Difference between revisions of "Archers"
From Wyvern Source
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Archers gain access to Archer-only armor, bows, arrows and guild shop. | Archers gain access to Archer-only armor, bows, arrows and guild shop. | ||
| − | Humans who join the Guild get a custom image. | + | [[Humans]] who join the Guild get a custom image. |
The guild commands are '''archerwho''' and '''archertell'''. | The guild commands are '''archerwho''' and '''archertell'''. | ||
Revision as of 19:36, 5 March 2016
Description
Archers prefer to use bows and their wit to strike their enemies down from afar.
Prerequisites
- 100,000 gold
- Level 10
- Solved the Pirate Island quest.
Restrictions
- To gain Guild Experience, you must kill monsters using missiles fired from bows, crossbows, and other range weapons..
Location
Other
Archers gain access to Archer-only armor, bows, arrows and guild shop.
Humans who join the Guild get a custom image.
The guild commands are archerwho and archertell.
Level Breakdown
| Level | Title | Stats | Skills |
|---|---|---|---|
| 1 | Fletcher | +1 Ranged Weapons, +1 Find Weakness, -5 all Magical Arts, -5 other Weapon Skills | |
| 2 | Bowyer | +1 Ranged Weapons, +1 Find Weakness, +1 Dodge | |
| 3 | Slinger | +1 Ranged Weapons, +1 Find Weakness | |
| 4 | Sharpshooter | +1 Ranged Weapons, +1 Find Weakness, +1 Dodge | |
| 5 | Marksman | +1 Ranged Weapons, +1 Find Weakness | |
| 6 | Bowman | +1 Ranged Weapons, +1 Find Weakness, +1 Dodge | |
| 7 | Master Bowman | +1 Ranged Weapons, +1 Find Weakness | |
| 8 | Archer | +1 Ranged Weapons, +1 Find Weakness, +1 Dodge | |
| 9 | Master Archer | +1 Ranged Weapons, +1 Find Weakness | |
| 10 | Grandmaster Archer | +1 Ranged Weapons, +1 Find Weakness, +1 Dodge | |
| Total | 10 Ranged Weapons, 10 Find Weakness, 5 Dodge, -5 all Magical Arts, -5 other Weapon Skills | ||