, fast in forest/snow<br />
|-<br />
|[[Fire Giants]]<br />
|80<br />
|10<br />
|20<br />
|2<br />
|200<br />
|3<br />
|6.25<br />
|0.74<br />
|Swords 4, Fire 1, Water -1<br />
|Immune fire<br />
|-<br />
|[[Frost Giants]]<br />
|80<br />
|10<br />
|20<br />
|2<br />
|200<br />
|3<br />
|6.25<br />
|0.74<br />
|Axes 4<br />
|Immune cold, fast in snow<br />
|-<br />
|[[Stone Giants]]<br />
|90<br />
|11<br />
|15<br />
|2<br />
|220<br />
|3<br />
|5.4<br />
|0.69<br />
|Clubs 4<br />
|resist petrify 90%<br />
|-<br />
|[[Storm Giants]]<br />
|80<br />
|10<br />
|30<br />
|3<br />
|200<br />
|3<br />
|6.25<br />
|0.77<br />
|Lore 1, Air 4, Hurled 4<br />
|Flying, Thunderbolt spell, Immune shock<br />
|}<br />
<br />
* Dark Elves get 2 attacks per turn when dual-wielding<br />
* Strength (STR) units are pounds that can be carried without slowing down<br />
* Skp/level is up to level 25, after which it is 1/level except at 30/35/40/45/50, where you get the racial amount (4 or 3)<br />
* Darksight is measured as the radius of a corresponding light source</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Staff_of_Striking&diff=8807Staff of Striking2017-03-20T17:22:11Z<p>Djpreston: Staff of striking was un-memed</p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | Staff of Striking<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|[[Staff]]<br />
|-<br />
|Damage Type<br />
|[[Smash]]<br />
|-<br />
|[[WC]]<br />
|50<br />
|-<br />
|Hands<br />
|Two<br />
|-<br />
|Rust<br />
|No<br />
|-<br />
|[[Enchantable]]<br />
|No<br />
|-<br />
|Spd/Dam/Dur/Acc<br />
|No<br />
|-<br />
|Base Shop Value<br />
|10000<br />
|}<br />
<br />
<br />
[[Category:Item]]<br />
[[Category:Weapon]]<br />
[[Category:Staff]]<br />
[[Category:Smash Damage]]<br />
[[Category:Artifact]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Hofud_the_Sword&diff=8806Hofud the Sword2017-03-20T17:19:57Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Hofud the Sword'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|[[Sword]]<br />
|-<br />
|Damage Type<br />
|[[Cut]]<br />
|-<br />
|[[WC]]<br />
|50<br />
|-<br />
|Hands<br />
|Two<br />
|-<br />
|Rust<br />
|No<br />
|-<br />
|[[Enchantable]]<br />
|No<br />
|-<br />
|Spd/Dam/Dur/Acc<br />
|No<br />
|-<br />
|Base Shop Value<br />
|1 Crown<br />
|}<br />
<br />
[[Category:Item]]<br />
[[Category:Weapon]]<br />
[[Category:Sword]]<br />
[[Category:Cut Damage]]<br />
[[Category:Artifact]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Snow_Boots&diff=8796Snow Boots2017-03-16T13:26:57Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Snow Boots'''<br />
|-<br />
| colspan="2" style="text-align: center;" | [[File:Snow_boots.png]]<br />
|-<br />
|Item Slot<br />
|[[Feet]]<br />
|-<br />
|[[AC]]<br />
|#<br />
|-<br />
|Type<br />
|[[Leather]]<br />
|-<br />
|[[Bungle]]<br />
|No<br />
|-<br />
|[[Enchantable]]<br />
|?<br />
|-<br />
|Agi/Dura/Armor+<br />
|?<br />
|-<br />
|Base Shop Value<br />
|7500<br />
|}<br />
<br />
====Additional Info====<br />
<br />
These boots allow the wearer to move more quickly through snowy terrain, and protect the wearer's feet from cold.<br />
<br />
<br />
[[Category:Item]]<br />
[[Category:Armor]]<br />
[[Category:Feet]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Speed_Boots&diff=8795Speed Boots2017-03-16T13:26:08Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Speed Boots'''<br />
|-<br />
| colspan="2" style="text-align: center;" | [[File:Speed_boots.1.png]]<br />
|-<br />
|Item Slot<br />
|[[Feet]]<br />
|-<br />
|[[AC]]<br />
|#<br />
|-<br />
|Type<br />
|[[Leather]]<br />
|-<br />
|[[Bungle]]<br />
|No<br />
|-<br />
|[[Enchantable]]<br />
|Yes<br />
|-<br />
|Agi/Dura/Armor+<br />
|Yes<br />
|-<br />
|Base Shop Value<br />
|75000<br />
|}<br />
<br />
====Additional Info====<br />
<br />
These boots enable the wearer to move more quickly<br />
<br />
<br />
[[Category:Item]]<br />
[[Category:Armor]]<br />
[[Category:Feet]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Cult_of_Aquator&diff=8770Cult of Aquator2017-03-13T14:20:05Z<p>Djpreston: Blanked the page</p>
<hr />
<div></div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8759Spells2017-03-07T16:15:58Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|The spirit element affects the chance of success.<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|The life element affects the spell's cooldown duration.<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|The mind element determines the duration. The air element determines the effectiveness.<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|The death and earth elements affect the damage.<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|The mind element affects max number of traps found.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|The Mind element determines duration.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistDrain.png]]<br />
|Resist Drain<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to experience draining attacks.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|The Mind Element affects the fear duration, and the chance of killing the target.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|The earth element determines the HP and strength of the golem.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|The spirit element has no affect.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Spirit<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Spirit elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|The earth element affects the lock level.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|The spirit element affects duration, the air element affects range.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8741Spells2017-03-06T20:02:09Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|The spirit element affects the chance of success.<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|The life element affects the spell's cooldown duration.<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|The mind element determines the duration. The air element determines the effectiveness.<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|The death and earth elements affect the damage.<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|The mind element affects max number of traps found.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|The Mind element determines duration.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|The Mind Element affects the fear duration, and the chance of killing the target.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|The earth element determines the HP and strength of the golem.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|The spirit element has no affect.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Spirit<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Spirit elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|The earth element affects the lock level.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|The spirit element affects duration, the air element affects range.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=User:Djpreston&diff=8739User:Djpreston2017-03-06T19:07:42Z<p>Djpreston: </p>
<hr />
<div>Hi I'm djpreston.<br />
<br />
Current Alts above 20:<br />
<br />
<br />
'''Mufasa''' - Rakshasa Lion Monk (Level 30)<br />
<br />
'''Snake''' - Naga Monk (Level 30)<br />
<br />
'''Echelon''' - Human Archer (Level 27)<br />
<br />
'''Dragonborn''' - Fire Giant Paladin (Level 25)<br />
<br />
'''Dwagno''' - Dwarf Axeman (Level 25)<br />
<br />
'''Ancano''' - High Elf Mage (Level 25)<br />
<br />
'''Zxachye''' - Stone Giant Caveman (Level 25)<br />
<br />
'''Frostno''' - Frost Giant Axeman (Level 22)</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Quests&diff=8724Quests2017-02-25T17:55:11Z<p>Djpreston: /* Active Quests */</p>
<hr />
<div>== Active Quests ==<br />
<br />
<br />
{| class="sortable wikitable"<br />
|-<br />
! scope="col"| Name<br />
! scope="col" style="text-align: center;"| Quest Points<br />
! scope="col" style="text-align: center;"| Recommended Level<br />
! scope="col" style="text-align: left;"| Description<br />
! scope="col"| Location<br />
<br />
|-<br />
|[[Clockwork Wyvern]]<br />
|3<br />
|4+<br />
|Help the time keeper.<br />
|A mansion in [[Davos]]<br />
|-<br />
|[[Fairy Queen's Amethyst]]<br />
|3<br />
|8+<br />
|Find the Fairy Queen's amethyst.<br />
