Difference between revisions of "Spells"
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== Description == | == Description == | ||
− | Spells are learnt from spellbooks, and are a member of one of the eight [[Magical Elements]] and four [[Magical Arts]]. | + | Spells are learnt from spellbooks, and are a member of one or more of the eight [[Magical Elements]] and and one of the four [[Magical Arts]]. |
You are allowed to "[[ready]]" one spell at a time. | You are allowed to "[[ready]]" one spell at a time. | ||
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|Anti-Magic Shield | |Anti-Magic Shield | ||
|16 | |16 | ||
− | | | + | |80 |
|Incantation | |Incantation | ||
|Mind | |Mind | ||
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|Fire, Mind | |Fire, Mind | ||
|None | |None | ||
− | |Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. | + | |Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. |
− | + | |1 berserk skill per fire for a max of 20. The mind element affects the duration. At 20 mind, the hp bar will be visible again. | |
|- | |- | ||
| [[File:Bless.png]] | | [[File:Bless.png]] | ||
|Bless | |Bless | ||
|5 | |5 | ||
− | | | + | |25 |
|Enchantment | |Enchantment | ||
|Life | |Life | ||
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|The water element affects damage and spell radius. | |The water element affects damage and spell radius. | ||
|- | |- | ||
− | | | + | | [[File:BoulderBlast.png]] |
|Boulder Blast | |Boulder Blast | ||
|4 | |4 | ||
− | | | + | |20 |
|Evocation | |Evocation | ||
|Air, Earth | |Air, Earth | ||
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|The death element affects the damage done. | |The death element affects the damage done. | ||
Does stab damage. WC = 25 + 3*death magic skill | Does stab damage. WC = 25 + 3*death magic skill | ||
− | |||
|- | |- | ||
| [[File:DestroyArmor.png]] | | [[File:DestroyArmor.png]] | ||
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|Does magical damage to every monster in the caster's area. | |Does magical damage to every monster in the caster's area. | ||
|The death element affects damage, the spirit element affects damage and duration. | |The death element affects damage, the spirit element affects damage and duration. | ||
+ | |- | ||
+ | | [[File:DetectMonsters.png]] | ||
+ | |Detect Monsters | ||
+ | |3 | ||
+ | |15 | ||
+ | |Enchantment | ||
+ | |Air | ||
+ | |Eye of Newt | ||
+ | |Allows you to see monsters not in your line of sight. | ||
+ | | | ||
|- | |- | ||
| [[File:Dig.png]] | | [[File:Dig.png]] | ||
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|Ashes, Powdered Dragon Bone | |Ashes, Powdered Dragon Bone | ||
|Hurls a cone of fiery dragon breath from the caster's fingertips. | |Hurls a cone of fiery dragon breath from the caster's fingertips. | ||
− | |The fire and death elements | + | |The fire and death elements affect the damage done. Duration = 8 + Death + Fire, for max of 30. damage=30+fire+death (0.5*DEATH + 1.5*FIRE) |
|- | |- | ||
| [[File:EnchantArmor.png]] | | [[File:EnchantArmor.png]] | ||
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|Gives the caster resistance to slow and paralysis. | |Gives the caster resistance to slow and paralysis. | ||
|The mind element affects the resist amount, the life element affects duration. | |The mind element affects the resist amount, the life element affects duration. | ||
+ | |- | ||
+ | | [[File:Frostbite.png]] | ||
+ | | Frostbite | ||
+ | | 16 | ||
+ | | 80 | ||
+ | | Evocation | ||
+ | | Water | ||
+ | | Vial of Water, Hoarfrost | ||
+ | | This Evocation of Water spreads an arctic winter in front of the caster, chilling enemies and making them more vulnerable to the cold. | ||
+ | | Adds frostbite status to target which increases the damage the target takes from cold damage. | ||
|- | |- | ||
| [[File:FrostBlade.png]] | | [[File:FrostBlade.png]] | ||
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|4 | |4 | ||
|20 | |20 | ||
− | | | + | |Evocation |
|Water | |Water | ||
|None | |None | ||
− | | | + | |This Evocation of Water throws out a wave of freezing cold in all directions. |
|The water element affects the damage and duration. | |The water element affects the damage and duration. | ||
+ | |- | ||
+ | | [[File:FrostFlame.png]] | ||
+ | |FrostFlame | ||
+ | |13 | ||
+ | |65 | ||
+ | |Evocation | ||
+ | |Fire, Water | ||
+ | |Vial of Water, Powdered Dragon Bone | ||
+ | |Hurls a wide cone of frost and fire from the caster's fingertips. | ||
+ | |The fire and water elements affect the duration and damage done. Duration = 8 + Fire + Water, for max of 30. Damage= 15 + 1*Fire plus 15 + 1*Water | ||
|- | |- | ||
| [[File:Glimpse.png]] | | [[File:Glimpse.png]] | ||
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|The life element affects effectiveness. | |The life element affects effectiveness. | ||
|- | |- | ||
− | | | + | | [[File:ManaShield.png]] |
|Mana Shield | |Mana Shield | ||
|3 | |3 | ||
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|Enchantment | |Enchantment | ||
|Spirit, Mind | |Spirit, Mind | ||
− | | | + | |Pixie Dust |
|Causes the caster to absorb physical damage with mana points. | |Causes the caster to absorb physical damage with mana points. | ||
