Difference between revisions of "Spells"
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Revision as of 08:40, 30 April 2016
Description
Spells are learnt from spellbooks, and are a member of one of the eight Magical Elements and four Magical Arts.
You are allowed to "ready" one spell at a time.
If you're wearing a lot of heavy armor, or under the effects of some spells, your chance of bungling the spell increases.
You can learn the spell by typing learn <spellname>.
You can dispel your spells by typing dispel <spellname>.
Prerequisites
To learn a spell you must meet the following criteria:
- You must have a spellbook for the spell in your possession.
- You must have enough Lore Points to cover the Lore Cost of the spell.
- Your Lore skill must be at least as high as the Lore Cost of the spell.
To cast a spell you must meet the following criteria:
- Have learned the spell.
- Have the required reagents. (if any).
- Have the required mana.
Casting Spells
You can cast spells in 2 ways:
- First ready the spell, then fire in any direction.
- Or, type cast <spellname> [arguments]
Spell List
Name | Lore | Mana | Art | Element | Reagent | Description |
---|---|---|---|---|---|---|
Acid Dart | 2 | 20 | Evocation | Water | None | Hurls a glob of potent acid at a foe |
Berserk | 4 | 40 | Enchantment | Fire, Mind | None | Drives the caster into a berserk rage. This makes the caster more dangerous in combat, but makes it difficult to cast other spells. While berserk, the caster is impervious to pain. |
Bless | 7 | 70 | Enchantment | Life | Pixie Dust | Blesses the specified object, or removes a curse from it if cursed. |
Blink | 1 | 10 | Incantation | Spirit | None | Teleports the caster to a random location a few tiles away. |
Blizzard | 4 | 40 | Evocation | Water | None | Creates a blast of snow that does cold damage to everything in its path. |
Blood Dart | 1 | 10 | Evocation | Death | None | Hurls a glob of unholy blood at a foe. |
Bravery | 1 | 10 | Enchantment | Life, Mind | None | Gives the caster temporary resistance to fear. |
Charging | 4 | 40 | Incantation | Spirit | Salt, Pixie Dust | Attempts to bestow additional charges on a magical item. |
Charm Monster | 4 | 40 | Enchantment | Mind | None | Allows the caster to control a monster by giving it commands. |
Confuse Monster | 1 | 10 | Enchantment | Mind | None | Confuses a single monster or player. |
Confusion | 3 | 30 | Evocation | Mind | None | Creates a wide cone of confusion. |
Continual Light | 5 | 50 | Conjuration | Life | Pixie Dust | Creates a permanent light source at the caster's current location. |
Create Earth Wall | 3 | 30 | Conjuration | Earth | None | Creates a diggable wall of earth that can block monsters. |
Create Food | 1 | 10 | Conjuration | Life | None | Creates some food. |
Create Lava | 7 | 70 | Conjuration | Fire | Sulfur, Ashes, Fumes | Creates a pool of lava in front of the caster. |
Create Pool | 7 | 70 | Conjuration | Water | Vial of Water | Creates a pool of water in front of the caster. |
Create Trap | 3 | 30 | Conjuration | Death, Mind | Hand of Glory | Creates a random trap in front of the caster. |
Cure Blindness | 2 | 20 | Incantation | Life | None | Cures a target of blindness. |
Cure Poison | 3 | 30 | Incantation | Life | None | Cures a target of poisoning. |
Curse | 4 | 40 | Incantation | Death | None | Curses an object. |
Darkness | 6 | 60 | Conjuration | Death | None | Surrounds the caster with a cloud of darkness. |
Darksight | 4 | 40 | Enchantment | Air, Mind | None | Allows the caster to see in the dark. |
Death Ray | 14 | 140 | Evocation | Death | Dragon's Claw | Produces a bolt that kills all living things in it's path. |
Destroy Armor | 2 | 20 | Incantation | Earth, Death | None | Damages or destroys a piece of armor the caster is wearing. |
Destroy Object | 4 | 40 | Incantation | Earth, Death | None | Disintegrates a selected object in the caster's inventory. |
Destruction | 9 | 90 | Incantation | Death, Spirit | Ashes, Pixie Dust, Nightshade Berries | Does magical damage to every monster in the caster's area. |
Dig | 1 | 10 | Evocation | Earth, Death | None | Fires a beam that disintegrates loose earth. |
Dispel Confusion | 1 | 10 | Incantation | Life, Mind | None | Cures a target of confusion. |