|[[Oxbow River Wildlife Refuge]]<br />
|-<br />
|[[The Forest Warlock]]<br />
|4<br />
|5+<br />
|Help the forest warlock of Botanica.<br />
|Botanica, southwest of [[Varak]]<br />
|-<br />
|[[Garignor's Amulet]]<br />
|1<br />
|1-5 only<br />
|The first quest in Wyvern, designed for novices. The player must find Garignor's Amulet and return it to him. <br />
|[[New Verden]]<br />
|-<br />
|[[Moon Quest]]<br />
|3<br />
|4+<br />
|Gallawful the Goblin has stolen Florinia's Moon Crystal, and the player must help her recover it.<br />
|[[Alaria]]<br />
|-<br />
|[[Rachel's Cat]]<br />
|4<br />
|4+<br />
|Help Rachel obtain her cat.<br />
|Small house on the west side of [[New Verden]]<br />
|-<br />
|[[Troglodyte Quest]]<br />
|3<br />
|2-4<br />
|The player must retrieve the Troglodyte King's favorite rock and bring it back to him.<br />
|Northern ruins of [[Davos]]<br />
|-<br />
|[[Wyvern Post Explorer]]<br />
|7<br />
|4+<br />
|Assist the Wyvern Post Delivery Service in delivering mail.<br />
|Brother Joshua in [[New Verden]]<br />
|-<br />
|[[Ruins of Samhoc]]<br />
|10<br />
|10+<br />
|Find the fabled Amulet of Samhoc rumored to be lost in the abandoned city.<br />
|Samhoc (SE Issrano, W of Almien)<br />
|-<br />
|[[Tornaum Castle]]<br />
|15<br />
|10+<br />
|Help King Tornaum recover is sceptre.<br />
|Tournam Castle<br />
|-<br />
|[[Mist Temple]]<br />
|20<br />
|10+<br />
|Help discover what happened to the mage's friend.<br />
|Mist Temple<br />
|-<br />
|[[Pirate Island]]<br />
|12<br />
|10+<br />
|Help recover the pearl pirates stole from the monks!<br />
|Stensele <br />
|-<br />
|[[Eye of the Dragon]]<br />
|30<br />
|15+<br />
|Help the Dwarf King recover the Eye of the Dragon!<br />
|Varak<br />
|-<br />
|[[Cult of Aquator]]<br />
|50<br />
|<br />
|<br />
|<br />
|-<br />
|[[Tower of Sokoban]]<br />
|1 for every five levels, 58 total<br />
|1+<br />
|<br />
|Tower of Sokoban in Alaria<br />
|-<br />
|[[Kiz's Side Scroller]]<br />
|20<br />
|1+<br />
|Kiz requests that you help the mage Hollivar with this experiments.<br />
|Holligar's Hut between [[New Verden]] (east, '''not''' south) and [[Alaria]]<br />
|-<br />
|[[Hall of Mages]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[History of Noir]]<br />
|5<br />
|10+<br />
|Mebo wants you to read his History Book and figure out more Noir history he doesn’t already know.<br />
|Noir<br />
|-<br />
|[[Lost Daughter]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Treasures of the Pyramid]]<br />
|30<br />
|15+<br />
|Help Professor Baruti of the University of Jbel explore the pyramids to prove his theory.<br />
|Bandar Gaah/Jbel<br />
|-<br />
|[[Demon Hordes]]<br />
|20<br />
|10+<br />
|Journey to the southern continent to try to stop the demon hordes.<br />
|Is'srano<br />
|-<br />
|[[Jewel of Besar]]<br />
|20<br />
|10+<br />
|The guildmaster of the Axemen’s guild has sent out a challenge!<br />
|Besar Castle<br />
|-<br />
|[[Wastelands of Bura Shaan]]<br />
|20<br />
|<br />
|Hep the queen find the lost LeTreau Amulet!<br />
|Bura Shaan<br />
|-<br />
|[[Frozen Abyss]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Odin's Missing Eye]]<br />
|60<br />
|20+<br />
|Help Odin and the rest of the gods retrieve Odin's missing eye! <br />
|Bifrost<br />
|-<br />
|[[The Goose That Lays Golden Eggs]]<br />
|7<br />
|1+<br />
|Find the king's golden goose!<br />
|Khaytsi City<br />
|-<br />
|[[Spell of the Swamp Witch]]<br />
|10<br />
|15+<br />
|The Swamp Witch has a quest for you.<br />
|Rakshasa Harmya Swamp<br />
|-<br />
|[[Jinoir's Sapphire Ring]]<br />
|15<br />
|14+<br />
|Jinoir has had her ring stolen! Find it for her.<br />
|Glacier Point<br />
|-<br />
|[[The Case of the Purloined Pooch]]<br />
|30<br />
|15+<br />
|The governor's pooch has been kidnapped!<br />
|Glacier Point<br />
|-<br />
|[[The Dark Mistress]]<br />
|45<br />
|20+<br />
|Help the Mistress of Darkness recover her stolen egg!<br />
|Glacier Point Ruins<br />
|-<br />
|[[Westerly Forest]]<br />
|3<br />
|8<br />
| Something terrible has befallen a trader and his family in the Westerly Forest.<br />
|Westerly Forest (ant hill in NW Wyvern)<br />
|-<br />
|[[Shrouded in Darkness]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Orb of Maiye]]<br />
|10<br />
|<br />
|<br />
|<br />
|-<br />
|[[Secrets of the Sidewinder Caverns]]<br />
|12<br />
|12+<br />
|The old had Agorim has heard word of some burglaries going on in Jbel.<br />
|Bandar Gaah<br />
|-<br />
|[[The Lost Amulet]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Macabre Olympiad]]<br />
|30<br />
|20+<br />
|Help the Warrior Mage retrieve the 4 Olympiad Keys!<br />
|Macabre, east of Rakshasa Harmaya.<br />
|-<br />
|[[Tower of Conundrum]]<br />
|5<br />
|10+<br />
|Help Imbrum find his way home!<br />
|Isle of Maiye<br />
|-<br />
|[[The Mystery of the Stoneybrook Key]]<br />
|5<br />
|10+<br />
|Help the Sage find his house key!<br />
|[[Stoneybrook]]<br />
|}<br />
<br />
== Former Quests ==<br />
<br />
The Ruins of Henteko<br />
Wyvern Zoo Quest</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Eye_of_the_Dragon&diff=8718Eye of the Dragon2017-02-23T17:20:04Z<p>Djpreston: </p>
<hr />
<div>Easy Quest, you don't even really need to fight anything.<br />
<br />
Step 1: go to Varak<br />
<br />
Step 2: go to the waterfall and apply it.<br />
<br />
Step 3: Go North to the next map, and make your way northwest rather than east. east is a dead end.<br />
<br />
Step 4: You'll come out of the cave and see lots and lots of orcs, head east where all the stone houses are then head north 2 maps. There will be a cave here that you need to enter.<br />
<br />
Step 5: Don't go directly east as a demon lord lives there. Head north instead and enter the crevice.<br />
<br />
Step 6: Take the stairs down, then take the southeast stairs down.<br />
<br />
Step 7: Follow the maps until you see an enormous spider and a locked door. Type "say charge" beside the doors and the doors will swing open. <br />
<br />
Step 8: Just follow the maps east from this point until you exit the cave and enter a town. Theres a lot of information you need from npcs if you're doing the quest without help but we can just skip it.<br />
<br />
Step 9: Go north past the town, and enter the ruins.<br />
<br />
Step 10: Enter the ruined Inn, and near the top right there will be a glyph on the floor. Stand on the glyph and type "outline" and you will be teleported to a new map.<br />
<br />
Step 11: Follow the maps until you enter a room with 4 blue portals. Take the east portal. They all lead to random dungeons that end at lvl 15. <br />
<br />
Step 12: When you get to the right portal, there will be a stone dragon as well as basilisks and floating eyes. Kill everything and loot the stone giant's corpse for the eye of the dragon gem.<br />
<br />
Step 13: Backtrack all the way back to Varak, talk to the king. Congratulations you've completed the quest</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Bullwhip&diff=8581Bullwhip2017-02-16T21:17:57Z<p>Djpreston: Created page with "{| class="sortable wikitable" style="text-align: center;" |- | colspan="2" style="text-align: center;" | Bullwhip |- | colspan="2" style="text-align: center;" | Picture |- |Ty..."</p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | Bullwhip<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|[[Whip]]<br />
|-<br />
|Damage Type<br />
|[[Cut]]<br />
|-<br />
|[[WC]]<br />
|12<br />
|-<br />
|Hands<br />
|<br />
|-<br />
|Rust<br />
|No<br />
|-<br />
|[[Enchantable]]<br />
|Yes<br />
|-<br />
|Spd/Dam/Dur/Acc<br />
|Yes<br />
|-<br />
|Base Shop Value<br />
|115<br />
|}<br />
<br />
<br />
[[Category:Item]]<br />
[[Category:Weapon]]<br />
[[Category:Whip]]<br />
[[Category:Cut Damage]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8574Spells2017-02-15T15:55:22Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|The spirit element affects the chance of success.<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|The life element affects the spell's cooldown duration.<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|The mind element determines the duration. The air element determines the effectiveness.<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8573Spells2017-02-15T15:53:23Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|The spirit element affects the chance of success.<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|The life element affects the spell's cooldown duration.<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8572Spells2017-02-15T15:52:33Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|The spirit element affects the chance of success.<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8571Spells2017-02-15T15:51:49Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affects damage.<br />
