Difference between revisions of "August 2017"

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*Fixed bug in Flame Blade where it wouldn't give your mana back after dispelling.
 
*Fixed bug in Flame Blade where it wouldn't give your mana back after dispelling.
  
=== Commands ===
+
==== Commands ====
 
*New "commands" command that shows all the commands you have available.
 
*New "commands" command that shows all the commands you have available.
  

Revision as of 23:42, 22 August 2017

8/22/17

General

  • Formula changed for how Death Protection is calculated:
Resist chance = (monster chance - your dpro)
Monster chance = 10 + monsterLevel * 5
Your dpro = resist-death + protection*3 + level*2.5
  • Discarded the graph library's Dijkstra shortest-path cache and instead keep my own small cache of paths it has found.
  • Changes to Rod of Death Ray:
    • Made them artifacts since they're apparently OP due to recent changes.
    • Lowered max charges to 25
    • Added them to angel/archangel inv artifact list
    • Changed angel/archangel artifact drop rates to 1/50 (up from 1/250)
    • Added them to the generic random artifact list so they'll show up in other spots that generate artifacts.
  • Death ray change that was reverted. See that thread for updates.
  • New Armor skill, which is being tuned and then will open up for all.
  • Instanced Alaria training tower.
  • Instanced the pirate Ziggurat.

New "button-bar init" command for setting your button bar to the default buttons. Useful for older characters.

  • Enlightenment now shows what level monster can kill you with death ray.
  • ed a hidden escape hatch to the new Tutorial. In the map outside the cabin, go to the lower left corner of the map and it will prompt you to leave. Useful both for experienced players and for folks who are stuck due to edge-case bugs.

Bugfixes

  • Fixed major horrible bug in tutorial where nobody could finish it. (The skills training.)
  • Fixed VIP casino instancing.
  • Fixed bug where you could drink someone's potion in their home.

Official Notes 1 Official Notes 2 Official Notes 3

8/21/17

General

  • New VIP-only Armor skill. Each point gives you +2 protection. Protection acts like AC for every damage type except internal damage (poison/drowning), and also 3% death protection per point of protection.
  • Changed protection from 5% death resistance per point to 3%.
  • Enlightenment pot now shows your protection level.
  • Earmuffs now give you immunity to a banshee's Death Wail.
  • Only a few monsters have death ray now -- Demon Lord, Reaper, Arch Dracolich, Cacodemon, gold dragon, Asgard banshee, and of course the new Banshee's Death Wail.
  • Reverted the min-death-chance, and Enlightenment now shows your death protection. I will be looking at ways to make Death Ray scarier without being an instakill, and without being a simple clone of Petrification. Thanks to all those of you who participated in the debate.

Bugfixes

  • It was always intended that your resistance would cap at 99%, but I did the calculation wrong, so everyone who's been reasonably well-equipped has been immune. That's going to change. However, 99% feels like too low of a cap, so I've changed it to 99.5% for now. I actually roll random(1000), and if you roll a 4 or lower, you die. Meaning an average of 1 in 250 death rays will kill you if you are maxed on DPro without having actual immunity (e.g. from dragon mail).

For in-depth explanation and calculations, Official Notes

8/20/17

General

  • Added a mission for the Moon Quest, on the Alaria mission board.

Official Notes

8/18/17

General

  • Added Helpless Forest Warlock mission.
  • Moved Mist Temple mission over to Alaria mission board. Too many new players accepting it.

Bugfixes

  • Fixed bug where some races didn't get the skills-training part of the tutorial mission.
  • Fixed bug where you couldn't complete the tutorial if you quit right after fixing the portal.

Official Notes

8/17/17

General

  • Minor new perk: VIPs now get 30% off displayed builder mode costs.
  • Instanced Westerly Forest quest.
  • Instanced the Botanica quest.

Bugfixes

  • Fixed major missions bug that was causing those exception traces, and also preventing missions from being declined properly, etc.
  • Fixed a bug where if you did the cat quest too slowly, the cat would never spawn.
  • Made the same fix for the Troglodyte King quest.

Official Notes

8/16/17

General

  • Fixed a Post Explorer mission bug that sent you to the middle of the ocean.
  • Added autobag shortcuts "wands" (wands/rods into wand quiver) and "scrolls" (into scroll tube). "reagents" already exists, despite rumors to the contrary.
  • Fixed bug in Flame Blade where it wouldn't give your mana back after dispelling.

Commands

  • New "commands" command that shows all the commands you have available.

Official Notes

8/15/17

General

  • Instanced Trog quest.
  • Fixed "set spell" button-bar configuration option.
  • Added a new "set command" button-bar configuration option.
  • Fixed VIP shop selling.
  • Fixed "withdraw all" in ATMs.
  • New builder mode feature, suggested by the older Hail: You can now set an object's image using a photograph in your inventory. Drag the eye onto it to choose which photo to use. Heqet can now build that wax museum he's always wanted.

Commands

New "flee on" / "flee off" option for toggling automatic fleeing from danger.

  • Experimental new feature: Various commands that bring up lists of players to act on will move certain players up to the top, including your friends, group members, the last person you talked to, and people in your current map. We'll see how it plays.

Official Notes

8/9/17

Misc

  • Resurrection machine now gives you the option of going back to where you died (1 extra Crown).
    • Doesn't work if the map unloads, so you should use the option within a few minutes of dying.
    • Not available in all maps.
  • Portable holes now show charges.

Bugfixes

  • Disabled firing in shops because of a duping bug.
  • Horn of plenty no longer resets its charges on every login.

Official Notes

8/7/17

General

  • Multi-logins are disabled permanently. Easy come, easy go. (They were disallowed in Old Wyvern.)
  • VIPs’ alts can now save in each other’s homes.
  • VIPs can pick up items owned by their other alts, inside homes that they own. You have to drop the item for this to work. Drop it on the ground inside your home, and then an alt on the same email can pick it up.
  • There’s a bug with dropping stuff in some of your home maps, which will be fixed on next reboot.
  • There is a new kind of portal that lets you go to your alts’ homes. It also lets you go to friends’ homes if they have invited you with the “invite” command. You can see who you have invited with “invitelist”.

Commands

  • There is another new kind of portal, a Party Portal, for throwing parties at your house. There’s a new command, “party on/off”, which throws a party.
  • Added an “anchor” command that keeps you from moving. Type “anchor on”/”anchor off”. Useful for when you want to stand still in MAH or VIP lounge or wherever. It was bugged and permanent (until logout) before, but it’s fixed now.

Official Notes

8/2/17

General

  • Put in a band-aid for the lag. Seems to have solved the problem for now -- there's been no lag all day.
  • Animated HoF images now show up in your character list and Leaderboards. However, you have to log in once with that character for it to start working.
  • Fixed invisible trees in many areas.
  • Your summons can no longer curse you.
  • Lots of tutorial bug fixes based on player testing.
  • Fixed age-old bug with jar of fireflies in bag being only as bright as glowstones when you save with them and then take them out.

Stat Changes

  • Everyone in the group has to be in the same guild for anyone to receive guild XP.
  • You only make guild XP at half the normal rate while in a group.

Official Notes