|The Spirit element affects the effectiveness, the mind element affects duration. | |The Spirit element affects the effectiveness, the mind element affects duration. | ||
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|The mind element affects the duration. | |The mind element affects the duration. | ||
|- | |- | ||
− | | | + | | [[File:Paralyze.png]] |
|Paralyze | |Paralyze | ||
|2 | |2 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:PoisonWave.png]] |
|Poison Breath | |Poison Breath | ||
− | | | + | |6 |
|25 | |25 | ||
|Evocation | |Evocation | ||
|Death | |Death | ||
− | | | + | |Belladonna |
|Creates a wide cone of poisonous gas. | |Creates a wide cone of poisonous gas. | ||
| | | | ||
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|Evocation | |Evocation | ||
|Death | |Death | ||
− | | | + | |Ashes |
− | | | + | |Shoots a small ball from the caster's fingertips that explodes into a cloud of poisonous gas on contact with something solid. |
− | |The death element determines the strength of the poison. | + | |The death element determines the strength and radius of the poison. |
+ | |- | ||
+ | | [[File:PoisonWave.png]] | ||
+ | |Poison Wave | ||
+ | |12 | ||
+ | |60 | ||
+ | |Evocation | ||
+ | |Death | ||
+ | |Wolfsbane | ||
+ | |Sends a deadly cone of poisonous gas from the caster's fingertips. | ||
+ | |The death element determines the strength of the poison and the duration of the wave? | ||
|- | |- | ||
| [[File:PrismaticShield.png]] | | [[File:PrismaticShield.png]] | ||
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|Conjuration | |Conjuration | ||
|Fire, Water, Air | |Fire, Water, Air | ||
− | |Pixie Dust, | + | |Pixie Dust, Lightning Stone, Sulfur, Salt |
|Creates a devastating shield of multiple energies around the caster. | |Creates a devastating shield of multiple energies around the caster. | ||
| | | | ||
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|Earth, Life | |Earth, Life | ||
|Salt, Sparkweed | |Salt, Sparkweed | ||
− | |Purifies some spoiled food in your top-level | + | |Purifies some spoiled food in your top-level inventory. Purified food can spoil over time. |
| | | | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to cold and frost. | |Gives the caster temporary resistance to cold and frost. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Water Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to heat and flame. | |Gives the caster temporary resistance to heat and flame. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Fire Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary magic resistance. | |Gives the caster temporary magic resistance. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Spirit Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|None | |None | ||
|Gives the caster temporary resistance to electricity. | |Gives the caster temporary resistance to electricity. | ||
− | |Resistance = 50% + | + | |Resistance = 50% + 5% per Air Skill (max 90%) |
Duration = 2min + 2min per Life Skill | Duration = 2min + 2min per Life Skill | ||
|- | |- | ||
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|Sandstorm | |Sandstorm | ||
|7 | |7 | ||
− | | | + | |35 |
|Evocation | |Evocation | ||
|Earth, Air | |Earth, Air | ||
|Earth Stone | |Earth Stone | ||
|Fires a stream of swirling sand that can badly injure unarmored foes. | |Fires a stream of swirling sand that can badly injure unarmored foes. | ||
− | |Damage = 5 + Air + Earth. Duration = 10 + Air/3, maxes at 25 duration at lvl 45 air. | + | |Damage = 5 + Air + Earth. Duration = 10 + Air/3, maxes at 25 duration at lvl 45 air. Air increases cone width and attack speed. Cone width is maximized at 15 air |
|- | |- | ||
| [[File:Satiety.png]] | | [[File:Satiety.png]] | ||
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|None | |None | ||
|Increases the caster's movement speed. | |Increases the caster's movement speed. | ||
− | |The air element affects the duration. | + | |The air element affects the duration and effect. |
|- | |- | ||
| [[File:SpiritSpy.png]] | | [[File:SpiritSpy.png]] | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:StoneToFlesh.png]] |
|Stone to Flesh | |Stone to Flesh | ||
|5 | |5 | ||
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|Earth, Life | |Earth, Life | ||
|None | |None | ||
− | |Temporarily increases the caster's | + | |Temporarily increases the caster's carrying capacity. |
|The earth element determines the skill adjustment. The life element determines the duration. | |The earth element determines the skill adjustment. The life element determines the duration. | ||
− | Duration = 5 minutes +Life skill. | + | Duration = 5 minutes + Life skill. |
− | + | Carry capacity % increase = (3 + earth/2) * 10% | |
|- | |- | ||
| [[File:SummonAirElemental.png]] | | [[File:SummonAirElemental.png]] | ||
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|Bit of Fur | |Bit of Fur | ||
|Summons an animal to fight for the caster. | |Summons an animal to fight for the caster. | ||
− | | max summon = | + | | max summon = War Elephant starting at 22 life |
|- | |- | ||
| [[File:SummonDemon.png]] | | [[File:SummonDemon.png]] | ||
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|Demon Ichor | |Demon Ichor | ||
|Summons a demon to fight for the caster. | |Summons a demon to fight for the caster. | ||