|-<br />
|<br />
|Anti-Magic Shield<br />
|16<br />
|<br />
|Incantation<br />
|Mind<br />
|Ashes, Earth Stone, Lightning Stone<br />
|This Incantation of Mind creates an impenetrable no-spells zone around the caster.<br />
|The mind element affects the duration.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| [[File:LightningBolt.png]]<br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| [[File:LightningShield.png]]<br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| [[File:MagicDart.png]]<br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| [[File:MagicMap.png]]<br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| [[File:MagicMine.png]]<br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| [[File:MagicMouth.png]]<br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| [[File:MagicWhip.png]]<br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| [[File:MajorHealing.png]]<br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| [[File:MediumHealing.png]]<br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:MinorHealing.png]]<br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| [[File:Pacify.png]]<br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| [[File:Paralysis.png]]<br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| [[File:Petrify.png]]<br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| [[File:Poison.png]]<br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| [[File:PoisonCloud.png]]<br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| [[File:PrismaticShield.png]]<br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| [[File:Recall.png]]<br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| [[File:Regeneration.png]]<br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| [[File:RemoveCurse.png]]<br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:RemoveDamnation.png]]<br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| [[File:Repair.png]]<br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| [[File:ResistCold.png]]<br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistCurse.png]]<br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| [[File:ResistFire.png]]<br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistMagic.png]]<br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistParalysis.png]]<br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistPetrify.png]]<br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:ResistShock.png]]<br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Restoration.png]]<br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| [[File:Resurrection.png]]<br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| [[File:SandStorm.png]]<br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| [[File:Satiety.png]]<br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| [[File:ScareMonster.png]]<br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| [[File:Scrying.png]]<br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:SeeInvisible.png]]<br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| [[File:ShrinkArmor.png]]<br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| [[File:Slow.png]]<br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| [[File:SlowPoison.png]]<br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| [[File:Speed.png]]<br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| [[File:SpiritSpy.png]]<br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| [[File:StaticBlade.png]]<br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| [[File:StoneWind.png]]<br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| [[File:Strength.png]]<br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| [[File:SummonAirElemental.png]]<br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonAnimal.png]]<br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| [[File:SummonDemon.png]]<br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| [[File:SummonEarthElemental.png]]<br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| [[File:SummonElement.png]]<br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| [[File:SummonFireElemental.png]]<br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| [[File:SummonGolem.png]]<br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8530Spells2017-02-13T20:07:07Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affect damage.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy ichor at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|The fire and death elements equally affect the damage done.<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| <br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| <br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| <br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| <br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| <br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| <br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| <br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| <br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| <br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| <br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| <br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| <br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| <br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| <br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| <br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| <br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| <br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| <br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| <br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| <br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| <br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| <br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| <br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| <br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| <br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| <br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| <br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| <br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| <br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| <br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| <br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| <br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| <br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| <br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| <br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| <br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| <br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| <br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8528Spells2017-02-13T19:27:37Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affect damage.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|The death element affects the chance to kill.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Demon Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy blood at a foe.<br />
