Difference between revisions of "High Elves"

From Wyvern Source
Jump to: navigation, search
(Stats)
Line 38: Line 38:
 
|-
 
|-
 
|Hit Points per Level
 
|Hit Points per Level
|3
+
|4
 
|-
 
|-
 
|Spell Points
 
|Spell Points

Revision as of 01:01, 5 June 2017

HighElves.png

Description

High Elves are slender and agile humanoids.

Equipment

Equipment

1. helmet (crown, hat, etc.)

2. chestpiece (golden plate, robe, toga, etc.)

3. cloak (cloak of bat, elven cloak, etc.)

4. girdle (or sash, if monk)

5. boots

6. bracers (or wrist wraps if monk)

7. gloves (gauntlets, gloves)

8. 1-h weapon + shield or just 2-h

9. shield

Stats

Statistic Value
Hit Points 40
Hit Points per Level 4
Spell Points 80
Spell Points per Level 8
Base Strength 60
Skill Points per level 3
Skill Level
Sneaking 2
Meditation 2

Other

See invisible.

High elves are innately competent and fast learners of the elemental magics than any race. The first five points trained in any elemental magic (fire, spirit, etc..) will yield 2 points trained instead of 1. Spending 5 skill points in fire element will yield a total skill of 10 in that element. This only applies to the first 10 levels (training 5 in fire yields 10 trained in fire, but 11th skill point will yield only 1).