− | |The death element affects the demon type, the fire element affects the demon HP. Top summon is currently demon lord at | + | |The death element affects the demon type, the fire element affects the demon HP. Top summon is currently demon lord and Cacodemon at 22 death (27 death for guaranteed summons). |
|- | |- | ||
| [[File:SummonEarthElemental.png]] | | [[File:SummonEarthElemental.png]] | ||
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|The life element determines the monster type, HP, and strength. Max summon is dragonfly | |The life element determines the monster type, HP, and strength. Max summon is dragonfly | ||
|- | |- | ||
− | | | + | | [[File:SummonMonster.png]] |
|Summon Monster | |Summon Monster | ||
− | | | + | |6 |
− | | | + | |30 |
|Conjuration | |Conjuration | ||
|Life | |Life | ||
|Pixie Dust | |Pixie Dust | ||
|Summons a monster to fight for the caster. | |Summons a monster to fight for the caster. | ||
− | |The life element determines the monster type, HP, and strength. Max summon is | + | |The life element determines the monster type, HP, and strength. Max summon is ArchAngel starting at 22 life. 27 life will summon ArchAngel consistently. |
|- | |- | ||
− | | | + | | [[File:SummonPlayer.png]] |
|Summon Player | |Summon Player | ||
|10 | |10 | ||
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|The spirit element has no affect. | |The spirit element has no affect. | ||
|- | |- | ||
− | | | + | | [[File:SummonUndead.png]] |
|Summon Undead | |Summon Undead | ||
|6 | |6 | ||
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|Graveyard Dirt | |Graveyard Dirt | ||
|Summons an undead creature to fight for the caster. | |Summons an undead creature to fight for the caster. | ||
− | |The death element affects the monster type and HP. Max summon is | + | |The death element affects the monster type and HP. Max summon is Arch Shoggolich at lvl 27 death |
|- | |- | ||
− | | | + | | [[File:SummonWaterElemental.png]] |
|Summon Water Elemental | |Summon Water Elemental | ||
|6 | |6 | ||
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|The water element determines the HP and strength of the elemental. | |The water element determines the HP and strength of the elemental. | ||
|- | |- | ||
− | | | + | | [[File:Teleport.png]] |
|Teleport | |Teleport | ||
|4 | |4 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:Thunderstorm.png]] |
|Thunderstorm | |Thunderstorm | ||
|13 | |13 | ||
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|Lightning Stone | |Lightning Stone | ||
|Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires. | |Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires. | ||
− | |||
|- | |- | ||
− | | | + | | [[File:VampireBlade.png]] |
|Vampire Blade | |Vampire Blade | ||
|5 | |5 | ||
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|The death element affects chance and duration. Chance to occur is calculated as such; [10% + (death magic*2)] | |The death element affects chance and duration. Chance to occur is calculated as such; [10% + (death magic*2)] | ||
|- | |- | ||
− | | | + | | [[File:WaterBreathing.png]] |
|Water Breathing | |Water Breathing | ||
|4 | |4 | ||
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|The air element affects duration, the water element affects movement speed in water. | |The air element affects duration, the water element affects movement speed in water. | ||
|- | |- | ||
− | | | + | | [[File:WaterWalk.png]] |
|Water Walk | |Water Walk | ||
|2 | |2 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:WizardEye.png]] |
|Wizard Eye | |Wizard Eye | ||
|2 | |2 | ||
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|The spirit element affects duration. | |The spirit element affects duration. | ||
|- | |- | ||
− | | | + | | [[File:WizardLock.png]] |
|Wizard Lock | |Wizard Lock | ||
|1 | |1 | ||
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|The earth element affects the lock level. | |The earth element affects the lock level. | ||
|- | |- | ||
− | | | + | | [[File:WordOfRecall.png]] |
|Word of Recall | |Word of Recall | ||
|7 | |7 | ||
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| | | | ||
|- | |- | ||
− | | | + | | [[File:Xray.png]] |
|Xray | |Xray | ||
|6 | |6 |
Latest revision as of 01:57, 8 February 2024
Description
Spells are learnt from spellbooks, and are a member of one or more of the eight Magical Elements and and one of the four Magical Arts.
You are allowed to "ready" one spell at a time.
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of bungling the spell increases.
You can learn the spell by typing learn <spellname>.
You can dispel your spells by typing dispel <spellname>.
Prerequisites
To learn a spell you must meet the following criteria:
- You must have a spellbook for the spell in your possession.
- You must have enough Lore Points to cover the Lore Cost of the spell.
- Your Lore skill must be at least as high as the Lore Cost of the spell.
To cast a spell you must meet the following criteria:
- Have learned the spell.
- Have the required reagents. (if any).
- Have the required mana.
- Have non-negative skills in all the spell's elements (but not its art).
Casting Spells
You can cast spells in 2 ways:
- First ready the spell, then fire in any direction.
- Or, type cast <spellname> [arguments]