|The death element affects the damage done.<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| <br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| <br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| <br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| <br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| <br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| <br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| <br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| <br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| <br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| <br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| <br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| <br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| <br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| <br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| <br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| <br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| <br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| <br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| <br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| <br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| <br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| <br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| <br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| <br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| <br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| <br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| <br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| <br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| <br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| <br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| <br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| <br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| <br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| <br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| <br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| <br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| <br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| <br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Spells&diff=8524Spells2017-02-13T19:24:31Z<p>Djpreston: /* Spell List */</p>
<hr />
<div>==== Description ====<br />
<br />
Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]].<br />
<br />
You are allowed to "[[ready]]" one spell at a time.<br />
<br />
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of [[bungling]] the spell increases.<br />
<br />
You can learn the spell by typing '''learn <spellname>'''.<br />
<br />
You can dispel your spells by typing '''dispel <spellname>'''.<br />
<br />
==== Prerequisites ====<br />
<br />
To learn a spell you must meet the following criteria:<br />
<br />
# You must have a spellbook for the spell in your possession.<br />
# You must have enough [[Lore Points]] to cover the [[Lore Cost]] of the spell.<br />
# Your [[Lore]] skill must be at least as high as the [[Lore Cost]] of the spell.<br />
<br />
To cast a spell you must meet the following criteria:<br />
<br />
# Have learned the spell.<br />
# Have the required [[reagents]]. (if any).<br />
# Have the required mana.<br />
<br />
==== Casting Spells ====<br />
<br />
You can cast spells in 2 ways:<br />
<br />
# First ready the spell, then fire in any direction. <br />
# Or, type cast <spellname> [arguments]<br />
<br />
==== Spell List ====<br />
<br />
{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
! scope="col"| Icon<br />
! scope="col"| Name<br />
! scope="col"| Lore<br />
! scope="col"| Mana<br />
! scope="col"| Art<br />
! scope="col"| Element<br />
! scope="col"| Reagent<br />
! scope="col"| Description<br />
! scope="col"| Effects<br />
|-<br />
|[[File:AcidDart.png]]<br />
|Acid Dart<br />
|2<br />
|20<br />
|Evocation<br />
|Water<br />
|None<br />
|Hurls a glob of potent acid at a foe<br />
|The water element affect damage.<br />
|-<br />
|[[File:Berzerk.png]]<br />
|Berserk<br />
|4<br />
|40<br />
|Enchantment<br />
|Fire, Mind<br />
|None<br />
|Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain.<br />
|The mind element affects the duration, the fire element affects the damage.<br />
|-<br />
| [[File:Bless.png]]<br />
|Bless<br />
|5<br />
|70<br />
|Enchantment<br />
|Life<br />
|Pixie Dust<br />
|Blesses the specified object, or removes a curse from it if cursed.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Blink.png]]<br />
|Blink<br />
|1<br />
|10<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster to a random location a few tiles away.<br />
|<br />
|-<br />
| [[File:Blizzard.png]]<br />
|Blizzard<br />
|4<br />
|40<br />
|Evocation<br />
|Water<br />
|None<br />
|Creates a blast of snow that does cold damage to everything in its path.<br />
|The water element affects damage and spell radius.<br />
|-<br />
| [[File:BloodDart.png]]<br />
|Blood Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Death<br />
|None<br />
|Hurls a glob of unholy blood at a foe.<br />
|<br />
|-<br />
| [[File:Bravery.png]]<br />
|Bravery<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to fear.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| [[File:Charging.png]]<br />
|Charging<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Salt, Pixie Dust<br />
|Attempts to bestow additional charges on a magical item.<br />
|The spirit element affects the chance of the wand exploding.<br />
|-<br />
| [[File:CharmMonster.png]]<br />
|Charm Monster<br />
|4<br />
|40<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Allows the caster to control a monster by giving it commands.<br />
|The mind element affects success rate and duration.<br />
|-<br />
| [[File:ConfuseMonster.png]]<br />
|Confuse Monster<br />
|1<br />
|10<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Confuses a single monster or player.<br />
|The mind element affects duration.<br />
|-<br />
| [[File:Confusion.png]]<br />
|Confusion<br />
|3<br />
|30<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a wide cone of confusion.<br />
|The mind element affects the cone duration.<br />
|-<br />
| [[File:ContinualLight.png]]<br />
|Continual Light<br />
|5<br />
|50<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Creates a permanent light source at the caster's current location.<br />
|The life element determines the intensity.<br />
|-<br />
| [[File:CreateEarthWall.png]]<br />
|Create Earth Wall<br />
|3<br />
|30<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Creates a diggable wall of earth that can block monsters.<br />
|<br />
|-<br />
| [[File:CreateFood.png]]<br />
|Create Food<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Creates some food.<br />
|<br />
|-<br />
| [[File:CreateLava.png]]<br />
|Create Lava<br />
|7<br />
|70<br />
|Conjuration<br />
|Earth, Fire<br />
|Sulfur, Ashes, Fumes<br />
|Creates a pool of lava in front of the caster.<br />
|The earth element affects how many can be cast at once, the fire element affects lava duration.<br />
|-<br />
| [[File:CreatePool.png]]<br />
|Create Pool<br />
|7<br />
|70<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Creates a pool of water in front of the caster.<br />
|<br />
|-<br />
| [[File:CreateTrap.png]]<br />
|Create Trap<br />
|3<br />
|30<br />
|Conjuration<br />
|Death, Mind<br />
|Hand of Glory<br />
|Creates a random trap in front of the caster.<br />
|The mind element affects duration, the death element affects the trap type and amount in effect.<br />
|-<br />
| [[File:CureBlindess.png]]<br />
|Cure Blindness<br />
|2<br />
|20<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of blindness.<br />
|The life element has no effect.<br />
|-<br />
| [[File:CurePoison.png]]<br />
|Cure Poison<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Cures a target of poisoning.<br />
|The life element has no effect.<br />
|-<br />
| [[File:Curse.png]]<br />
|Curse<br />
|4<br />
|40<br />
|Incantation<br />
|Death<br />
|None<br />
|Curses an object.<br />
|<br />
|-<br />
| [[File:DarknessSprite.png]]<br />
|Darkness<br />
|2<br />
|20<br />
|Conjuration<br />
|Death<br />
|None<br />
|Surrounds the caster with a cloud of darkness.<br />
|The death element affects duration.<br />
|-<br />
| [[File:DarkSight.png]]<br />
|Darksight<br />
|4<br />
|40<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see in the dark.<br />
|<br />
|-<br />
| [[File:DeathRay.png]]<br />
|Death Ray<br />
|14<br />
|140<br />
|Evocation<br />
|Death<br />
|Dragon's Claw<br />
|Produces a bolt that kills all living things in it's path.<br />
|<br />
|-<br />
| [[File:DestroyArmor.png]]<br />
|Destroy Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Damages or destroys a piece of armor the caster is wearing.<br />
|<br />
|-<br />
| [[File:DestroyObject.png]]<br />
|Destroy Object<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Death<br />
|None<br />
|Disintegrates a selected object in the caster's inventory.<br />
|<br />
|-<br />
| [[File:Destruction.png]]<br />
|Destruction<br />
|9<br />
|90<br />
|Incantation<br />
|Death, Spirit<br />
|Ashes, Pixie Dust, Nightshade Berries<br />
|Does magical damage to every monster in the caster's area.<br />
|The death element affects damage, the spirit element affects damage and duration.<br />
