Rangers
From Wyvern Source
Description
It is an honorable guild, fit for meleers and magic users.
Prerequisites
- 100,000 gold
- Level 10
- Solved the Secrets of the Sidewinder Cavern quest
Restrictions
- Only cloth or leather gauntlets
- Only cloth or leather body armor
- No cloaks
Location
Other
To gain Guild Experience as a Ranger Conjurer, you must kill monsters with a whip or with a summons.
Humans who join the Rangers Guild get a custom image.
The guild commands are rangerwho and rangertell.
Whipsman
| Level | Title | Stats | Skills |
|---|---|---|---|
| 1 | Handler | +5% base HP | +1 Whips, +1 Air Magic, -5 Evocation, -5 Incantation, -5 Enchantment, -5 Fire/Life/Water/Earth/Spirit/Mind Magic, -5 other Weapon Skills |
| 2 | Whipcracker | +5% base HP | +1 Whips, +1 Death Magic |
| 3 | Shallack | +5% base HP | +1 Whips, +1 Air Magic |
| 4 | Ferule | +5% base HP | +1 Whips, +1 Death Magic |
| 5 | Wallop | +5% base HP | +1 Whips, +1 Air Magic |
| 6 | Thrasher | +5% base HP | +1 Whips, +1 Death Magic |
| 7 | Bircher | +5% base HP | +1 Whips, +1 Air Magic |
| 8 | Whipsman | +5% base HP | +1 Whips, +1 Death Magic |
| 9 | Scourger | +5% base HP | +1 Whips, +1 Air Magic |
| 10 | Punisher | +5% base HP | +1 Whips, +1 Death Magic |
| Total | +50% base HP, +10 Whips, +5 Air Magic, +5 Death Magic, -5 Evocation, -5 Incantation, -5 Enchantment, -5 Fire/Life/Water/Earth/Spirit/Mind Magic, -5 other Weapon Skills | ||
Conjurer
| Level | Title | Stats | Skills |
|---|---|---|---|
| 1 | Charmer | +4% base Mana | +1 Air Magic, -5 Evocation, -5 Incantation, -5 Enchantment, -5 Fire/Life/Water/Earth/Spirit/Mind Magic, -5 other weapon skills |
| 2 | Trickster | +4% base Mana | +1 Whips, +1 Death Magic, +1 Meditation |
| 3 | Theurgist | +4% base Mana | +1 Air Magic |
| 4 | Augurer | +4% base Mana | +1 Whips, +1 Death Magic, +1 Meditation |
| 5 | Spellbinder | +4% base Mana | +1 Air Magic |
| 6 | Summoner | +4% base Mana | +1 Whips, +1 Death Magic, +1 Meditation |
| 7 | Haruspex/Sibyl | +4% base Mana | +1 Air Magic |
| 8 | Diabolist | +4% base Mana | +1 Whips, +1 Death Magic, +1 Meditation |
| 9 | Divinist | +4% base Mana | +1 Air Magic |
| 10 | Conjurer | +4% base Mana | +1 Whips, +1 Death Magic, +1 Meditation |
| Total | +40% base Mana, +5 Whips, +5 Death Magic, +5 Air Magic, +5 Meditation, -5 Evocation, -5 Incantation, -5 Enchantment, -5 Fire/Life/Water/Earth/Spirit/Mind Magic, -5 other weapon skills | ||