Commands

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Revision as of 20:51, 24 December 2016 by Techknow (Talk | contribs) (Proper capitalization, added more commands)

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list of useful text commands:


shout <text>

The main command used to speak. Using shout commands prints your text for all players to see.


say <text>

Same as shout command. but your text is only printed to those in your immediate vacinity/same room.


talk <text>

Used mainly for interaction with NPC or quest related speech.


earmuffs

Mutes shouts from other players.


give <item_name> to <NPC/Player_name>

gives an item to anoter character. You can only give items to another players if the item has a value of ?less than 100*need confirmation. can be useful for sharing reagents/arrows.


stash <all/item_name>

Tried to put all unkept items in first bag/pouch of item type.


adjust <item_name> <0-99>

Changes the location of an item in your inventory to set number


cast <spell_name>

Casts the spell in the direction your character is facing


apply

apply <item>

Can work for various items and have different effects depending on selected item. eg apply <full_name_of_wand> will cast it in same direction, apply unicorn horn will try to dispel negative effects, and applying levers will interact with them. specific quest items/structures requires you to apply them to activate their effect.

who

Prints all players that are online, including their title and their level.


where

Prints out the name of map/random dungeon floor the player is currently in.


refund <item>

Attempt to refund a recently bought store item for the full price the player had paid. This works for any bought items to any store in-game, even if its not the same one you bought your item from.


dispel <all/spell_name>

Dispels and prematurely ends the effect of specific spell. Note that potions/scrolls can't be dispelled* need confirmation.


autocast <all/spell_name>

Keeps specific spells effects always-on on the player by casting the spell in a loop whenever it expires.

follow <player_name>

group <player_name>

These two commands allow two players to form a party or group. This has effects on being allowed in the same map together, sharing kill experience, and allowing spells/buffs to be cast/received from party members


buffs <on/off>

Permits or denies buffs be cast on oneself from a group member. It has to be on to be able to cast on others.


<fly>

<land>

Storm giant racial ability to fly or land


sell <all/name_of_item>

Sells the item to the shop. Must be in shop to work.


<fish>

Must have fishing pole wielded. Must have fishing permit. Attempts to catch fish from specified fishing areas.


<unlock>

Allows doors to be unlocked, provided you are next to a locked door and have the right key.


<map>

Requires the map in the inventory. With no arguments, a menu is provided to show the map or print locations. With an argument (regardless of what, could be one letter), will print locations.


?<mine>

?