|-<br />
| [[File:Dig.png]]<br />
|Dig<br />
|1<br />
|10<br />
|Evocation<br />
|Earth, Death<br />
|None<br />
|Fires a beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects range and duration.<br />
|-<br />
| [[File:DispelConfusion.png]]<br />
|Dispel Confusion<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of confusion.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelFear.png]]<br />
|Dispel Fear<br />
|1<br />
|10<br />
|Incantation<br />
|Life, Mind<br />
|None<br />
|Cures a target of fear.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelParalysis.png]]<br />
|Dispel Paralysis<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of paralysis.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DispelSlow.png]]<br />
|Dispel Slow<br />
|1<br />
|10<br />
|Incantation<br />
|Air, Life<br />
|None<br />
|Cures a target of slow.<br />
|The life element has no effect.<br />
|-<br />
| [[File:DragonBreath.png]]<br />
|Dragon Breath<br />
|13<br />
|130<br />
|Evocation<br />
|Fire, Death<br />
|Ashes, Powdered Dragon Bone<br />
|Hurls a cone of fiery dragon breath from the caster's fingertips.<br />
|<br />
|-<br />
| [[File:EnchantArmor.png]]<br />
|Enchant Armor<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Ruby of at least 1000gp value<br />
|Enchants a piece of armor to provide more protection.<br />
|The earth and spirit elements affect chance of the armor exploding.<br />
|-<br />
| [[File:EnchantWeapon.png]]<br />
|Enchant Weapon<br />
|6<br />
|60<br />
|Enchantment<br />
|Earth, Spirit<br />
|Diamond of at least 1000gp value<br />
|Enchants a weapon to do additional magical damage.<br />
|The earth and spirit elements affect chance of the weapon exploding.<br />
|-<br />
| [[File:EnlargeArmor.png]]<br />
|Enlarge Armor<br />
|4<br />
|40<br />
|Enchantment<br />
|Earth<br />
|Pixie Dust<br />
|Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor.<br />
|<br />
|-<br />
| [[File:Enlightment.png]]<br />
|Enlightenment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Gives the caster detailed information on his or her abilities (strength, attack/move speed, alignment, resistances/immmunities, number of deaths).<br />
|The mind element has no effect.<br />
|-<br />
| [[File:Excavation.png]]<br />
|Excavation<br />
|6<br />
|60<br />
|Evocation<br />
|Earth, Death<br />
|Salt<br />
|Hurls a wide beam that disintegrates loose earth.<br />
|The death element affects damage, the earth element affects duration.<br />
|-<br />
| [[File:Fear.png]]<br />
|Fear<br />
|2<br />
|20<br />
|Evocation<br />
|Mind<br />
|None<br />
|Creates a cone of fear that will send monsters stampeding.<br />
|-<br />
| [[File:FindTraps.png]]<br />
|Find Traps<br />
|3<br />
|30<br />
|Incantation<br />
|Mind<br />
|None<br />
|Detects any traps adjacent to the caster.<br />
|-<br />
| [[File:Fireball.png]]<br />
|Fireball<br />
|4<br />
|40<br />
|Evocation<br />
|Fire<br />
|None<br />
|Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid.<br />
|-<br />
| [[File:Firebolt.png]]<br />
|Firebolt<br />
|3<br />
|30<br />
|Evocation<br />
|Fire<br />
|None<br />
|Hurls a thin stream of flame from the caster's fingertips.<br />
|The fire element affects the effectiveness.<br />
|-<br />
| [[File:FireFrost.png]]<br />
|Firefrost<br />
|4<br />
|40<br />
|Evocation<br />
|Fire, Water<br />
|None<br />
|Creates a bouncing swirl of fire and ice.<br />
|The fire element affects fire damage, the water element affects cold damage.<br />
|-<br />
| [[File:Firespray.png]]<br />
|Firespray<br />
|6<br />
|60<br />
|Evocation<br />
|Fire<br />
|Sulfur<br />
|Hurls a wide cone of flame from the caster's fingertips.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:FireWall.png]]<br />
|Firewall<br />
|3<br />
|30<br />
|Conjuration<br />
|Fire<br />
|None<br />
|Creates a wall of fire in front of the caster.<br />
|-<br />
| [[File:FlameBlade.png]]<br />
|Flame Blade<br />
|3<br />
|30<br />
|Enchantment<br />
|Fire<br />
|None<br />
|Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames.<br />
|-<br />
| [[File:FireShield.png]]<br />
|Flame Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Sulfur, Pixie Dust<br />
|Creates a ring of flames around the caster.<br />
|The fire element affects the damage and duration.<br />
|-<br />
| [[File:Fly.png]]<br />
|Fly<br />
|5<br />
|50<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Enables the caster to fly.<br />
|The air element effects the duration.<br />
|-<br />
| [[File:Forestry.png]]<br />
|Forestry<br />
|1<br />
|10<br />
|Enchantment<br />
|Earth<br />
|None<br />
|Enables the caster to travel through forests at great speed.<br />
|-<br />
| [[File:Fortress.png]]<br />
|Fortress<br />
|5<br />
|50<br />
|Conjuration<br />
|Earth<br />
|Rock, Earth Stone<br />
|Surrounds the caster with an impregnable magical barrier.<br />
|The earth element affects the duration.<br />
|-<br />
| [[File:FreeAction.png]]<br />
|Free Action<br />
|5<br />
|50<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster virtual immunity to slow and paralysis.<br />
|The mind element affects the resist amount, the life element affects duration.<br />
|-<br />
| [[File:FrostBlade.png]]<br />
|Frost Blade<br />
|4<br />
|40<br />
|Enchantment<br />
|Water<br />
|None<br />
|Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled.<br />
|-<br />
| [[File:FrostWard.png]]<br />
|Frost Ward<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Salt, Pixie Dust<br />
|Creates a shield of bitter cold around the caster.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:FrostWave.png]]<br />
|Frost Wave<br />
|4<br />
|40<br />
|Conjuration<br />
|Water<br />
|None<br />
|Throws out a wave of freezing cold in all directions.<br />
|The water element affects the damage and duration.<br />
|-<br />
| [[File:Glimpse.png]]<br />
|Glimpse<br />
|2<br />
|20<br />
|Enchantment<br />
|Mind<br />
|None<br />
|Gives casters a glimpse of their true surroundings, ignoring all barriers.<br />
|-<br />
| [[File:GroupHeal.png]]<br />
|Group Heal<br />
|10<br />
|100<br />
|Evocation<br />
|Life<br />
|Clover<br />
|Throws out a wave of healing magic that restores the hp of nearby group members.<br />
|The life element increases heal amount and spell radius.<br />
|-<br />
| [[File:Heal.png]]<br />
|Heal<br />
|10<br />
|100<br />
|Incantation<br />
|Life<br />
|Clover<br />
|Heals greater wounds on the target or caster.<br />
|-<br />
| [[File:IceStorm.png]]<br />
|Icestorm<br />
|6<br />
|60<br />
|Evocation<br />
|Water<br />
|Vial of Water<br />
|Hurls a wide cone of frost from the caster's fingertips.<br />
|The water element affects duration and effectiveness.<br />
|-<br />
| [[File:Identify.png]]<br />
|Identify<br />
|8<br />
|80<br />
|Incantation<br />
|Mind<br />
|Pixie Dust<br />
|Identifies one or more items in the caster's inventory.<br />
|The mind element affects the number of items identified.<br />
|-<br />
| [[File:IllusionaryWall.png]]<br />
|Illusionary Wall<br />
|1<br />
|10<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Creates a wall you can see but also pass through.<br />
|The spirit element affects duration.<br />
|-<br />
| [[File:Imprison.png]]<br />
|Imprison<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth<br />
|A Stone<br />
|Surrounds a targeted monster with a strong earth wall.<br />
|-<br />
| [[File:Invisibility.png]]<br />
|Invisibility<br />
|7<br />
|70<br />
|Enchantment<br />
|Air<br />
|Pixie Dust<br />
|Makes the caster temporarily invisible to others.<br />
|The air element affects duration.<br />
|-<br />
| [[File:JoinPlayer.png]]<br />
|Join Player<br />
|8<br />
|80<br />
|Incantation<br />
|Air<br />
|Bat Wing<br />
|Teleports the caster to the location of another player.<br />
|The air element affects chance of success.<br />
|-<br />
| [[File:Knock.png]]<br />
|Knock<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Attempts to magically unlock a lock.<br />
|The mind element affects the chance of success.<br />
|-<br />
| [[File:KnowAlignment.png]]<br />
|Know Alignment<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Tells the caster the target's alignment.<br />
|-<br />
| [[File:LifeBlade.png]]<br />
|Life Blade<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends.<br />
|The life element affects damage and duration.<br />
|-<br />
| [[File:Light.png]]<br />
|Light<br />
|1<br />
|10<br />
