Difference between revisions of "Spells"
From Wyvern Source
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== Description == | == Description == | ||
− | Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]]. | + | Spells are learnt from spellbooks, and are a member of one or more of the eight [[Magical Elements]] and and one of the four [[Magical Arts]]. |
You are allowed to "[[ready]]" one spell at a time. | You are allowed to "[[ready]]" one spell at a time. | ||
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|Anti-Magic Shield | |Anti-Magic Shield | ||
|16 | |16 | ||
− | | | + | |80 |
|Incantation | |Incantation | ||
|Mind | |Mind | ||
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|Fire, Mind | |Fire, Mind | ||
|None | |None | ||
− | |Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. | + | |Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. |
− | + | |1 berserk skill per fire for a max of 20. The mind element affects the duration. At 20 mind, the hp bar will be visible again. | |
|- | |- | ||
| [[File:Bless.png]] | | [[File:Bless.png]] | ||
|Bless | |Bless | ||
|5 | |5 | ||
− | | | + | |25 |
|Enchantment | |Enchantment | ||
|Life | |Life | ||
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|The water element affects damage and spell radius. | |The water element affects damage and spell radius. | ||
|- | |- | ||
− | | | + | | [[File:BoulderBlast.png]] |
|Boulder Blast | |Boulder Blast | ||
|4 | |4 | ||
− | | | + | |20 |
|Evocation | |Evocation | ||
|Air, Earth | |Air, Earth | ||
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|Hand of Glory | |Hand of Glory | ||
|Creates a random trap in front of the caster. | |Creates a random trap in front of the caster. | ||
− | |The mind element affects duration, the death element affects the trap type and amount in effect. | + | |This spell works in PK areas only. The mind element affects duration, the death element affects the trap type and amount in effect. |
|- | |- | ||
| [[File:CureBlindess.png]] | | [[File:CureBlindess.png]] | ||
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|Evocation | |Evocation | ||
|Death | |Death | ||
− | | | + | |Ashes |
|Hurls a glob of unholy ichor at a foe. | |Hurls a glob of unholy ichor at a foe. | ||
|The death element affects the damage done. | |The death element affects the damage done. | ||
Does stab damage. WC = 25 + 3*death magic skill | Does stab damage. WC = 25 + 3*death magic skill | ||
− | |||
|- | |- | ||
| [[File:DestroyArmor.png]] | | [[File:DestroyArmor.png]] | ||
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|Does magical damage to every monster in the caster's area. | |Does magical damage to every monster in the caster's area. | ||
|The death element affects damage, the spirit element affects damage and duration. | |The death element affects damage, the spirit element affects damage and duration. | ||
+ | |- | ||
+ | | [[File:DetectMonsters.png]] | ||
+ | |Detect Monsters | ||
+ | |3 | ||
+ | |15 | ||
+ | |Enchantment | ||
+ | |Air | ||
+ | |Eye of Newt | ||
+ | |Allows you to see monsters not in your line of sight. | ||
+ | | | ||
|- | |- | ||
| [[File:Dig.png]] | | [[File:Dig.png]] | ||
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|Ashes, Powdered Dragon Bone | |Ashes, Powdered Dragon Bone | ||
|Hurls a cone of fiery dragon breath from the caster's fingertips. | |Hurls a cone of fiery dragon breath from the caster's fingertips. | ||
− | |The fire and death elements | + | |The fire and death elements affect the damage done. Duration = 8 + Death + Fire, for max of 30. damage=30+fire+death (0.5*DEATH + 1.5*FIRE) |
|- | |- | ||
| [[File:EnchantArmor.png]] | | [[File:EnchantArmor.png]] | ||
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|4 | |4 | ||
|20 | |20 | ||
− | | | + | |Incantation |
|Earth | |Earth | ||
|Pixie Dust | |Pixie Dust | ||
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|Sulfur | |Sulfur | ||
|Hurls a wide cone of flame from the caster's fingertips. | |Hurls a wide cone of flame from the caster's fingertips. | ||
− | |The fire element affects the damage and duration. | + | |The fire element affects the damage and duration. wc = 5 + (fire skill) |
|- | |- | ||
| [[File:FireWall.png]] | | [[File:FireWall.png]] | ||
