Difference between revisions of "Commands"
From Wyvern Source
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| + | == '''list of useful text commands:''' == | ||
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| − | The main command used to speak. Using shout commands prints your text for all players to see. | + | {| class="sortable wikitable" |
| − | + | |- | |
| − | + | ! scope="col"| Command | |
| − | say <text> | + | ! scope-"col"| Description |
| − | + | |- | |
| − | Same as shout command. but your text is only printed to those in your immediate vacinity/same room. | + | |Skills |
| − | + | |Shows what you have spent your skill points on | |
| − | + | |- | |
| − | + | |shout <text> | |
| − | + | |The main command used to speak. Using shout commands prints your text for all players to see. | |
| − | + | |- | |
| − | + | |say <text> | |
| − | + | |Same as shout command. but your text is only printed to those in your immediate vacinity/same room. | |
| − | earmuffs | + | |- |
| − | + | |earmuffs | |
| − | Mutes shouts from other players. | + | |Mutes shouts from other players. |
| − | + | |- | |
| − | + | |give <item_name> to <NPC/Player_name> | |
| − | give <item_name> to <NPC/Player_name> | + | |Gives an item to anoter character. You can only give items to another players if the item has a value of ?less than 100*need confirmation. can be useful for sharing reagents/arrows. |
| − | + | |- | |
| − | + | |stash <all/item_name> | |
| − | You can only give items to another players if the item has a value of ?less than 100*need confirmation. can be useful for sharing reagents/arrows. | + | |Tried to put all unkept items in first bag/pouch of item type. |
| − | + | |- | |
| − | + | |adjust <item_name> <0-99> | |
| − | stash <all/item_name> | + | |Changes the location of an item in your inventory to set number |
| − | + | |- | |
| − | Tried to put all unkept items in first bag/pouch of item type. | + | |cast <spell_name> |
| − | + | |Casts the spell in the direction your character is facing | |
| − | + | |- | |
| − | adjust <item_name> <0-99> | + | |apply <item> |
| − | + | |Can work for various items and have different effects depending on selected item. eg apply <full_name_of_wand> will cast it in same direction, apply unicorn horn will try to dispel negative effects, and applying levers will interact with them. specific quest items/structures requires you to apply them to activate their effect. | |
| − | Changes the location of an item in your inventory to set number | + | |- |
| − | + | |who | |
| − | + | |Prints all players that are online, including their title and their level. | |
| − | cast <spell_name> | + | |- |
| − | + | |where | |
| − | Casts the spell in the direction your character is facing | + | |Prints out the name of map/random dungeon floor the player is currently in. |
| − | + | |- | |
| − | + | |refund <item> | |
| − | + | |Attempt to refund a recently bought store item for the full price the player had paid. This works for any bought items to any store in-game, even if its not the same one you bought your item from. | |
| − | + | |- | |
| − | apply <item> | + | |dispel <all/spell_name> |
| − | + | |Dispels and prematurely ends the effect of specific spell. Note that potions/scrolls can't be dispelled* need confirmation. | |
| − | Can work for various items and have different effects depending on selected item. eg apply <full_name_of_wand> will cast it in same direction, apply unicorn horn will try to dispel negative effects, and applying levers will interact with them. specific quest items/structures requires you to apply them to activate their effect. | + | |- |
| − | + | |autocast <all/spell_name> | |
| − | who | + | |Keeps specific spells effects always-on on the player by casting the spell in a loop whenever it expires. |
| − | + | |- | |
| − | Prints all players that are online, including their title and their level. | + | |follow <player_name> |
| − | + | | | |
| − | + | |- | |
| − | where | + | |group <player_name> |
| − | + | |These two commands allow two players to form a party or [[group]]. This has effects on being allowed in the same map together, sharing kill experience, and allowing spells/buffs to be cast/received from party members | |
| − | Prints out the name of map/random dungeon floor the player is currently in. | + | |- |
| − | + | |buffs <on/off> | |
| − | + | |Permits or denies buffs be cast on oneself from a group member. It has to be on to be able to cast on others. | |
| − | refund <item> | + | |- |
| − | + | |<fly> | |
| − | Attempt to refund a recently bought store item for the full price the player had paid. This works for any bought items to any store in-game, even if its not the same one you bought your item from. | + | |Storm giant racial ability to fly or land |
| − | + | |- | |
| − | + | |<land> | |
| − | dispel <all/spell_name> | + | |Storm giant racial ability to fly or land |
| − | + | |- | |
| − | Dispels and prematurely ends the effect of specific spell. Note that potions/scrolls can't be dispelled* need confirmation. | + | |sell <all/name_of_item> |
