Difference between revisions of "Monks"
From Wyvern Source
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+ | ==== Description ==== | ||
+ | |||
+ | Monks are Martial Artists and masters of Mind Magic. | ||
+ | |||
+ | ==== Prerequisites ==== | ||
+ | |||
+ | * 100,000 gold | ||
+ | * Level 10 | ||
+ | * Solved the [[Mist Temple]] quest. | ||
+ | |||
+ | ==== Restrictions ==== | ||
+ | |||
+ | * Only wear cloth. | ||
+ | * Can't wear any boots. | ||
+ | |||
+ | ==== Location ==== | ||
+ | |||
+ | The desert of [[Bandar Gaah]] | ||
+ | |||
+ | ==== Other ==== | ||
+ | |||
+ | To gain Guild Experience as a Monk, you must kill monsters with unarmed combat, and cannot have any spell readied except for Incantations of Mind. | ||
+ | |||
+ | Monks gain access to Monk-only armor and guild shop. | ||
+ | |||
+ | Humans who join the Guild get a custom image. | ||
+ | |||
+ | The guild commands are monkwho and monktell. | ||
+ | |||
+ | ==== Level Breakdown ==== | ||
+ | |||
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Revision as of 11:45, 22 February 2016
Description
Monks are Martial Artists and masters of Mind Magic.
Prerequisites
- 100,000 gold
- Level 10
- Solved the Mist Temple quest.
Restrictions
- Only wear cloth.
- Can't wear any boots.
Location
The desert of Bandar Gaah
Other
To gain Guild Experience as a Monk, you must kill monsters with unarmed combat, and cannot have any spell readied except for Incantations of Mind.
Monks gain access to Monk-only armor and guild shop.
Humans who join the Guild get a custom image.
The guild commands are monkwho and monktell.
Level Breakdown
Level | Title | Stats | Skills |
---|---|---|---|
1 | Novice | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 other Magical Elements | |
2 | Apprentice | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus | |
3 | Initiate | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic | |
4 | Acolyte | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus | |
5 | Brother/Sister | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic | |
6 | Sensei | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus | |
7 | Mystic | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic | |
8 | Martial Artist | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus | |
9 | Master Martial Artist | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic | |
10 | Grandmaster Martial Artist | +1 Unarmed, +2 Healing, +1 Dodge, +2 Mind Magic, +1 Hunger Bonus | |
Total | +10 Unarmed, +20 Healing, +10 Dodge, +20 Mind Magic, +5 Hunger Bonus, -5 Evocation, -5 Conjuration, -5 Enchantment, -5 other Magical Elements |