Difference between revisions of "Skill Trainers"

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= Overview =
 
= Overview =
New skills can be purchased from trainers, located in [[New Verden]], [[Minath Elion]], and guilds.  There are other areas that a player can train on the outskirts of the town.
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New skills can be purchased from trainers, located in [[New Verden]], [[Minath Elion]], and guilds.  There are other areas that a player can train on the outskirts of the town.  Skills can also be untrained by the Untrainer.
  
 
== New Verden ==
 
== New Verden ==
  
=== Adventurer's Guild ===
+
=== Training Hall ===
The [[Adventurers' Guild]] houses five skill trainers.
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The [[New Verden Training Hall]] houses many skill trainers.
[[File:NewVerdenAdvGuild.jpg|thumb|Adventurers' Guild|]]
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* Strength
* Strength Trainer
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* Sneak
* Sneaking Trainer
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* Dodge
* Dodging Trainer
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* Ranged Weapon
* Ranged Weapons trainer
+
* Axe
* Axe trainer
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* Unarmed
 +
* Merchant
 +
* Whip
 +
* Sword
 +
* Staff
 +
* Club
 +
* Polearm
 +
* Blades
 +
* Find Weakness
 +
* Healing
 +
* Armor
 +
* Spirit Travel
 +
 
 +
 
 +
{|style="margin: 0 left;"
 +
|[[File:Screenshot_20171015-231333.png|thumb|Training Hall]]
 +
|}
  
 
=== Magic Shop ===
 
=== Magic Shop ===
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==== Top Floor ====
 
==== Top Floor ====
 
* Trainers for all magical arts and elements
 
* Trainers for all magical arts and elements
 
=== Tavern ===
 
 
* Unarmed Trainer: Rosie
 
 
=== Hospital ===
 
 
* Healing Trainer
 
 
=== Cathedral ===
 
 
* Spirit Travel Trainer
 
 
=== Bank ===
 
 
* Merchant Trainer
 
* Jewelry Trainer (Second Floor)
 
 
=== Blacksmith ===
 
 
* Blacksmith Trainer
 
 
Unnamed Town (Go through the south gate, then go to the ruins area and go to the map from the bottom left end)
 
 
* Whip Trainer
 
  
 
== Mages' Guild at Fae Wyston ==
 
== Mages' Guild at Fae Wyston ==
* Lore and Mediation Trainer
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* Lore and Meditation trainers
 
* Trainers for all magical arts and elements
 
* Trainers for all magical arts and elements
  
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* Merchant Trainer
 
* Merchant Trainer
 
* Zoology Trainer
 
* Zoology Trainer
 +
* Armor Trainer
 +
Paladin's Guild
 +
*[[Sword]]
 +
Crown Lounge
 +
*[[Armor]]
 +
 +
 +
== Cost ==
 +
f(n) = Base Cost * n where n <= 10
 +
f(n) = (Base Cost * n)* 2^(floor(n/5)-1) where n > 10
 +
 +
{| class="wikitable sortable"
 +
|-
 +
! scope="col"| Level
 +
! scope="col"| Starts at 500g
 +
! scope="col"| starts at 1000g
 +
! scope="col"| Starts at 2000g
 +
|-
 +
|1-10
 +
|500g * new level
 +
|1000g * new level
 +
|2000g * new level
 +
|-
 +
|11
 +
|?
 +
|22000g
 +
|44000g
 +
|-
 +
|12
 +
|?
 +
|24000g
 +
|48000g
 +
|-
 +
|13
 +
|?
 +
|26000g
 +
|52000g
 +
|-
 +
|14
 +
|?
 +
|28000g
 +
|56000g
 +
|-
 +
|15
 +
|?
 +
|30000g
 +
|60000g
 +
|-
 +
|16
 +
|?
 +
|64000g
 +
|128000g
 +
|-
 +
|17
 +
|?
 +
|?
 +
|?
 +
|-
 +
|18
 +
|?
 +
|?
 +
|?
 +
|-
 +
|19
 +
|?
 +
|?
 +
|?
 +
|-
 +
|20
 +
|?
 +
|?
 +
|?
 +
|}

Revision as of 05:55, 22 March 2018

Overview

New skills can be purchased from trainers, located in New Verden, Minath Elion, and guilds. There are other areas that a player can train on the outskirts of the town. Skills can also be untrained by the Untrainer.

New Verden

Training Hall

The New Verden Training Hall houses many skill trainers.

  • Strength
  • Sneak
  • Dodge
  • Ranged Weapon
  • Axe
  • Unarmed
  • Merchant
  • Whip
  • Sword
  • Staff
  • Club
  • Polearm
  • Blades
  • Find Weakness
  • Healing
  • Armor
  • Spirit Travel


Training Hall

Magic Shop

First Floor

  • Lore Trainer
  • Meditation Trainer

Top Floor

  • Trainers for all magical arts and elements

Mages' Guild at Fae Wyston

  • Lore and Meditation trainers
  • Trainers for all magical arts and elements

Minath Elion

Training Hall

Paladin's Guild

Crown Lounge


Cost

f(n) = Base Cost * n where n <= 10 f(n) = (Base Cost * n)* 2^(floor(n/5)-1) where n > 10

Level Starts at 500g starts at 1000g Starts at 2000g
1-10 500g * new level 1000g * new level 2000g * new level
11 ? 22000g 44000g
12 ? 24000g 48000g
13 ? 26000g 52000g
14 ? 28000g 56000g
15 ? 30000g 60000g
16 ? 64000g 128000g
17 ? ? ?
18 ? ? ?
19 ? ? ?
20 ? ? ?