Difference between revisions of "Rok:Dwarf Caveman"
From Wyvern Source
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|10 | |10 | ||
|} | |} | ||
+ | |||
Gear | Gear | ||
+ | |||
Gauntlets of Power (+7) - gives +2 Strength | Gauntlets of Power (+7) - gives +2 Strength | ||
+ | |||
Black DSM (+7) - Gives petrification and acid resistance | Black DSM (+7) - Gives petrification and acid resistance | ||
+ | |||
Elven Boots (agil +10) - Gives 2 Sneak allowing for pickpocketing of chests | Elven Boots (agil +10) - Gives 2 Sneak allowing for pickpocketing of chests | ||
+ | |||
Cloak of the Bat (+7) - Gives full darksight without the need of glowstones | Cloak of the Bat (+7) - Gives full darksight without the need of glowstones | ||
+ | |||
X ray Helm (+7) - Give X ray Vision | X ray Helm (+7) - Give X ray Vision | ||
+ | |||
Bracers (+7) - added protection | Bracers (+7) - added protection | ||
+ | |||
Girdle (+7) - added protection | Girdle (+7) - added protection | ||
+ | |||
amulet of eagle - flying | amulet of eagle - flying | ||
+ | |||
ring of iron will - fear/confusion resistance | ring of iron will - fear/confusion resistance | ||
+ | |||
ring of enhanced protection - more spread out resistances+immunity with potions | ring of enhanced protection - more spread out resistances+immunity with potions | ||
Revision as of 12:38, 18 December 2016
Level | 10 |
Blunt Weapons | 10 |
Healing | 10 |
Find Weakness | 0 |
Merchant | 10 |
Level | 25 |
Blunt Weapons | 25 |
Healing | 20 |
Find Weakness | 20 |
Merchant | 10 |
Level | 50 |
Blunt Weapons | 50 |
Healing | 20 |
Find Weakness | 22 |
Strength | 8 |
Merchant | 10 |
Gear
Gauntlets of Power (+7) - gives +2 Strength
Black DSM (+7) - Gives petrification and acid resistance
Elven Boots (agil +10) - Gives 2 Sneak allowing for pickpocketing of chests
Cloak of the Bat (+7) - Gives full darksight without the need of glowstones
X ray Helm (+7) - Give X ray Vision
Bracers (+7) - added protection
Girdle (+7) - added protection
amulet of eagle - flying
ring of iron will - fear/confusion resistance
ring of enhanced protection - more spread out resistances+immunity with potions
in total you get +42 (x2) so 84 protection off of enchanting and immunity to death magic
you also get multiple extra bonuses.