Difference between revisions of "Rogues"
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+ | ==== Description ==== | ||
+ | |||
+ | Rogues are skilled fighters with a blade, but would rather avoid a fair fight and use their stealth and thieving skills. Always willing to take a bit of a risk to make a profit, but equally likely to double-cross someone for an even bigger profit. | ||
+ | |||
+ | ==== Prerequisites ==== | ||
+ | |||
+ | * 100,000 gold | ||
+ | * Level 10 | ||
+ | * Solved the [[Shrouded in Darkness]] | ||
+ | |||
+ | ==== Restrictions ==== | ||
+ | |||
+ | * Only cloth or leather armor | ||
+ | |||
+ | ==== Other ==== | ||
+ | |||
+ | To gain Guild Experience as a Rouge, you must kill monsters with blades. | ||
+ | |||
+ | The guild commands are '''roguewho''' and '''roguetell'''. | ||
+ | |||
+ | |||
+ | |||
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Revision as of 11:21, 22 February 2016
Description
Rogues are skilled fighters with a blade, but would rather avoid a fair fight and use their stealth and thieving skills. Always willing to take a bit of a risk to make a profit, but equally likely to double-cross someone for an even bigger profit.
Prerequisites
- 100,000 gold
- Level 10
- Solved the Shrouded in Darkness
Restrictions
- Only cloth or leather armor
Other
To gain Guild Experience as a Rouge, you must kill monsters with blades.
The guild commands are roguewho and roguetell.
Level | Title | Stats | Skills |
---|---|---|---|
1 | Vagabond | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 all Magical Elements |
2 | Pick Pocket | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Hurled Weapons |
3 | Charlatan | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks |
4 | Prowler | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Hurled Weapons |
5 | Bandit | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Sneaking |
6 | Thief | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Hurled Weapons |
7 | Miscreant | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks |
8 | Outlaw | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Hurled Weapons |
9 | Highwayman | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks |
10 | Criminal Mastermind | +3 base HP | +1 Blades, +1 Dodge, +1 Pick Locks, +1 Hurled Weapons, +1 Sneaking |
Total | +30% base HP, +10 Blades, +10 Dodge, +10 Pick Locks, +5 Hurled Weapons, +2 Sneaking, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 all Magical Elements |