| − | + | |Sells the item to the shop. Must be in shop to work. | |
| − | + | |- | |
| − | autocast <all/spell_name> | + | |<fish> |
| − | + | |Must have fishing pole wielded. Must have fishing permit. Attempts to catch fish from specified fishing areas. | |
| − | Keeps specific spells effects always-on on the player by casting the spell in a loop whenever it expires. | + | |- |
| − | + | |<unlock> | |
| − | follow <player_name> | + | |Allows doors to be unlocked, provided you are next to a locked door and have the right key. |
| − | + | |- | |
| − | group <player_name> | + | |<map> |
| − | + | |Requires the map in the inventory. With no arguments, a menu is provided to show the map or print locations. With an argument (regardless of what, could be one letter), will print locations. | |
| − | These two commands allow two players to form a party or [[group]]. This has effects on being allowed in the same map together, sharing kill experience, and allowing spells/buffs to be cast/received from party members | + | |
| − | + | ||
| − | + | ||
| − | buffs <on/off> | + | |
| − | + | ||
| − | Permits or denies buffs be cast on oneself from a group member. It has to be on to be able to cast on others. | + | |
| − | + | ||
| − | + | ||
| − | <fly> | + | |
| − | + | ||
| − | <land> | + | |
| − | + | ||
| − | Storm giant racial ability to fly or land | + | |
| − | + | ||
| − | + | ||
| − | sell <all/name_of_item> | + | |
| − | + | ||
| − | Sells the item to the shop. Must be in shop to work. | + | |
| − | + | ||
| − | + | ||
| − | <fish> | + | |
| − | + | ||
| − | Must have fishing pole wielded. Must have fishing permit. Attempts to catch fish from specified fishing areas. | + | |
| − | + | ||
| − | + | ||
| − | <unlock> | + | |
| − | + | ||
| − | Allows doors to be unlocked, provided you are next to a locked door and have the right key. | + | |
| − | + | ||
| − | + | ||
| − | <map> | + | |
| − | + | ||
| − | Requires the map in the inventory. With no arguments, a menu is provided to show the map or print locations. With an argument (regardless of what, could be one letter), will print locations. | + | |
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Revision as of 19:52, 30 December 2016
list of useful text commands:
| Command | Description |
|---|---|
| Skills | Shows what you have spent your skill points on |
| shout <text> | The main command used to speak. Using shout commands prints your text for all players to see. |
| say <text> | Same as shout command. but your text is only printed to those in your immediate vacinity/same room. |
| earmuffs | Mutes shouts from other players. |
| give <item_name> to <NPC/Player_name> | Gives an item to anoter character. You can only give items to another players if the item has a value of ?less than 100*need confirmation. can be useful for sharing reagents/arrows. |
| stash <all/item_name> | Tried to put all unkept items in first bag/pouch of item type. |
| adjust <item_name> <0-99> | Changes the location of an item in your inventory to set number |
| cast <spell_name> | Casts the spell in the direction your character is facing |
| apply <item> | Can work for various items and have different effects depending on selected item. eg apply <full_name_of_wand> will cast it in same direction, apply unicorn horn will try to dispel negative effects, and applying levers will interact with them. specific quest items/structures requires you to apply them to activate their effect. |
| who | Prints all players that are online, including their title and their level. |
| where | Prints out the name of map/random dungeon floor the player is currently in. |
| refund <item> | Attempt to refund a recently bought store item for the full price the player had paid. This works for any bought items to any store in-game, even if its not the same one you bought your item from. |
| dispel <all/spell_name> | Dispels and prematurely ends the effect of specific spell. Note that potions/scrolls can't be dispelled* need confirmation. |
| autocast <all/spell_name> | Keeps specific spells effects always-on on the player by casting the spell in a loop whenever it expires. |
| follow <player_name> | |
| group <player_name> | These two commands allow two players to form a party or group. This has effects on being allowed in the same map together, sharing kill experience, and allowing spells/buffs to be cast/received from party members |
| buffs <on/off> | Permits or denies buffs be cast on oneself from a group member. It has to be on to be able to cast on others. |
| <fly> | Storm giant racial ability to fly or land |
| <land> | Storm giant racial ability to fly or land |
| sell <all/name_of_item> | Sells the item to the shop. Must be in shop to work. |
| <fish> | Must have fishing pole wielded. Must have fishing permit. Attempts to catch fish from specified fishing areas. |
| <unlock> | Allows doors to be unlocked, provided you are next to a locked door and have the right key. |
| <map> | Requires the map in the inventory. With no arguments, a menu is provided to show the map or print locations. With an argument (regardless of what, could be one letter), will print locations. |