Entremitis

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Entremitis

Entremitis
Entremitis.S.png Entremitis.W.png Entremitis.N.png Entremitis.E.png
Spells Debuff wave, Wrath of the Gods, Earthquake, Death Ray
Resistances Fire, Cold, Smash, Cut, Stab, Poison
Immunities Shock, Fear, Confusion, Paralysis, Slow, Charm, Petrification, Death

Note that Entremitis occasionally will teleport to a random player on the map


Getting to Entremitis

Aside from the kill-everything maps on the way in, there is a Worthiness puzzle to complete consisting of 5 statues on a map with enemies. Once you clear the enemies, one player will have to solve the puzzle. Multiple people solving it can interrupt the process, reports have suggested.

Each statue has a hidden value from 1-5. They must be interacted with in the correct order, however if you interact with a statue whose number is lower than the number before it, you will be deemed Unworthy and start over.

Ex: If you go 1-3-2, you will be unworthy.

While interacting with the statues, try to keep track of which ones make you unworthy following another, writing it down can help.

Once you discover which statue gets an unworthy response when following all others, you can confirm it's the first to click.

Ex: 2-4-1, 2-3-1, 2-5-1, 3-2-1 will all fail, so the statue being clicked last in each of these combinations is definitely statue #1 and should begin all subsequent patterns.

Once you are declared Worthy 5 times in a row, speak to the NPC near the gates in the north of the map to lower the gates and proceed.

Melee Strategy

Ideally use a weapon that does Magic Damage.

Otherwise simply use the highest WC smash, cut, or stab damage weapon you have.

Since Entremitis has debuff wave, you will need to get all your resists from your equipment unless you plan on drinking A LOT of endurance potions.

Aim to get immunity to either cold or shock.

Don't forget about Death Resistance: Amulet of Death Protection works nicely on this boss.

Example human gear

This will give 50 dodge, shock immunity, 65% cold resistance, 50% melee resistance, and at least 70% death resistance.

If possible, use 2 or 3 upgrade slots on other items to get cold resistance up to 90%.

Armor slot Item
Helm Any +10 agility Helm
Mask Any
Amulet Amulet of Death Protection
Cloak Cloak of the Lion +10 agility
Chest Blue Dragon Scale Mail +10 agility
Waist Sokoban Wizard's Girdle
Shield Mithril Shield +10 agility
Ring 1 Ring of Melee Resistance
Ring 2 Ring of Enhanced Protection
Gloves Any +10 agility Gloves
Wrist Chilling Bracelet
Feet +10 Snow Boots 2 slots used on Cold Resistance
Example Rakshasa gear

This will give 40 dodge, shock immunity, 90% cold resistance, 45% melee resistance, and 90% death resistance.

If you want more dodge, you could swap the +10 ice sock/snow boots for +10 agility versions.

Armor slot Item
Helm Any +10 agility Helm
Mask Any
Amulet Amulet of Death Protection
Cloak Cloak of the Lion +10 agility
Chest Blue Dragon Scale Mail +10 agility
Waist Sokoban Wizard's Girdle
Ring 1 Ring of Melee Resistance
Ring 2 Ring of Enhanced Protection
Gloves +10 Ice Sock 2 slots used on Cold Resistance
Wrist Sokoban Wizard's Bracers
Feet +10 Snow Boots 2 slots used on Cold Resistance

Mage Strategy

Stay out of earthquake/debuff wave range.

The best damage spell for this boss is dragon breath, assuming you have high fire skill.

Frostflame is okay too but its damage doesn't scale as well as dragon breath.

Sandstorm will work but the hits per second is low so don't expect it to perform well.

Poison will probably end up doing little if any damage since players overwrite each other's poison.

Archer Strategy

Stay out of the earthquake/debuff wave range and turn on autofire.