Difference between revisions of "Rok:Human/Halfling Paladin"
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=Playstyle= | =Playstyle= | ||
To play this you want to maximize on your self healing ability of major healing, and being able to cast resists on yourself through the 5 fire after -5 guild giving 75% resist and being able to get 50% shock and water resists as well. This will help reduce the amount of money spent on potions. However if you're more worried about dying and funds are not an issue, I would recommend removing the 5 air/water and getting 10 spirit travel, and remove the 10 fire and get 10 sneaking. These are optional ways to play this build. | To play this you want to maximize on your self healing ability of major healing, and being able to cast resists on yourself through the 5 fire after -5 guild giving 75% resist and being able to get 50% shock and water resists as well. This will help reduce the amount of money spent on potions. However if you're more worried about dying and funds are not an issue, I would recommend removing the 5 air/water and getting 10 spirit travel, and remove the 10 fire and get 10 sneaking. These are optional ways to play this build. | ||
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| + | [[Category:Guides]] | ||
Latest revision as of 21:14, 3 January 2017
Build
| Level | 10 |
| Swords | 10 |
| Find Weakness | 10 |
| Incantation | 7 |
| Lore | 2 |
| Meditation | 1 |
| Merchant | 10 |
| Level | 25 |
| Swords | 25 |
| Incantation | 7 |
| Find Weakness | 25 |
| Strength | 10 |
| Lore | 5 |
| Meditation | 5 |
| Merchant | 10 |
| Fire Magic | 10 |
| Air | 5 |
| Water | 5 |
| Level | 50 |
| Swords | 50 |
| Incantation | 7 |
| Find Weakness | 35 |
| Strength | 10 |
| Lore | 5 |
| Meditation | 5 |
| Merchant | 10 |
| Fire Magic | 10 |
| Air | 5 |
| Water | 5 |
Gear
| Slot | Item | Description |
| Helm | Fedora | Enchant to +7 |
| Chest | Robe | Enchant to +7 |
| Cloak | Cloak of the Bat | Enchant to +7 |
| Gloves | Fancy White Gloves | Enchant to +7 |
| Feet | Elven Boots | Agility +10 Armor +10 |
| Bracers | Bracers | |
| Girdle | Girdle | Enchant to +7 |
| Weapon | Two Handed Sword | Damage +10 Accuracy +10 |
| Shield | N/A | |
| Necklace | Amulet of Acid Resistance | Reduces damage taken by Acid recoil |
| Ring 1 | Ring of Iron Will | Grants Fear and Confusion Immunity |
| Ring 2 | Ring of Enhanced Protection | Adds more Resistance to Acid, and Fire/Water/Air/Poison |
Playstyle
To play this you want to maximize on your self healing ability of major healing, and being able to cast resists on yourself through the 5 fire after -5 guild giving 75% resist and being able to get 50% shock and water resists as well. This will help reduce the amount of money spent on potions. However if you're more worried about dying and funds are not an issue, I would recommend removing the 5 air/water and getting 10 spirit travel, and remove the 10 fire and get 10 sneaking. These are optional ways to play this build.