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|Gives the caster resistance to slow and paralysis. | |Gives the caster resistance to slow and paralysis. | ||
|The mind element affects the resist amount, the life element affects duration. | |The mind element affects the resist amount, the life element affects duration. | ||
+ | |- | ||
+ | | [[File:Frostbite.png]] | ||
+ | | Frostbite | ||
+ | | 16 | ||
+ | | 80 | ||
+ | | Evocation | ||
+ | | Water | ||
+ | | Vial of Water, Hoarfrost | ||
+ | | This Evocation of Water spreads an arctic winter in front of the caster, chilling enemies and making them more vulnerable to the cold. | ||
+ | | Adds frostbite status to target which increases the damage the target takes from cold damage. | ||
|- | |- | ||
| [[File:FrostBlade.png]] | | [[File:FrostBlade.png]] | ||
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|4 | |4 | ||
|20 | |20 | ||
− | | | + | |Evocation |
|Water | |Water | ||
|None | |None | ||
− | | | + | |This Evocation of Water throws out a wave of freezing cold in all directions. |
|The water element affects the damage and duration. | |The water element affects the damage and duration. | ||
+ | |- | ||
+ | | [[File:FrostFlame.png]] | ||
+ | |FrostFlame | ||
+ | |13 | ||
+ | |65 | ||
+ | |Evocation | ||
+ | |Fire, Water | ||
+ | |Vial of Water, Powdered Dragon Bone | ||
+ | |Hurls a wide cone of frost and fire from the caster's fingertips. | ||
+ | |The fire and water elements affect the duration and damage done. Duration = 8 + Fire + Water, for max of 30. Damage= 15 + 1*Fire plus 15 + 1*Water | ||
|- | |- | ||
| [[File:Glimpse.png]] | | [[File:Glimpse.png]] | ||
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|Vial of Water | |Vial of Water | ||
|Hurls a wide cone of frost from the caster's fingertips. | |Hurls a wide cone of frost from the caster's fingertips. | ||
− | |The water element affects duration and effectiveness. | + | |The water element affects duration and effectiveness. wc = 5 + (water skill) |
|- | |- | ||
| [[File:Identify.png]] | | [[File:Identify.png]] | ||
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|The life element affects effectiveness. | |The life element affects effectiveness. | ||
|- | |- | ||
− | | | + | | [[File:ManaShield.png]] |
|Mana Shield | |Mana Shield | ||
|3 | |3 | ||
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|Enchantment | |Enchantment | ||
|Spirit, Mind | |Spirit, Mind | ||
− | | | + | |Pixie Dust |
|Causes the caster to absorb physical damage with mana points. | |Causes the caster to absorb physical damage with mana points. | ||
|The Spirit element affects the effectiveness, the mind element affects duration. | |The Spirit element affects the effectiveness, the mind element affects duration. | ||
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|The mind element affects the duration. | |The mind element affects the duration. | ||
|- | |- | ||
− | | | + | | [[File:Paralyze.png]] |
|Paralyze | |Paralyze | ||
|2 | |2 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:PoisonWave.png]] |
|Poison Breath | |Poison Breath | ||
− | | | + | |6 |
|25 | |25 | ||
|Evocation | |Evocation | ||
|Death | |Death | ||
− | | | + | |Belladonna |
|Creates a wide cone of poisonous gas. | |Creates a wide cone of poisonous gas. | ||
| | | | ||
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|Evocation | |Evocation | ||
|Death | |Death | ||
− | | | + | |Ashes |
− | | | + | |Shoots a small ball from the caster's fingertips that explodes into a cloud of poisonous gas on contact with something solid. |
− | |The death element determines the strength of the poison. | + | |The death element determines the strength and radius of the poison. |
+ | |- | ||
+ | | [[File:PoisonWave.png]] | ||
+ | |Poison Wave | ||
+ | |12 | ||
+ | |60 | ||
+ | |Evocation | ||
+ | |Death | ||
+ | |Wolfsbane | ||
+ | |Sends a deadly cone of poisonous gas from the caster's fingertips. | ||
+ | |The death element determines the strength of the poison and the duration of the wave? | ||
|- | |- | ||
| [[File:PrismaticShield.png]] | | [[File:PrismaticShield.png]] | ||
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|Conjuration | |Conjuration | ||
|Fire, Water, Air | |Fire, Water, Air | ||
− | |Pixie Dust, | + | |Pixie Dust, Lightning Stone, Sulfur, Salt |
|Creates a devastating shield of multiple energies around the caster. | |Creates a devastating shield of multiple energies around the caster. | ||
