Difference between revisions of "Live quests"

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(Bauhdyre)
(Polyphemus)
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===Polyphemus===
 
===Polyphemus===
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{| class="wikitable"
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|-
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| colspan="2" style="text-align: center;" | '''Polyphemus'''
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|-
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| colspan="2" style="text-align: center;" | [[File:Polyphemus.S.png]] [[File:Polyphemus.W.png]] [[File:Polyphemus.N.png]] [[File:Polyphemus.E.png]]
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|-
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|Spells
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|Earthquake, Slow, Death Ray, Fear
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|-
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|Resistances
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|Fire, Shock, Cold, Smash, Cut, Stab, Poison
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|-
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|Immunities
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| Fear, Confusion, Paralysis, Slow, Charm, Petrification, Death
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|}
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'''Polyphemus occassionally banishes all players on the map (teleports them to random locations)'''
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'''WARNING! Polyphemus' earthquake is very strong'''
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====Melee Strategy====
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Use the highest WC [[Smash Damage|smash]], [[Cut Damage|cut]], or [[Stab Damage|stab]] damage weapon you have.
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Other elemental weapons with high WC might do well, since it seems Polyphemus has more melee resistance than elemental resistance.
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'''Aim to get as much [[Smash Resistance|smash resistance]] and AC as possible.'''
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Don't forget about [[Death Resistance]], [[Amulet of Death Protection]] works nicely on this boss.
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====Mage Strategy====
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Stay out of earthquake's range, it does a large amount of smash damage.
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Use dragon breath or thunderstorm.
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Poison might do better but will probably end up doing little if any damage since players overwrite each other's poison.
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====Archer Strategy====
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Stay out of earthquake's range, it does a large amount of smash damage.
  
 
===Zyxxrytth===
 
===Zyxxrytth===

Revision as of 14:04, 2 April 2022

Live Quests, or LQs for short, are game triggered events for which a boss monster appears in the world map or specific maps.

Once per server instance between 30 minutes and 7 hours server time, one LQ will randomly be triggered and the entrance will spawn on the world map at a fixed location.

If you would like to receive a notification when an LQ happens there is a discord channel that notifies user's with the LQ role when an LQ happens.

These events are usually considered high risk, high reward events. The boss monsters are always very tanky and considerably resistant to most damage types. They are also very dangerous by having the ability to hit multiple times per round, and typically have strong elemental spells and/or recoil damage. To make up for the risk, players will typically earn high level loot after slaying the boss.

There are no player level restrictions on those type of events, but players will typically recommend being level 20+ to participate for both survivability and damage contribution reasons. Note that when loot is split at the end, it is based off of damage done, so lower level players will likely receive a much smaller reward than higher level players.

Rewards

  • Rewards for killing the raid boss are distributed to any participating player relative to damage dealt.
  • Participants can expect to get anywhere from 1-2001 tokens based on their contributions.
  • Tears (a non-tradable character bound currency), are distributed based on damage done to the boss.
  • Tears can be used to purchase items at Sesha's House of Tears.
Total damage ranges (%) # Tears
[0, 2) 1
[2, 4) 2
[4, 9) 3
[9, 15) 4
[15, 22) 5
[22, 31) 6
[31, 40) 7
[40, 50) 8
[50, 65) 9
[65, 100] 10

Spawn Locations

The entrance will be placed on the world map once the final flavour message is shouted.

Note that after the entrance is placed on the world map, it will be available in locations when you apply a map.

Bauhdyre

Mount Ire is where Bauhdyre can be found.

Mount Ire spawns east of the Caveman's guild.
Apply the volcano to enter.

Entremitis

Fields of Valor is where Entremitis can be found.

The Fields of Valor spawn north east of Lirkka.
Apply the red pyramid to enter.

Mad Gander

Khaysti Farms is where the Mad Gander can be found.

Polyphemus

Desecrated Temple is where Polythemus is located.

The Desecrated Temple can be found north east of Havishfel.
Apply the temple to enter

Zyxxrytth

Zander's Starship is where Zyxxrytth can be found.

Zander's Starship spawns south west of Minath or north of Rakshasa Harmya
Apply the purple pyramid to enter

Boss Information

Bauhdyre

Bauhdyre
Bauhdyre.S.png Bauhdyre.W.png Bauhdyre.N.png Bauhdyre.E.png
Spells Thunderstorm, Magma Splash, Death Ray
Resistances Cold, Smash, Cut, Stab, Poison
Immunities Fire, Shock, Fear, Confusion, Paralysis, Slow, Charm, Petrification, Death

Bauhdyre appears to blink periodically, it might be the same mechanic as Entremitis where it teleports to a random player

Melee Strategy

Ideally use a weapon that does Magic Damage.

Otherwise simply use the highest WC smash, cut, or stab damage weapon you have.

