Description
Nagas are a highly magical race of half-serpent, half-humans.
Stats
Statistic
|
Value
|
Hit Points
|
40
|
Hit Points per Level
|
4
|
Spell Points
|
60
|
Spell Points per Level
|
6
|
Base Strength
|
90
|
Skill Points per level
|
3
|
Skill
|
Level
|
Pole Weapons
|
2
|
Meditation
|
1
|
Water Magic
|
1
|
Fire Magic
|
-1
|
Forms
Sprite
|
Level
|
Shape
|
Armor Size
|
Tile Size
|
Abilities
|
Armor Slots
|
HP Multiplier
|
Base AC
|
WC
|
Mana Upkeep (MP/10 s)
|
Min Meditation Needed
|
Command
|
|
1
|
Frog
|
Tiny
|
1x1
|
Jump, Swim
|
1 Amulet, 1 Helmet, 2 pairs of Boots
|
0.2
|
???
|
???
|
0
|
0
|
Shift Frog
|
|
1
|
Viper
|
Tiny
|
1x1
|
Poison Bite, Swim
|
1 Amulet, 1 Helmet
|
0.75
|
???
|
???
|
2
|
0
|
Shift Viper
|
|
4
|
Cobra
|
Normal
|
1x1
|
Bite, Poison Spit, Swim, Fast Movement, Poison Immunity
|
1 Amulet, 1 Helmet, 1 Girdle
|
1.0
|
???
|
???
|
4
|
1
|
Shift Cobra
|
|
8
|
Crocodile
|
Normal
|
1x2
|
Heavy Armor (+0 whole body protection), Strong Bite, Swim, Fear Immunity
|
1 Amulet, 1 Helmet, 1 Cloak, 2 pairs of Boots
|
1.5
|
???
|
???
|
6
|
2
|
Shift Croc
|
|
12
|
Winged Serpent
|
Giant
|
2x2
|
Poison Bite, Heavy Armor (+15 whole body protection), Fly, Water Breathing, Poison/Fear Immunity, Death Protection (+45, needs more testing)
|
1 Amulet, 1 giant helmet
|
2.0
|
???
|
???
|
8
|
3
|
Shift Serpent
|
|
16
|
Dragon
|
Giant
|
2x2
|
Strong Bite, Poison Breath, Fly, water breathing
|
1 Amulet, 1 giant helmet, 3 rings, 1 Bracer, 1 Girdle, 1 Shield, 1 Cloak, 1 Sock
|
2.2
|
???
|
2x Level
|
12
|
5
|
Shift Dragon
|
|
20
|
Hydra
|
Giant
|
2x2
|
5 Strong Bites, immune poison/fear, water breathing
|
5 Amulets, 5 giant helmets, 1 Girdle/Sash, 1 Sock
|
2.5
|
15
|
8-20
|
30
|
14
|
Shift Hydra
|
|
24
|
Kalidemon
|
Normal
|
1x1
|
6 Strikes, immune poison, water breathing
|
6 Rings, 3 wrist wraps, 1 Amulet, 1 Helmet, 1 Cloak, 1 Girdle/Sash, 1 Sock
|
1.5
|
???
|
10-25
|
35
|
17
|
Shift Kalidemon
|
Other
Nagas can train up to 7 points in the Sneak skill, which is less than most races, but more than Giants.
Nagas can use the equipment type known as socks, both in base form and in their shifts. They share this trait with Raks.
The Kalidemon shift is permanent again!
Hydra and Kalidemon shifts start out at 8 and 10 unarmed wc each, and increase by 2 and 3 respectively for every milestone level (intervals of 5, the first being level 25).