| | | | ||
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|Earth, Life | |Earth, Life | ||
|Salt, Sparkweed | |Salt, Sparkweed | ||
− | |Purifies some spoiled food in your top-level | + | |Purifies some spoiled food in your top-level inventory. Purified food can spoil over time. |
| | | | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to cold and frost. | |Gives the caster temporary resistance to cold and frost. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Water Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to heat and flame. | |Gives the caster temporary resistance to heat and flame. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Fire Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary magic resistance. | |Gives the caster temporary magic resistance. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Spirit Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to electricity. | |Gives the caster temporary resistance to electricity. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Air Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|Sandstorm | |Sandstorm | ||
|7 | |7 | ||
− | | | + | |35 |
|Evocation | |Evocation | ||
|Earth, Air | |Earth, Air | ||
|Earth Stone | |Earth Stone | ||
|Fires a stream of swirling sand that can badly injure unarmored foes. | |Fires a stream of swirling sand that can badly injure unarmored foes. | ||
− | |Damage = 5 + Air + Earth. Duration = 10 + Air/3, maxes at 25 duration at lvl 45 air. | + | |Damage = 5 + Air + Earth. Duration = 10 + Air/3, maxes at 25 duration at lvl 45 air. Air increases cone width and attack speed. Cone width is maximized at 15 air |
|- | |- | ||
| [[File:Satiety.png]] | | [[File:Satiety.png]] | ||
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|None | |None | ||
|Increases the caster's movement speed. | |Increases the caster's movement speed. | ||
− | |The air element affects the duration. | + | |The air element affects the duration and effect. |
|- | |- | ||
| [[File:SpiritSpy.png]] | | [[File:SpiritSpy.png]] | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:StoneToFlesh.png]] |
|Stone to Flesh | |Stone to Flesh | ||
|5 | |5 | ||
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|Earth, Life | |Earth, Life | ||
|None | |None | ||
− | |Temporarily increases the caster's | + | |Temporarily increases the caster's carrying capacity. |
|The earth element determines the skill adjustment. The life element determines the duration. | |The earth element determines the skill adjustment. The life element determines the duration. | ||
− | Duration = 5 minutes +Life skill. | + | Duration = 5 minutes + Life skill. |
− | + | Carry capacity % increase = (3 + earth/2) * 10% | |
|- | |- | ||
| [[File:SummonAirElemental.png]] | | [[File:SummonAirElemental.png]] | ||
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|Bit of Fur | |Bit of Fur | ||
|Summons an animal to fight for the caster. | |Summons an animal to fight for the caster. | ||
− | | max summon = | + | | max summon = War Elephant starting at 22 life |
|- | |- | ||
| [[File:SummonDemon.png]] | | [[File:SummonDemon.png]] | ||
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|Demon Ichor | |Demon Ichor | ||
|Summons a demon to fight for the caster. | |Summons a demon to fight for the caster. | ||
− | |The death element affects the demon type, the fire element affects the demon HP. Top | + | |The death element affects the demon type, the fire element affects the demon HP. Top summon is currently demon lord and Cacodemon at 22 death (27 death for guaranteed summons). |
|- | |- | ||
| [[File:SummonEarthElemental.png]] | | [[File:SummonEarthElemental.png]] | ||
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|The life element determines the monster type, HP, and strength. Max summon is dragonfly | |The life element determines the monster type, HP, and strength. Max summon is dragonfly | ||
|- | |- | ||
− | | | + | | [[File:SummonMonster.png]] |
|Summon Monster | |Summon Monster | ||
− | | | + | |6 |
− | | | + | |30 |
|Conjuration | |Conjuration | ||
|Life | |Life | ||
|Pixie Dust | |Pixie Dust | ||
|Summons a monster to fight for the caster. | |Summons a monster to fight for the caster. | ||
