Difference between revisions of "Archers"

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Revision as of 02:45, 22 September 2017

Description

Archers prefer to use bows and their wit to strike their enemies down from afar.

Prerequisites

  • 100,000 gold
  • Level 10
  • Solved the Pirate Island quest, or 25 Wyvern Crowns.

Restrictions

  • To gain Guild Experience, you must kill monsters using missiles fired from bows, crossbows, and other range weapons..

Location

The Archer's Guild is located in the Elf town, Almien.

Other

  • Archers gain access to Archer-only Woodland armor, various bows, elemental arrows, the Jar of Fireflies item and Woodland Quiver.
  • Players who join the Guild get a custom image.
  • The guild commands are archerwho and archertell.
  • Arrow loss rate is approx 4% for regular arrows/bolts and 2% for elemental/slay type. double previously annouced loss rate numbers of 2% for regular, 1% for slaying/elemental.[1][2]

Woodland Armor Stats

Item Name Item Type Bonuses AC
Woodland Hood Helmet +2 Sneaking
Woodland Vest Body 10% Magic Resist 15
Woodland Cloak Cloak +1 Dodging +2 Sneaking
Woodland Gloves Gloves +1 Ranged Weapons 16
Woodland Chainmail Body 10% Magic Resist, +1 Sneaking 45
Woodland Shield Shield
Woodland Boots Boots +1 Dodging
Woodland Sash Belt +2 Dodging 0
Woodland Amulet Amulet +2 Dodging

Level Breakdown

Level Title Stats Skills
1 Fletcher +1 Ranged Weapons, +1 Dodge, -3 other Weapon Skills except Blades, which gets -1
2 Bowyer +1 Ranged Weapons, +1 Dodge
3 Slinger +1 Ranged Weapons, +1 Dodge
4 Sharpshooter +1 Ranged Weapons, +1 Dodge
5 Marksman +1 Ranged Weapons, +1 Dodge
6 Bowman +1 Ranged Weapons, +1 Dodge
7 Master Bowman +1 Ranged Weapons, +1 Dodge
8 Archer +1 Ranged Weapons, +1 Dodge
9 Master Archer +1 Ranged Weapons, +1 Dodge
10 Grandmaster Archer +1 Ranged Weapons, +1 Dodge
Total 10 Ranged Weapons, 10 Dodge, -3 other Weapon Skills except Blades, which gets -1

Player Images

ArcherSprites.png ArcherSprites2.png