Difference between revisions of "Nagas"
From Wyvern Source
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m (→Forms: Used enlightenment on my naga to update form benefits and immunities.) |
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|<nowiki>Normal</nowiki> | |<nowiki>Normal</nowiki> | ||
|<nowiki>1x1</nowiki> | |<nowiki>1x1</nowiki> | ||
− | |<nowiki> Bite, Poison Spit, Swim, Fast Movement</nowiki> | + | |<nowiki> Bite, Poison Spit, Swim, Fast Movement, Poison Immunity</nowiki> |
|<nowiki>1 Amulet, 1 Helmet, 1 Girdle</nowiki> | |<nowiki>1 Amulet, 1 Helmet, 1 Girdle</nowiki> | ||
|<nowiki>1.0</nowiki> | |<nowiki>1.0</nowiki> | ||
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|<nowiki>Normal</nowiki> | |<nowiki>Normal</nowiki> | ||
|<nowiki>1x2</nowiki> | |<nowiki>1x2</nowiki> | ||
− | |<nowiki>Heavy Armor, Strong Bite, Swim</nowiki> | + | |<nowiki>Heavy Armor, Strong Bite, Swim, Fear Immunity</nowiki> |
|<nowiki>1 Amulet, 1 Helmet, 1 Cloak, 2 pairs of Boots</nowiki> | |<nowiki>1 Amulet, 1 Helmet, 1 Cloak, 2 pairs of Boots</nowiki> | ||
|<nowiki>1.5</nowiki> | |<nowiki>1.5</nowiki> | ||
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|<nowiki>Giant</nowiki> | |<nowiki>Giant</nowiki> | ||
|<nowiki>2x2</nowiki> | |<nowiki>2x2</nowiki> | ||
− | |<nowiki>Poison Bite, Heavy Armor, Fly, | + | |<nowiki>Poison Bite, Heavy Armor (+15 whole body protection), Fly, Water Breathing, Poison/Fear Immunity, Death Protection (+45, needs more testing)</nowiki> |
|<nowiki>1 Amulet, 1 giant helmet</nowiki> | |<nowiki>1 Amulet, 1 giant helmet</nowiki> | ||
|<nowiki>2.0</nowiki> | |<nowiki>2.0</nowiki> |
Revision as of 00:15, 12 July 2018
Contents
Description
Nagas are a highly magical race of half-serpent, half-humans.
Stats
Statistic | Value |
---|---|
Hit Points | 40 |
Hit Points per Level | 4 |
Spell Points | 60 |
Spell Points per Level | 6 |
Base Strength | 90 |
Skill Points per level | 3 |
Skill | Level |
---|---|
Pole Weapons | 2 |
Meditation | 1 |
Water Magic | 1 |
Fire Magic | -1 |
Forms
Other
Nagas can train up to 7 points in the Sneak skill, which is less than most races, but more than Giants.
Nagas can use the equipment type known as socks, both in base form and in their shifts. They share this trait with Raks.
The Kalidemon shift is permanent again!
Hydra and Kalidemon shifts start out at 8 and 10 unarmed wc each, and increase by 2 and 3 respectively for every milestone level (intervals of 5, the first being level 25).