− | |The life element determines the monster type, HP, and strength. Max summon is | + | |The life element determines the monster type, HP, and strength. Max summon is ArchAngel starting at 22 life. 27 life will summon ArchAngel consistently. |
|- | |- | ||
− | | | + | | [[File:SummonPlayer.png]] |
|Summon Player | |Summon Player | ||
|10 | |10 | ||
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|The spirit element has no affect. | |The spirit element has no affect. | ||
|- | |- | ||
− | | | + | | [[File:SummonUndead.png]] |
|Summon Undead | |Summon Undead | ||
|6 | |6 | ||
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|Graveyard Dirt | |Graveyard Dirt | ||
|Summons an undead creature to fight for the caster. | |Summons an undead creature to fight for the caster. | ||
− | |The death element affects the monster type and HP. Max summon is | + | |The death element affects the monster type and HP. Max summon is Arch Shoggolich at lvl 27 death |
|- | |- | ||
− | | | + | | [[File:SummonWaterElemental.png]] |
|Summon Water Elemental | |Summon Water Elemental | ||
|6 | |6 | ||
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|The water element determines the HP and strength of the elemental. | |The water element determines the HP and strength of the elemental. | ||
|- | |- | ||
− | | | + | | [[File:Teleport.png]] |
|Teleport | |Teleport | ||
|4 | |4 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:Thunderstorm.png]] |
|Thunderstorm | |Thunderstorm | ||
|13 | |13 | ||
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|Lightning Stone | |Lightning Stone | ||
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires. | |Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires. | ||
− | |||
|- | |- | ||
− | | | + | | [[File:VampireBlade.png]] |
|Vampire Blade | |Vampire Blade | ||
|5 | |5 | ||
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|Mandrake Root | |Mandrake Root | ||
|Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off. | |Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off. | ||
− | |The death element affects chance | + | |The death element affects chance and duration. Chance to occur is calculated as such; [10% + (death magic*2)] |
|- | |- | ||
− | | | + | | [[File:WaterBreathing.png]] |
|Water Breathing | |Water Breathing | ||
|4 | |4 | ||
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|The air element affects duration, the water element affects movement speed in water. | |The air element affects duration, the water element affects movement speed in water. | ||
|- | |- | ||
− | | | + | | [[File:WaterWalk.png]] |
|Water Walk | |Water Walk | ||
|2 | |2 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:WizardEye.png]] |
|Wizard Eye | |Wizard Eye | ||
|2 | |2 | ||
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|The spirit element affects duration. | |The spirit element affects duration. | ||
|- | |- | ||
− | | | + | | [[File:WizardLock.png]] |
|Wizard Lock | |Wizard Lock | ||
|1 | |1 | ||
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|The earth element affects the lock level. | |The earth element affects the lock level. | ||
|- | |- | ||
− | | | + | | [[File:WordOfRecall.png]] |
|Word of Recall | |Word of Recall | ||
|7 | |7 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:Xray.png]] |
|Xray | |Xray | ||
|6 | |6 |
Latest revision as of 01:57, 8 February 2024
Description
Spells are learnt from spellbooks, and are a member of one or more of the eight Magical Elements and and one of the four Magical Arts.
You are allowed to "ready" one spell at a time.
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of bungling the spell increases.
You can learn the spell by typing learn <spellname>.
You can dispel your spells by typing dispel <spellname>.
Prerequisites
To learn a spell you must meet the following criteria:
- You must have a spellbook for the spell in your possession.
- You must have enough Lore Points to cover the Lore Cost of the spell.
- Your Lore skill must be at least as high as the Lore Cost of the spell.
To cast a spell you must meet the following criteria:
- Have learned the spell.
- Have the required reagents. (if any).
- Have the required mana.
- Have non-negative skills in all the spell's elements (but not its art).
Casting Spells
You can cast spells in 2 ways:
- First ready the spell, then fire in any direction.
- Or, type cast <spellname> [arguments]