Dispel Fear | 1 | 10 | Incantation | Life, Mind | None | Cures a target of fear. |
Dispel Paralysis | 1 | 10 | Incantation | Air, Life | None | Cures a target of paralysis. |
Dispel Slow | 1 | 10 | Incantation | Air, Life | None | Cures a target of slow. |
Dragon Breath | 13 | 130 | Evocation | Fire, Death | Ashes, Powdered Dragon Bone | Hurls a cone of fiery dragon breath from the caster's fingertips. |
Enchant Armor | 6 | 60 | Enchantment | Earth, Spirit | Ruby of at least 1000gp value | Enchants a piece of armor to provide more protection. |
Enchant Weapon | 6 | 60 | Enchantment | Earth, Spirit | Diamond of at least 1000gp value | Enchants a weapon to do additional magical damage. |
Enlarge Armor | 4 | 40 | Enchantment | Earth | Pixie Dust | Causes a specific piece of armor to grow to a larger size. The effect is permanent, but does damage the armor. |
Enlightenment | 9 | 90 | Incantation | Mind | None | Gives the caster detailed information on his or her abilities. |
Excavation | 6 | 60 | Evocation | Earth, Death | Salt | Hurls a wide beam that disintegrates loose earth. |
Fear | 2 | 20 | Evocation | Mind | None | Creates a cone of fear that will send monsters stampeding. |
Find Traps | 3 | 30 | Incantation | Mind | None | Detects any traps adjacent to the caster. |
Fireball | 4 | 40 | Evocation | Fire | None | Shoots a small ball from the caster's fingertips that explodes in a storm of fire on contact with something solid. |
Firebolt | 3 | 30 | Evocation | Fire | None | Hurls a thin stream of flame from the caster's fingertips. |
Firefrost | 4 | 40 | Evocation | Fire, Water | None | Creates a bouncing swirl of fire and ice. |
Firespray | 6 | 60 | Evocation | Fire | Sulfur | Hurls a wide cone of flame from the caster's fingertips. |
Firewall | 3 | 30 | Conjuration | Fire | None | Creates a wall of fire in front of the caster. |
Flame Blade | 3 | 30 | Enchantment | Fire | None | Causes the selected weapon to burst into flame for a period of time. Some of the energy invested in this spell cannot be recovered until the spell wears off. When the spell ends, the weapon may be damaged or destroyed by the dying flames. |
Flame Shield | 6 | 60 | Conjuration | Fire | Sulfur, Pixie Dust | Creates a ring of flames around the caster. |
Fly | 5 | 50 | Enchantment | Air | Pixie Dust | Enables the caster to fly. |
Forestry | 1 | 10 | Enchantment | Earth | None | Enables the caster to travel through forests at great speed. |
Fortress | 5 | 50 | Conjuration | Earth | Rock, Earth Stone | Surrounds the caster with an impregnable magical barrier. |
Free Action | 5 | 50 | Enchantment | Life, Mind | None | Gives the caster virtual immunity to slow and paralysis. |
Frost Blade | 4 | 40 | Enchantment | Water | None | Surrounds the selected weapon with an aura of intense cold. This freezes your foes, but renders the weapon more fragile. Some of the energy invested in this spell cannot be recovered until the enchantment is dispelled. |
Frost Ward | 6 | 60 | Conjuration | Water | Salt, Pixie Dust | Creates a shield of bitter cold around the caster. |
Frost Wave | 4 | 40 | Conjuration | Water | None | Throws out a wave of freezing cold in all directions. |
Glimpse | 2 | 20 | Enchantment | Mind | None | Gives casters a glimpse of their true surroundings, ignoring all barriers. |
Group Heal | 10 | 100 | Evocation | Life | Clover | Throws out a wave of healing magic that restores the hp of nearby group members. |
Heal | 10 | 100 | Incantation | Life | Clover | Heals greater wounds on the target or caster. |
Icestorm | 6 | 60 | Evocation | Water | Vial of Water | Hurls a wide cone of frost from the caster's fingertips. |
Identify | 8 | 80 | Incantation | Mind | Pixie Dust | Identifies one or more items in the caster's inventory. |
Illusionary Wall | 1 | 10 | Conjuration | Spirit | None | Creates a wall you can see but also pass through. |
Imprison | 8 | 80 | Conjuration | Earth | A Stone | Surrounds a targeted monster with a strong earth wall. |
Invisibility | 7 | 70 | Enchantment | Air | Pixie Dust | Makes the caster temporarily invisible to others. |
Join Player | 8 | 80 | Incantation | Air | Bat Wing | Teleports the caster to the location of another player. |
Knock | 1 | 10 | Incantation | Mind | None | Attempts to magically unlock a lock. |