|Conjuration<br />
|Life<br />
|None<br />
|Surrounds the caster with a field of light.<br />
|-<br />
| <br />
|Lightning Bolt<br />
|4<br />
|40<br />
|Evocation<br />
|Air<br />
|None<br />
|Fires a long stream of electricity at your foes.<br />
|The air element determines the damage.<br />
|-<br />
| <br />
|Lightning Shield<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust, Sparkweed<br />
|Creates a shield of crackling electricity around the caster.<br />
|-<br />
| <br />
|Magic Dart<br />
|1<br />
|10<br />
|Evocation<br />
|Spirit<br />
|None<br />
|Hurls a dart of magical energy at a foe.<br />
|-<br />
| <br />
|Magic Map<br />
|5<br />
|50<br />
|Incantation<br />
|Air, Mind<br />
|Blank Map<br />
|Creates a magical engraving of the caster's current map.<br />
|The mind element affect the scale of the map, the air element determines whether you can see in the dark.<br />
|-<br />
| <br />
|Magic Mine<br />
|8<br />
|80<br />
|Conjuration<br />
|Earth, Death<br />
|Sparkweed, Graveyard Dirt<br />
|Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius.<br />
|-<br />
| <br />
|Magic Mouth<br />
|1<br />
|10<br />
|Conjuration<br />
|Mind<br />
|None<br />
|Creates a message players will hear when they walk across it.<br />
|-<br />
| <br />
|Magic Whip<br />
|1<br />
|10<br />
|Conjuration<br />
|Air, Death<br />
|None<br />
|Creates a weightless magic weapon for the caster.<br />
|The death element affects damage, the air element affects duration.<br />
|-<br />
| <br />
|Major Healing<br />
|5<br />
|50<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals major wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Mana Shield<br />
|3<br />
|30<br />
|Enchantment<br />
|Spirit, Mind<br />
|None<br />
|Causes the caster to absorb physical damage with mana points.<br />
|The Spirit element affects the effectiveness, the mind element affects duration.<br />
|-<br />
| <br />
|Medium Healing<br />
|3<br />
|30<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals medium wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Minor Healing<br />
|1<br />
|10<br />
|Incantation<br />
|Life<br />
|None<br />
|Heals minor wounds on the target or caster.<br />
|The life element affects effectiveness.<br />
|-<br />
| <br />
|Pacify<br />
|6<br />
|60<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Makes an aggressive/hostile monster stop attacking.<br />
|-<br />
| <br />
|Paralysis<br />
|4<br />
|40<br />
|Evocation<br />
|Mind<br />
|None<br />
|Sends a cone of paralysis from the caster's fingertips.<br />
|The mind element affects the duration.<br />
|-<br />
| <br />
|Paralyze<br />
|2<br />
|20<br />
|Incantation<br />
|Mind<br />
|None<br />
|Temporarily paralyzes a single target.<br />
|-<br />
| <br />
|Petrify<br />
|10<br />
|100<br />
|Evocation<br />
|Earth, Death<br />
|Nightshade Berries, Belladonna<br />
|Turns monsters to stone, permanently.<br />
|The earth and death elements affects the chance of success.<br />
|-<br />
| <br />
|Poison<br />
|2<br />
|20<br />
|Enchantment<br />
|Death<br />
|None<br />
|Poisons the target.<br />
|-<br />
| <br />
|Poison Breath<br />
|5<br />
|50<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|-<br />
| <br />
|Poison Cloud<br />
|4<br />
|40<br />
|Evocation<br />
|Death<br />
|None<br />
|Creates a wide cone of poisonous gas.<br />
|The death element determines the strength of the poison.<br />
|-<br />
| <br />
|Prismatic Shield<br />
|11<br />
|110<br />
|Conjuration<br />
|Fire, Water, Air<br />
|Pixie Dust, Sparkweed, Sulfur, Salt<br />
|Creates a devastating shield of multiple energies around the caster.<br />
|-<br />
| <br />
|Recall<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Salt<br />
|Sets a recall point that the caster can return to.<br />
|-<br />
| <br />
|Regeneration<br />
|2<br />
|20<br />
|Enchantment<br />
|Life<br />
|None<br />
|Increases the caster's hit-point regeneration rate.<br />
|-<br />
| <br />
|Remove Curse<br />
|5<br />
|50<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust<br />
|Lifts the curse from a cursed object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Remove Damnation<br />
|9<br />
|90<br />
|Incantation<br />
|Life, Spirit<br />
|Pixie Dust, Powdered Dragon Bone<br />
|Lifts the damnation from a Damned object.<br />
|The life and spirit elements affect nothing.<br />
|-<br />
| <br />
|Repair<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Life<br />
|Clover<br />
|Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired.<br />
|-<br />
| <br />
|Resist Cold<br />
|1<br />
|10<br />
|Enchantment<br />
|Water, Life<br />
|None<br />
|Gives the caster temporary resistance to cold and frost.<br />
|The water element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Curse<br />
|4<br />
|40<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary resistance to being cursed.<br />
|-<br />
| <br />
|Resist Fire<br />
|1<br />
|10<br />
|Enchantment<br />
|Fire, Life<br />
|None<br />
|Gives the caster temporary resistance to heat and flame.<br />
|The fire element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Magic<br />
|2<br />
|20<br />
|Enchantment<br />
|Life, Spirit<br />
|None<br />
|Gives the caster temporary magic resistance.<br />
|The spirit element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Paralysis<br />
|1<br />
|10<br />
|Enchantment<br />
|Life, Mind<br />
|None<br />
|Gives the caster temporary resistance to paralysis.<br />
|The mind element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Petrify<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Gives the caster temporary petrification resistance.<br />
|The earth element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Resist Shock<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Life<br />
|None<br />
|Gives the caster temporary resistance to electricity.<br />
|The air element affects effectiveness, the life element affects duration.<br />
|-<br />
| <br />
|Restoration<br />
|12 (N/A)<br />
|120 (N/A)<br />
|Incantation<br />
|Life<br />
|None<br />
|Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means.<br />
|-<br />
| <br />
|Resurrection<br />
|n/a<br />
|n/a<br />
|Incantation<br />
|Life<br />
|n/a<br />
|Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection.<br />
|-<br />
| <br />
|Sandstorm<br />
|2<br />
|20<br />
|Evocation<br />
|Earth, Air<br />
|None<br />
|Fires a stream of swirling sand that can badly injure unarmored foes.<br />
|The earth element affects the damage, the air element affects the radius, length, and duration of the cone.<br />
|-<br />
| <br />
|Satiety<br />
|4<br />
|40<br />
|Incantation<br />
|Earth, Spirit<br />
|None<br />
|Fills the caster up.<br />
|The earth element affects the amount of food restored.<br />
|-<br />
| <br />
|Scare Monster<br />
|1<br />
|10<br />
|Incantation<br />
|Mind<br />
|None<br />
|Makes the specified monster run around in terror.<br />
|-<br />
| <br />
|Scrying<br />
|8<br />
|80<br />
|Enchantment<br />
|Mind<br />
|Belladonna<br />
|Allows you to view another player in the game.<br />
|The mind element affects duration.<br />
|-<br />
| <br />
|See Invisible<br />
|1<br />
|10<br />
|Enchantment<br />
|Air, Mind<br />
|None<br />
|Allows the caster to see invisible things.<br />
|The air element affects the duration, the mind element affects the radius.<br />
|-<br />
| <br />
|Shrink Armor<br />
|2<br />
|20<br />
|Incantation<br />
|Air<br />
|Pixie Dust<br />
|Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor.<br />
|The air element decreases the damage done to the item.<br />
|-<br />
| <br />
|Slow<br />
|3<br />
|30<br />
|Evocation<br />
|Earth<br />
|None<br />
|Sends a cone of slow-monster in the specified direction.<br />
|-<br />
| <br />
|Slow Poison<br />
|1<br />
|10<br />
|Enchantment<br />
|Life<br />
|None<br />
|Slows the rate at which poison does damage to the target.<br />
|-<br />
| <br />
|Speed<br />
|3<br />
|30<br />
|Enchantment<br />
|Air<br />
|None<br />
|Increases the caster's movement speed.<br />
|The air element affects the duration.<br />
|-<br />
| <br />
|Spirit Spy<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|Eye of Newt<br />
|Peers into the target's soul, to show the caster an idea of who they really are.<br />
|The spirit element has no effect.<br />
|-<br />
| <br />
|Static Blade<br />
|2<br />
|20<br />
|Enchantment<br />
|Air<br />
