Difference between revisions of "Monks"

From Wyvern Source
Jump to: navigation, search
Line 1: Line 1:
 +
==== Description ====
 +
 +
Monks are Martial Artists and masters of Mind Magic.
 +
 +
==== Prerequisites ====
 +
 +
* 100,000 gold
 +
* Level 10
 +
* Solved the [[Mist Temple]] quest.
 +
 +
==== Restrictions ====
 +
 +
* Only wear cloth.
 +
* Can't wear any boots.
 +
 +
==== Location ====
 +
 +
The desert of [[Bandar Gaah]]
 +
 +
==== Other ====
 +
 +
To gain Guild Experience as a Monk, you must kill monsters with unarmed combat, and cannot have any spell readied except for Incantations of Mind.
 +
 +
Monks gain access to Monk-only armor and guild shop.
 +
 +
Humans who join the Guild get a custom image.
 +
 +
The guild commands are monkwho and monktell.
 +
 +
==== Level Breakdown ====
 +
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-

Revision as of 11:45, 22 February 2016

Description

Monks are Martial Artists and masters of Mind Magic.

Prerequisites

Restrictions

  • Only wear cloth.
  • Can't wear any boots.

Location

The desert of Bandar Gaah

Other

To gain Guild Experience as a Monk, you must kill monsters with unarmed combat, and cannot have any spell readied except for Incantations of Mind.

Monks gain access to Monk-only armor and guild shop.

Humans who join the Guild get a custom image.

The guild commands are monkwho and monktell.

Level Breakdown

Level Title Stats Skills
1 Novice +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 other Magical Elements
2 Apprentice +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus
3 Initiate +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic
4 Acolyte +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus
5 Brother/Sister +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic
6 Sensei +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus
7 Mystic +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic
8 Martial Artist +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus
9 Master Martial Artist +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic
10 Grandmaster Martial Artist +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus
Total +10 Unarmed, +20 Healing, +10 Dodge, +20 Mind Magic, +5 Hunger Bonus, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 other Magical Elements