Know Alignment | 2 | 20 | Incantation | Mind | None | Tells the caster the target's alignment. |
Life Blade | 1 | 10 | Enchantment | Life | None | Causes the selected weapon to inflict extra damage on undead for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends. |
Light | 1 | 10 | Conjuration | Life | None | Surrounds the caster with a field of light. |
Lightning Bolt | 4 | 40 | Evocation | Air | None | Fires a long stream of electricity at your foes. |
Lightning Shield | 6 | 60 | Conjuration | Air | Pixie Dust, Sparkweed | Creates a shield of crackling electricity around the caster. |
Magic Dart | 1 | 10 | Evocation | Spirit | None | Hurls a dart of magical energy at a foe. |
Magic Map | 10 | 100 | Incantation | Mind | Phoenix Feather, Map | Creates a magical engraving of the caster's current map. |
Magic Mine | 8 | 80 | Conjuration | Earth, Death | Sparkweed, Graveyard Dirt | Plants a magic mine in the earth below the caster. It will automatically detonate after 15 seconds or when stepped on, magically damaging anything in its radius. |
Magic Mouth | 1 | 10 | Conjuration | Mind | None | Creates a message players will hear when they walk across it. |
Magic Whip | 1 | 10 | Conjuration | Air, Death | None | Creates a weightless magic weapon for the caster. |
Major Healing | 5 | 50 | Incantation | Life | None | Heals major wounds on the target or caster. |
Mana Shield | 3 | 30 | Enchantment | Spirit, Mind | None | Causes the caster to absorb physical damage with mana points. |
Medium Healing | 3 | 30 | Incantation | Life | None | Heals medium wounds on the target or caster. |
Minor Healing | 1 | 10 | Incantation | Life | None | Heals minor wounds on the target or caster. |
Pacify | 6 | 60 | Enchantment | Life, Mind | None | Makes an aggressive/hostile monster stop attacking. |
Paralysis | 4 | 40 | Evocation | Mind | None | Sends a cone of paralysis from the caster's fingertips. |
Paralyze | 2 | 20 | Incantation | Mind | None | Temporarily paralyzes a single target. |
Petrify | 10 | 100 | Evocation | Earth, Death | Nightshade Berries, Belladonna | Turns monsters to stone, permanently. |
Poison | 2 | 20 | Enchantment | Death | None | Poisons the target. |
Poison Breath | 5 | 50 | Evocation | Death | None | Creates a wide cone of poisonous gas. |
Poison Cloud | 4 | 40 | Evocation | Death | None | Creates a wide cone of poisonous gas. |
Prismatic Shield | 11 | 110 | Conjuration | Fire, Water, Air | Pixie Dust, Sparkweed, Sulfur, Salt | Creates a devastating shield of multiple energies around the caster. |
Recall | 5 | 50 | Conjuration | Spirit | None | Sets a recall point that the caster can return to. |
Regeneration | 2 | 20 | Enchantment | Life | None | Increases the caster's hit-point regeneration rate. |
Remove Curse | 5 | 50 | Incantation | Life, Spirit | Pixie Dust | Lifts the curse from a cursed object. |
Remove Damnation | 9 | 90 | Incantation | Life, Spirit | Pixie Dust, Powdered Dragon Bone | Lifts the damnation from a Damned object. |
Repair | 4 | 40 | Incantation | Earth, Life | Clover | Partially repairs a weapon or piece of armor. Each casting permanently weakens the item being repaired. |
Resist Cold | 1 | 10 | Enchantment | Water, Life | None | Gives the caster temporary resistance to cold and frost. |
Resist Curse | 4 | 40 | Enchantment | Life, Spirit | None | Gives the caster temporary resistance to being cursed. |
Resist Fire | 1 | 10 | Enchantment | Fire, Life | None | Gives the caster temporary resistance to heat and flame. |
Resist Magic | 2 | 20 | Enchantment | Life, Spirit | None | Gives the caster temporary magic resistance. |
Resist Paralysis | 1 | 10 | Enchantment | Life, Mind | None | Gives the caster temporary resistance to paralysis. |
Resist Petrify | 3 | 30 | Enchantment | Earth, Life | None | Gives the caster temporary petrification resistance. |
Resist Shock | 1 | 10 | Enchantment | Air, Life | None | Gives the caster temporary resistance to electricity. |
Restoration | 12 | 120 | Incantation | Life | None | Restores experience drained by life-draining creatures. It will only restore that portion that has not been recovered by other means. |
Resurrection | n/a | n/a | Incantation | Life | n/a | Restores some of the experience lose to the Grim Reaper. The spell is only available via scrolls of Minor or Major Resurrection. |