|None<br />
|Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged.<br />
|-<br />
| <br />
|Stonewind<br />
|17<br />
|170<br />
|Evocation<br />
|Earth, Death<br />
|Root, Nightshade Berries, Belladonna, Pile of Ashes<br />
|Spreads a terrifying Medusa's Gaze before the caster.<br />
|-<br />
| <br />
|Stone to Flesh<br />
|5<br />
|50<br />
|Incantation<br />
|Earth, Life<br />
|Pixie Dust, Bone<br />
|Cures a target of petrification.<br />
|The Earth and Life elements have no effect.<br />
|-<br />
| <br />
|Strength<br />
|3<br />
|30<br />
|Enchantment<br />
|Earth, Life<br />
|None<br />
|Temporarily increases the caster's strength.<br />
|-<br />
| <br />
|Summon Air Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Air<br />
|Pixie Dust<br />
|Summons an air elemental to fight for the caster.<br />
|The air element affects the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summon Animal<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Bit of Fur<br />
|Summons an animal to fight for the caster.<br />
|-<br />
| <br />
|Summon Demon<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire, Death<br />
|Demon Ichor<br />
|Summons a demon to fight for the caster.<br />
|The death element affects the demon type, the fire element affects the demon HP.<br />
|-<br />
| <br />
|Summon Earth Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Salt<br />
|Summons an earth elemental to fight for the caster.<br />
|The earth element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Summons Elemental<br />
|5<br />
|50<br />
|Conjuration<br />
|Spirit<br />
|Clover<br />
|Summons a random elemental to fight for the caster.<br />
|The spirit element affects the HP of the elemental.<br />
|-<br />
| <br />
|Summon Fire Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Fire<br />
|Pile of Ashes<br />
|Summons a fire elemental to fight for the caster.<br />
|-<br />
| <br />
|Summon Golem<br />
|6<br />
|60<br />
|Conjuration<br />
|Earth<br />
|Clover of Garlic<br />
|Summons a golem to fight for the caster.<br />
|-<br />
| <br />
|Summon Insect<br />
|4<br />
|40<br />
|Conjuration<br />
|Life<br />
|Pile of Ashes<br />
|Summons an insect to fight for the caster.<br />
|The life element determines the monster type, HP, and strength.<br />
|-<br />
| <br />
|Summon Monster<br />
|3<br />
|30<br />
|Conjuration<br />
|Life<br />
|Pixie Dust<br />
|Summons a monster to fight for the caster.<br />
|-<br />
| <br />
|Summon Player<br />
|10<br />
|100<br />
|Incantation<br />
|Spirit<br />
|Phoenix Feather<br />
|Teleports a player to the caster's location.<br />
|-<br />
| <br />
|Summon Undead<br />
|6<br />
|60<br />
|Conjuration<br />
|Death<br />
|Graveyard Dirt<br />
|Summons an undead creature to fight for the caster.<br />
|The death element affects the monster type and HP.<br />
|-<br />
| <br />
|Summon Water Elemental<br />
|6<br />
|60<br />
|Conjuration<br />
|Water<br />
|Vial of Water<br />
|Summons a water elemental to fight for the caster.<br />
|The water element determines the HP and strength of the elemental.<br />
|-<br />
| <br />
|Teleport<br />
|4<br />
|40<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleport the caster to a random location in the current map.<br />
|-<br />
| <br />
|Thunderbolt<br />
|1<br />
|10<br />
|Evocation<br />
|Air<br />
|None<br />
|Hurls an electric charge at a foe.<br />
|-<br />
| <br />
|Thunderstorm<br />
|13<br />
|130<br />
|Evocation<br />
|Air, Death<br />
|Lightning Stone<br />
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires.<br />
|The Air and Death elements equally affect the damage.<br />
|-<br />
| <br />
|Vampire Blade<br />
|5<br />
|50<br />
|Enchantment<br />
|Death<br />
|None<br />
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off.<br />
|The death element affects damage and duration.<br />
|-<br />
| <br />
|Water Breathing<br />
|4<br />
|40<br />
|Enchantment<br />
|Water, Air<br />
|None<br />
|Allows the caster to breathe under water.<br />
|The air element affects duration, the water element affects movement speed in water.<br />
|-<br />
| <br />
|Water Walk<br />
|2<br />
|20<br />
|Enchantment<br />
|Water<br />
|None<br />
|Allows the caster to walk on water.<br />
|-<br />
| <br />
|Wizard Eye<br />
|2<br />
|20<br />
|Conjuration<br />
|Spirit<br />
|None<br />
|Produces an 'eye' the caster can move around, for viewing areas without being physically present.<br />
|The spirit element affects duration.<br />
|-<br />
| <br />
|Wizard Lock<br />
|1<br />
|10<br />
|Conjuration<br />
|Earth<br />
|None<br />
|Magically locks a door or chest.<br />
|-<br />
| <br />
|Word of Recall<br />
|7<br />
|70<br />
|Incantation<br />
|Spirit<br />
|None<br />
|Teleports the caster back to the nearest chapel.<br />
|-<br />
| <br />
|Xray<br />
|6<br />
|60<br />
|Enchantment<br />
|Air, Spirit<br />
|None<br />
|Allows the caster to see through walls.<br />
|}</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=User:Djpreston&diff=8510User:Djpreston2017-02-13T16:27:46Z<p>Djpreston: </p>
<hr />
<div>Hi I'm djpreston.<br />
<br />
Current Alts above 20:<br />
<br />
<br />
'''Mufasa''' - Rakshasa Lion Monk (Level 30)<br />
<br />
'''Snake''' - Naga Monk (Level 30)<br />
<br />
'''Dragonborn''' - Fire Giant Paladin (Level 25)<br />
<br />
'''Dwagno''' - Dwarf Axeman (Level 25)<br />
<br />
'''Ancano''' - High Elf Mage (Level 25)<br />
<br />
'''Zxachye''' - Stone Giant Caveman (Level 25)<br />
<br />
'''Echelon''' - Human Archer (Level 25)<br />
<br />
'''Frostno''' - Frost Giant Axeman (Level 22)</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Nagas&diff=8509Nagas2017-02-13T15:27:34Z<p>Djpreston: /* Hydra AC */</p>
<hr />
<div>[[File:NagasNew.png]]<br />
<br />
== Description ==<br />
<br />
Nagas are a highly magical race of half-serpent, half-humans.<br />
<br />
== Stats ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Statistic<br />
! scope="col"| Value<br />
|-<br />
|Hit Points<br />
|40<br />
|-<br />
|Hit Points per Level<br />
|4<br />
|-<br />
|Spell Points<br />
|60<br />
|-<br />
|Spell Points per Level<br />
|6<br />
|-<br />
|Base Strength<br />
|90<br />
|-<br />
|Skill Points per level<br />
|3<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Skill<br />
! scope="col"| Level<br />
|-<br />
|Pole Weapons<br />
|2<br />
|-<br />
|Meditation<br />
|1<br />
|-<br />
|Water Magic<br />
|1<br />
|-<br />
|Fire Magic<br />
| -1<br />
|}<br />
<br />
=== Forms ===<br />
<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Sprite<br />
! scope="col"| Level<br />
! scope="col"| Shape<br />
! scope="col"| Armor Size<br />
! scope="col"| Tile Size<br />
! scope="col"| Abilities<br />
! scope="col"| Armor Slots<br />
! scope="col"| HP Multiplier<br />
! scope="col"| Base AC<br />
! scope="col"| Mana Upkeep (MP/10 s)<br />
! scope="col"| Min Mediation Needed<br />
! scope="col"| Command<br />
|-<br />
|[[File:Frog.S.png]]<br />
|<nowiki>1</nowiki><br />
|<nowiki>Frog</nowiki><br />
|<nowiki>Tiny</nowiki><br />
|<nowiki>1x1</nowiki><br />
|<nowiki>Jump, Swim</nowiki><br />
|<nowiki>1 Amulet, 1 Helmet, 2 pairs of Boots</nowiki><br />
|<nowiki>0.2</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>0</nowiki><br />
|<nowiki>0</nowiki><br />
|<nowiki>Shift Frog</nowiki><br />
|-<br />
|[[File:pit_viper.S.png]]<br />
|<nowiki>1</nowiki><br />
|<nowiki>Viper</nowiki><br />
|<nowiki>Tiny</nowiki><br />
|<nowiki>1x1</nowiki><br />
|<nowiki>Poison Bite, Swim</nowiki><br />
|<nowiki>1 Amulet, 1 Helmet</nowiki><br />
|<nowiki>0.75</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>2</nowiki><br />
|<nowiki>0</nowiki><br />
|<nowiki>Shift Viper</nowiki><br />
|-<br />
|[[File:cobra.S.png]]<br />
|<nowiki>4</nowiki><br />
|<nowiki>Cobra</nowiki><br />
|<nowiki>Normal</nowiki><br />
|<nowiki>1x1</nowiki><br />
|<nowiki> Bite, Poison Spit, Swim, Fast Movement</nowiki><br />
|<nowiki>1 Amulet, 1 Helmet, 1 Girdle</nowiki><br />
|<nowiki>1.0</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>4</nowiki><br />
|<nowiki>1</nowiki><br />
|<nowiki>Shift Cobra</nowiki><br />
|-<br />
|[[File:croc.S.png]]<br />
|<nowiki>8</nowiki><br />
|<nowiki>Crocodile</nowiki><br />
|<nowiki>Normal</nowiki><br />
|<nowiki>1x2</nowiki><br />
|<nowiki>Heavy Armor, Strong Bite, Swim</nowiki><br />
|<nowiki>1 Amulet, 1 Helmet, 1 Cloak, 2 pairs of Boots</nowiki><br />
|<nowiki>1.5</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>6</nowiki><br />
