Difference between revisions of "Rok:Human/Halfling Paladin"
From Wyvern Source
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| Line 107: | Line 107: | ||
|- | |- | ||
|Helm | |Helm | ||
| − | |Fedora | + | |[[Fedora]] |
|enchant to +7 | |enchant to +7 | ||
|- | |- | ||
|Chest | |Chest | ||
| − | |Robe | + | |[[Robe]] |
|Enchant to +7 | |Enchant to +7 | ||
|- | |- | ||
|Cloak | |Cloak | ||
| − | |Cloak of the Bat | + | |[[Cloak of the Bat]] |
|Enchant to +7 | |Enchant to +7 | ||
|- | |- | ||
|Gloves | |Gloves | ||
| − | |Fancy White Gloves | + | |[[Fancy White Gloves]] |
|Enchant to +7 | |Enchant to +7 | ||
|- | |- | ||
|Feet | |Feet | ||
| − | |Elven Boots | + | |[[Elven Boots]] |
|Agility +10 Armor +10 | |Agility +10 Armor +10 | ||
|- | |- | ||
|Bracers | |Bracers | ||
| − | |Bracers | + | |[[Bracers]] |
| | | | ||
|- | |- | ||
|Girdle | |Girdle | ||
| − | |Girdle | + | |[[Girdle]] |
|Enchant to +7 | |Enchant to +7 | ||
|- | |- | ||
|Weapon | |Weapon | ||
| − | |Two Handed Sword | + | |[[Two Handed Sword]] |
|Damage +10 Accuracy +10 | |Damage +10 Accuracy +10 | ||
|- | |- | ||
| Line 143: | Line 143: | ||
|- | |- | ||
|Necklace | |Necklace | ||
| − | |Amulet of Acid Resistance | + | |[[Amulet of Acid Resistance]] |
|Reduces damage taken by Acid recoil | |Reduces damage taken by Acid recoil | ||
|- | |- | ||
|Ring 1 | |Ring 1 | ||
| − | |Ring of Iron Will | + | |[[Ring of Iron Will]] |
|Grants Fear and Confusion Immunity | |Grants Fear and Confusion Immunity | ||
|- | |- | ||
|Ring 2 | |Ring 2 | ||
| − | |Ring of Enhanced Protection | + | |[[Ring of Enhanced Protection]] |
|Adds more Resistance to Acid, and Fire/Water/Air/Poison | |Adds more Resistance to Acid, and Fire/Water/Air/Poison | ||
|} | |} | ||
Revision as of 20:52, 30 December 2016
Build
| Level | 10 |
| Swords | 10 |
| Find Weakness | 10 |
| Incantation | 7 |
| Lore | 2 |
| Meditation | 1 |
| Merchant | 10 |
| Level | 25 |
| Swords | 25 |
| Incantation | 7 |
| Find Weakness | 25 |
| Strength | 10 |
| Lore | 5 |
| Meditation | 5 |
| Merchant | 10 |
| Fire Magic | 10 |
| Air | 5 |
| Water | 5 |
| Level | 50 |
| Swords | 50 |
| Incantation | 7 |
| Find Weakness | 35 |
| Strength | 10 |
| Lore | 5 |
| Meditation | 5 |
| Merchant | 10 |
| Fire Magic | 10 |
| Air | 5 |
| Water | 5 |
Gear
| Slot | Item | Description |
| Helm | Fedora | enchant to +7 |
| Chest | Robe | Enchant to +7 |
| Cloak | Cloak of the Bat | Enchant to +7 |
| Gloves | Fancy White Gloves | Enchant to +7 |
| Feet | Elven Boots | Agility +10 Armor +10 |
| Bracers | Bracers | |
| Girdle | Girdle | Enchant to +7 |
| Weapon | Two Handed Sword | Damage +10 Accuracy +10 |
| Shield | N/A | |
| Necklace | Amulet of Acid Resistance | Reduces damage taken by Acid recoil |
| Ring 1 | Ring of Iron Will | Grants Fear and Confusion Immunity |
| Ring 2 | Ring of Enhanced Protection | Adds more Resistance to Acid, and Fire/Water/Air/Poison |
Playstyle
To play this you want to maximize on your self healing ability of major healing, and being able to cast resists on yourself through the 5 fire after -5 guild giving 75% resist and being able to get 50% shock and water resists as well. This will help reduce the amount of money spent on potions. However if you're more worried about dying and funds are not an issue, I would recommend removing the 5 air/water and getting 10 spirit travel, and remove the 10 fire and get 10 sneaking. These are optional ways to play this build.