Sandstorm | 2 | 20 | Evocation | Earth, Air | None | Fires a stream of swirling sand that can badly injure unarmored foes. |
Satiety | 6 | 60 | Incantation | Earth, Spirit | None | Fills the caster up. |
Scare Monster | 1 | 10 | Incantation | Mind | None | Makes the specified monster run around in terror. |
Scrying | 8 | 80 | Enchantment | Mind | Belladonna | Allows you to view another player in the game. |
See Invisible | 1 | 10 | Enchantment | Air, Mind | None | Allows the caster to see invisible things. |
Shrink Armor | 2 | 20 | Incantation | Air | Pixie Dust | Causes a specific piece of armor to shrink to a smaller size. The effect is permanent, but does damage the armor. |
Slow | 3 | 30 | Evocation | Earth | None | Sends a cone of slow-monster in the specified direction. |
Slow Poison | 1 | 10 | Enchantment | Life | None | Slows the rate at which poison does damage to the target. |
Speed | 3 | 30 | Enchantment | Air | None | Increases the caster's movement speed. |
Spirit Spy | 4 | 40 | Incantation | Spirit | Eye of Newt | Peers into the target's soul, to show the caster an idea of who they really are. |
Static Blade | 2 | 20 | Enchantment | Air | None | Causes the selected weapon to release a large jolt of electrical energy on the next target struck. The energy invested in this spell cannot be recovered until the static blade is discharged. |
Stonewind | 17 | 170 | Evocation | Earth, Death | Root, Nightshade Berries, Belladonna, Pile of Ashes | Spreads a terrifying Medusa's Gaze before the caster. |
Strength | 3 | 30 | Enchantment | Earth, Life | None | Temporarily increases the caster's strength. |
Summon Air Elemental | 6 | 60 | Conjuration | Air | Pixie Dust | Summons an air elemental to fight for the caster. |
Summon Animal | 3 | 30 | Conjuration | Life | Bit of Fur | Summons an animal to fight for the caster. |
Summon Demon | 6 | 60 | Conjuration | Fire, Death | Demon Ichor | Summons a demon to fight for the caster. |
Summon Earth Elemental | 6 | 60 | Conjuration | Earth | Salt | Summons an earth elemental to fight for the caster. |
Summons Elemental | 5 | 50 | Conjuration | Spirit | Clover | Summons a random elemental to fight for the caster. |
Summon Fire Elemental | 6 | 60 | Conjuration | Fire | Pile of Ashes | Summons a fire elemental to fight for the caster. |
Summon Golem | 6 | 60 | Conjuration | Earth | Clover of Garlic | Summons a golem to fight for the caster. |
Summon Insect | 4 | 40 | Conjuration | Life | Pile of Ashes | Summons an insect to fight for the caster. |
Summon Monster | 3 | 30 | Conjuration | Life | Pixie Dust | Summons a monster to fight for the caster. |
Summon Player | 10 | 100 | Incantation | Spirit | Phoenix Feather | Teleports a player to the caster's location. |
Summon Undead | 6 | 60 | Conjuration | Death | Graveyard Dirt | Summons an undead creature to fight for the caster. |
Summon Water Elemental | 6 | 60 | Conjuration | Water | Vial of Water | Summons a water elemental to fight for the caster. |
Teleport | 4 | 40 | Incantation | Spirit | None | Teleport the caster to a random location in the current map. |
Thunderbolt | 1 | 10 | Evocation | Air | None | Hurls an electric charge at a foe. |
Thunderstorm | 13 | 130 | Evocation | Air | Lightning Stone | Calls forth from the skies the powerful force of lightning, and channels it in whatever direction the caster desires. |
Vampire Blade | 5 | 50 | Enchantment | Death | None | Causes the selected weapon to drain life from the foes it strikes, healing the wielder. Part of the energy invested in this spell cannot be recovered until the spell wears off. |
Water Breathing | 4 | 40 | Enchantment | Water, Air | None | Allows the caster to breathe under water. |
Water Walk | 2 | 20 | Enchantment | Water | None | Allows the caster to walk on water. |
Wizard Eye | 2 | 20 | Conjuration | Spirit | None | Produces an 'eye' the caster can move around, for viewing areas without being physically present. |
Wizard Lock | 1 | 10 | Conjuration | Earth | None | Magically locks a door or chest. |
Word of Recall | 7 | 70 | Incantation | Spirit | None | Teleports the caster back to the nearest chapel. |
Xray | 6 | 60 | Enchantment | Air, Spirit | None | Allows the caster to see through walls. |