|<nowiki>2</nowiki><br />
|<nowiki>Shift Croc</nowiki><br />
|-<br />
|<br />
|<nowiki>12</nowiki><br />
|<nowiki>Winged Serpent</nowiki><br />
|<nowiki>Giant</nowiki><br />
|<nowiki>2x2</nowiki><br />
|<nowiki>Poison Bite, Heavy Armor, Fly, water breathing, immune poison</nowiki><br />
|<nowiki>1 Amulet, 1 giant helmet, 1 girdle (not sash)</nowiki><br />
|<nowiki>2.0</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>8</nowiki><br />
|<nowiki>3</nowiki><br />
|<nowiki>Shift Serpent</nowiki><br />
|-<br />
|<nowiki></nowiki><br />
|<nowiki>16</nowiki><br />
|<nowiki>Dragon</nowiki><br />
|<nowiki>Giant</nowiki><br />
|<nowiki>2x2</nowiki><br />
|<nowiki>Strong Bite, Poison Breath, Fly, water breathing</nowiki><br />
|<nowiki>1 Amulet, 1 giant helmet, 2 pairs of giant boots</nowiki><br />
|<nowiki>2.2</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>12</nowiki><br />
|<nowiki>5</nowiki><br />
|<nowiki>Shift Dragon</nowiki><br />
|-<br />
|<br />
|<nowiki>20</nowiki><br />
|<nowiki>Hydra</nowiki><br />
|<nowiki>Giant</nowiki><br />
|<nowiki>2x2</nowiki><br />
|<nowiki>5 Strong Bites, immune poison, water breathing</nowiki><br />
|<nowiki>5 Amulets, 5 giant helmets, 1 irdle</nowiki><br />
|<nowiki>2.5</nowiki><br />
|<nowiki>15</nowiki><br />
|<nowiki>30</nowiki><br />
|<nowiki>14</nowiki><br />
|<nowiki>Shift Hydra</nowiki><br />
|-<br />
|[[File:marilith_male.S.png]][[File:marilith_female.S.png]]<br />
|<nowiki>24</nowiki><br />
|<nowiki>Kalidemon</nowiki><br />
|<nowiki>Normal</nowiki><br />
|<nowiki>1x1</nowiki><br />
|<nowiki>6 Strikes, immune poison, water breathing</nowiki><br />
|<nowiki>6 Weapons, 6 Rings, 3 wrist wraps, 1 Amulet, 1 Helmet, 1 cloak, 1 Girdle</nowiki><br />
|<nowiki>1</nowiki><br />
|<nowiki>???</nowiki><br />
|<nowiki>40</nowiki><br />
|<nowiki>19</nowiki><br />
|<nowiki>Shift Kalidemon </nowiki><br />
|-<br />
|}<br />
<br />
== Other ==<br />
Nagas can train up to 7 points in the Sneak skill, which is less than most races, but more than Giants.</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=History_of_Noir&diff=8374History of Noir2017-02-08T18:39:49Z<p>Djpreston: Created page with "== How To Solve == [http://wyvernsource.com/2017/02/06/history-of-noir/ WyvernSource Guide]"</p>
<hr />
<div>== How To Solve ==<br />
<br />
[http://wyvernsource.com/2017/02/06/history-of-noir/ WyvernSource Guide]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Drunken_Pirate&diff=8370Drunken Pirate2017-02-07T17:39:38Z<p>Djpreston: </p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Pirate]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Pirate_King&diff=8369Pirate King2017-02-07T17:39:26Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Pirate King'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|<br />
|-<br />
|Hit Points<br />
|<br />
|-<br />
|AC<br />
|<br />
|-<br />
|WC<br />
|<br />
|-<br />
|Attack Type<br />
|<br />
|-<br />
|Loot<br />
|Helmet, leather boots, pirate hat<br />
|}<br />
<br />
== Locations ==<br />
<br />
[[Category:Monster]]<br />
[[Category:Pirate]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Pirate_Captain&diff=8368Pirate Captain2017-02-07T17:39:10Z<p>Djpreston: </p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Pirate]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Pirate&diff=8367Pirate2017-02-07T17:38:56Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Pirate'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|Humanoid<br />
|-<br />
|Threat Rating<br />
|3<br />
|-<br />
|Spellcaster<br />
|No<br />
|-<br />
|Resistances<br />
|None<br />
|-<br />
|Loot<br />
|Brass Knuckles, Curved Knife, Helmet, Leather boots, Leather Jerkin, Map<br />
|}<br />
<br />
== Locations ==<br />
<br />
[[Category:Monster]]<br />
[[Category:Pirate]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Pirate&diff=8366Category:Pirate2017-02-07T17:38:31Z<p>Djpreston: Created page with "Category:Monster"</p>
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<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Giant_Spider&diff=8364Giant Spider2017-02-07T17:36:35Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Giant Spider'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|Animal<br />
|-<br />
|Threat Rating<br />
|5<br />
|-<br />
|Spellcaster<br />
|No<br />
|-<br />
|Resistances<br />
|None<br />
|-<br />
|Loot<br />
|None<br />
|}<br />
<br />
== Locations ==<br />
<br />
<br />
[[Category:Monster]]<br />
[[Category:Bug]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Bug&diff=8363Category:Bug2017-02-07T17:36:13Z<p>Djpreston: Created page with "Category:Monster"</p>
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<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Enormous_Spider&diff=8362Enormous Spider2017-02-07T17:35:53Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Enormous Spider'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|Animal<br />
|-<br />
|Threat Rating<br />
|16<br />
|-<br />
|Spellcaster<br />
|Yes<br />
|-<br />
|Resistances<br />
|None<br />
|-<br />
|Immunities<br />
|Fear, Paralysis, Poison<br />
|-<br />
|Spells<br />
|Poison Breath, Paralysis, Poison Cloud<br />
|-<br />
|Loot<br />
|None<br />
|}<br />
<br />
[[Category:Monster]]<br />
[[Category:Bug]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Miscellaneous&diff=8361Category:Miscellaneous2017-02-07T17:10:07Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Demon&diff=8360Category:Demon2017-02-07T17:09:54Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Giant&diff=8359Category:Giant2017-02-07T17:09:21Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Goblin&diff=8358Category:Goblin2017-02-07T17:08:42Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Humanoid&diff=8357Category:Humanoid2017-02-07T17:08:14Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Blob&diff=8356Category:Blob2017-02-07T17:07:57Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Elemental&diff=8355Category:Elemental2017-02-07T17:07:39Z<p>Djpreston: </p>
<hr />
<div>[[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Category:Elemental&diff=8354Category:Elemental2017-02-07T17:07:28Z<p>Djpreston: Created page with "Category:Monster"</p>
<hr />
<div>[[Category:Monster]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Monsters&diff=8353Monsters2017-02-07T17:06:54Z<p>Djpreston: Redirected page to Category:Monster</p>
<hr />
<div><br />
#REDIRECT [[Category:Monster]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Will_o%27_the_Wisps&diff=8352Will o' the Wisps2017-02-07T17:06:20Z<p>Djpreston: Created page with "Category:Monster Category:Miscellaneous"</p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Miscellaneous]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Smoke_Puff&diff=8351Smoke Puff2017-02-07T17:05:39Z<p>Djpreston: Created page with "Category:Monster Category:Miscellaneous"</p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Miscellaneous]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Small_Jackolantern&diff=8350Small Jackolantern2017-02-07T17:05:34Z<p>Djpreston: Created page with "Category:Monster Category:Miscellaneous"</p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Miscellaneous]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Rust_Monster&diff=8349Rust Monster2017-02-07T17:05:28Z<p>Djpreston: Created page with "Category:Monster Category:Miscellaneous"</p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Miscellaneous]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Redcap&diff=8348Redcap2017-02-07T17:05:09Z<p>Djpreston: </p>
<hr />
<div>{| class="sortable wikitable" style="text-align: center;"<br />
|-<br />
| colspan="2" style="text-align: center;" | '''Redcap'''<br />
|-<br />
| colspan="2" style="text-align: center;" | Picture<br />
|-<br />
|Type<br />
|Other<br />
|-<br />
|Threat Rating<br />
|16<br />
|-<br />
|Spellcaster<br />
|Yes<br />
|-<br />
|Resistances<br />
|Fire, Magic, Cut, Stab<br />
|-<br />
|Immunities<br />
|Fear, Death, Confusion, Petrify, Paralysis, Charm, Poison<br />
|-<br />
|Spells<br />
|Experience Drain, Teleport<br />
|-<br />
|Loot<br />
|None<br />
|}<br />
<br />
<br />
[[Category:Monster]]<br />
[[Category:Goblin]]</div>Djprestonhttp://wiki.wyvernsource.com/index.php?title=Flump&diff=8347Flump2017-02-07T17:04:54Z<p>Djpreston: Created page with "Category:Monster Category:Miscellaneous"</p>
<hr />
<div>[[Category:Monster]]<br />
[[Category:Miscellaneous]]</div>Djpreston