Aim to get fire immunity and as much smash resistance and AC as possible.

Since Bauhdyre has no debuff wave, you could cover shock resistance with an endurance potion.

Don't forget about Death Resistance, Amulet of Death Protection works nicely on this boss.

Mage Strategy

Stay out of magma splash' range, it does a large amount of fire and smash damage.

This is the most mage unfriendly boss, don't expect to do much damage with your spells.

Bauhdyre's cold resistance seems quite high, cold spells won't do much damage.

Best spell is probably sandstorm even if it has a low tick rate.

Poison might do better but will probably end up doing little if any damage since players overwrite each other's poison.

Archer Strategy

Stay out of magma splash' range, it does a large amount of fire and smash damage.

This probably takes you out of autofire range so you may have to fire manually.

If you have the right gear you might be able to endure.

Aim to get fire immunity and as much smash resistance and AC as possible.

Entremitis

Entremitis
Entremitis.S.png Entremitis.W.png Entremitis.N.png Entremitis.E.png
Spells Debuff wave, Wrath of the Gods, Earthquake, Death Ray
Resistances Fire, Cold, Smash, Cut, Stab, Poison
Immunities Shock, Fear, Confusion, Paralysis, Slow, Charm, Petrification, Death

Note that Entremitis occasionally will teleport to a random player on the map

Melee Strategy

Ideally use a weapon that does Magic Damage.

Otherwise simply use the highest WC smash, cut, or stab damage weapon you have.

Since Entremitis has debuff wave, you will need to get all your resists from your equipment unless you plan on drinking A LOT of endurance potions.

Aim to get immunity to either cold or shock.

Don't forget about Death Resistance, Amulet of Death Protection works nicely on this boss.

Mage Strategy

Stay out of earthquake/debuff wave range.

The best damage spell for this boss is dragon breath, assuming you have high fire skill.

Frostflame is okay too but its damage doesn't scale as well as dragon breath.

Sandstorm will work but the hits per second is low so don't expect it to perform well.

Poison will probably end up doing little if any damage since players overwrite each other's poison.

Archer Strategy

Stay out of the earthquake/debuff wave range and turn on autofire.

Mad Gander

Polyphemus

Polyphemus
Polyphemus.S.png Polyphemus.W.png Polyphemus.N.png Polyphemus.E.png
Spells Earthquake, Slow, Death Ray, Fear
Resistances Fire, Shock, Cold, Smash, Cut, Stab, Poison
Immunities Fear, Confusion, Paralysis, Slow, Charm, Petrification, Death

Polyphemus occassionally banishes all players on the map (teleports them to random locations)

WARNING! Polyphemus' earthquake is very strong

Melee Strategy

Use the highest WC smash, cut, or stab damage weapon you have.

Other elemental weapons with high WC might do well, since it seems Polyphemus has more melee resistance than elemental resistance.

Aim to get as much smash resistance and AC as possible.

Don't forget about Death Resistance, Amulet of Death Protection works nicely on this boss.

Mage Strategy

Stay out of earthquake's range, it does a large amount of smash damage.

Use dragon breath or thunderstorm.

Poison might do better but will probably end up doing little if any damage since players overwrite each other's poison.

Archer Strategy

Stay out of earthquake's range, it does a large amount of smash damage.

Zyxxrytth

Zyxxrytth
Zyxxrytth.S.png Zyxxrytth.W.png Zyxxrytth.N.png Zyxxrytth.E.png
Spells Death ray, Demon Fire
Recoil Cold
Resistances Fire, Cold, Shock, Smash, Cut, Stab, Confusion, Paralysis
Immunities Acid, Magic, Fear, Slow, Charm, Petrification, Death, Poison

Note that Zyxxrytth occasionally will spawn with artifact weapon that has 500 stab wc and slay demon, Raks will die very quickly if this is the case.

You need acid resistance, otherwise you will have a bad time.

There are purple miasma tiles that do acid damage on most of the map.

Melee Strategy

Ideally, use a weapon that does Cold Damage.

Otherwise simply use the highest WC smash, cut, or stab damage weapon you have.

Aim to get immunity to acid and magic resistance as high as possible.

Don't forget about Death Resistance, Amulet of Death Protection works nicely on this boss.

Mage Strategy

You need acid resistance, otherwise you will have a bad time.

If you really can't get much acid resistance, hide in the small pockets of water to avoid the purple miasma.

If you're a water mage rejoice, this boss is vulnerable to cold. This is one of those rare situations where Frostflame shines.

Otherwise, just use dragon breath or thunderstorm.

Archer Strategy

You need acid resistance, otherwise you will have a bad time.

If you really can't get much acid resistance, hide in the small pockets of water to avoid the purple miasma.

Use Frost Arrows or elven arrows.