Difference between revisions of "Fae Wyston Catacombs"

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(Elite Rings)
(Boss Room)
 
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====Maze====
 
{|style="margin: 0 left;"
 
{|style="margin: 0 left;"
 
| [[File:Fae_catacombs_elite_ring_17.png|thumb|upright|From the gate room. Head north past the lowered gates.]]
 
| [[File:Fae_catacombs_elite_ring_17.png|thumb|upright|From the gate room. Head north past the lowered gates.]]
 
| [[File:Fae_catacombs_elite_ring_18.png|thumb|upright|You are now in a maze map. Follow the directions below.]]
 
| [[File:Fae_catacombs_elite_ring_18.png|thumb|upright|You are now in a maze map. Follow the directions below.]]
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| [[File:Fae catacombs maze skip.png|thumb|upright|If this is your second run and you kept the '''blank spellbook''' [[File:tome golra.png]] then you can apply the circled area to skip the maze.]]
 
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====Path to Boss====
 
{|style="margin: 0 left;"
 
{|style="margin: 0 left;"
 
| [[File:Fae catacombs maze.png|thumb|upright|Directions to get to the next map.]]
 
| [[File:Fae catacombs maze.png|thumb|upright|Directions to get to the next map.]]
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'''NOTE''': The Arch Dracolich, Golra drops a blank spellbook. [[File:Tome golra.png]]
  
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This can be used to skip the maze on the next run.
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 +
====Boss Room====
 
{|style="margin: 0 left;"
 
{|style="margin: 0 left;"
 
| [[File:Fae_catacombs_elite_ring_22.png|thumb|upright|At the door type: '''say You are quite perceptive aren't you''' Note that this is case sensitive. If you have a chat filter '''nofilter You are quite perceptive aren't you''']]
 
| [[File:Fae_catacombs_elite_ring_22.png|thumb|upright|At the door type: '''say You are quite perceptive aren't you''' Note that this is case sensitive. If you have a chat filter '''nofilter You are quite perceptive aren't you''']]
| [[File:Fae_catacombs_elite_ring_23.png|thumb|upright|This is the boss room. The dwarves circled in green will move once the boss fight starts. Talk to Tryssa (circled in blue). After the dialogue '''say yes''' The boss fight will begin. After you kill the dwarves, the shogdestroyer (circled in red) will become active. Kill the shogdestroyer and loot a random elite ring from its corpse.]]
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| [[File:Fae_catacombs_elite_ring_23.png|thumb|upright|This is the boss room. The dwarves circled in green will move once the boss fight starts. Talk to Tryssa (circled in blue). After the dialogue '''say yes''' The boss fight will begin. After you kill the dwarves, the shogdestroyer (circled in red) will become active. Kill the shogdestroyer. '''It has a chance to spawn with a random elite ring from its corpse.''']]
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|}
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The boss also has a small chance of dropping a [[Shadow Dagger]]
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====List of Elite Rings====
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{| class="wikitable sortable"
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!
 +
! Name
 +
! Effect
 +
|-
 +
| [[File:Ring.gif]]
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| [[Ring of Elite Agility]]
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| +5 dodging skill
 +
|-
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| [[File:Ring2.png]]
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| [[Ring of Elite Armor]]
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| 5 AC
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|-
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| [[File:Ring emerald.gif]]
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| [[Ring of Elite Energy]]
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| +5 Meditation
 +
 
 +
+30 SP
 +
|-
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| [[File:Ring10.png]]
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| [[Ring of Elite Find Weakness]]
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| +3 find weakness
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|-
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| [[File:Ring6 life.png]]
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| [[Ring of Elite Regeneration]]
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| +10 regen
 +
 
 +
-10 hunger
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|-
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| [[File:Ring12.png]]
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| [[Ring of Elite Strength]]
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| +4 strength
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|-
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| [[File:Ring4.png]]
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| [[Ring of Elite Vitality]]
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| 30 HP
 +
 
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5 healing skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Archer]]
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| +4 Ranged weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Axeman]]
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| +4 Axe weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Bladesman]]
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| +4 Blades
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Clubman]]
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| +4 Blunt weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Hurlsman]]
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| +4 Hurled weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Martial Artist]]
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| +4 Unarmed weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Polearmsman]]
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| +4 Polearms weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Stavesman]]
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| +4 Staves weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Swordsman]]
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| +4 Swords weapon skill
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|-
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| [[File:Ring10.png]]
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| [[Ring of the Elite Whipsman]]
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| +4 Whips weapon skill
 
|}
 
|}

Latest revision as of 12:27, 29 March 2024

Location

Start in Fae Wyston. Apply the graveyard in the north west.
Follow the path west.
Apply the grave.

Walkthrough

Minimap

Minimap of the entire dungeon

Flame Bracers

Bracers flame.pngFlame bracers are armor for wrists that give +1 fire skill

From the start.

Move SE 2 maps, then NE then N then NE.

Kill Filian, Wielder of fire (circled in blue). Drop is not guaranteed. You may need to kill him multiple times.

Ettin Boots

Boots ettin.pngEttin Boots are armor for feet that give +1 strength skill

From the start.

Move SE 2 maps, then S.

Kill Engrind, bringer of undeath (circled in blue).

Graverobber

Sock normal.pngGraverobber's Tail Sock

Mummy wrapping.pngGraverobber's Wraps

From the start.

Move SE 2 maps, then NE then N.

Let's refer to the room as the fork.
  • Follow the blue path which will take you to a path full of spiders.
  • Kill the spiders and head south.
  • Pull the lever.
  • Backtrack to the fork map
  • Apply the hole circled in red.
Head south and apply the ladder circled in red.
Pull the lever and head to the map to the east
Head east one map
In the north side of the map, the grave robber will randomly spawn.

Elite Rings

From the start.

Move SE 2 maps, then NE then N.

Let's refer to the room as the fork.
  • Follow the blue path which will take you to a path full of spiders.
  • Kill the spiders and head south.
  • Pull the lever.
  • Backtrack to the fork map
  • Apply the hole circled in red.
Head south and apply the ladder circled in red.
Pull the lever and head to the map to the east. Let's refer to this map as the central room
Head to the map south east then east through a small corridor.
Head northeast then north
Kill the monsters and pull the lever in the northwest of the map. Go south then west then north to return to the central room
Head to the map northeast of the central room
Head to north and apply the crevice
Head north
Head down the north west hall.
In the north side of the map there are some gates and some stairs down. Let's refer to this as the gate room. Go down the stairs circled in red
Follow the blue path and move to the south east
Pull the lever circled in green. Follow the blue path north.


Pull the lever circled in green. Follow the blue path to the south east.
Kill monsters and go up the stairs
Pull the lever. Head down the stairs and head west. You are now at the stairs down from the gate room. Head to the south west corner.
Work your way forward until you kill an AD. Go up the stairs and pull the lever. Go down the stairs, head north east and go up the stairs to the gate room

Maze

From the gate room. Head north past the lowered gates.
You are now in a maze map. Follow the directions below.
If this is your second run and you kept the blank spellbook Tome golra.png then you can apply the circled area to skip the maze.

Path to Boss

Directions to get to the next map.
When you reach the map with a statue, you have escaped the maze. Head north.
Pull the lever in the north west hidden under the earth walls.
Pull the lever in the north east hidden under the earth walls and then head north.

NOTE: The Arch Dracolich, Golra drops a blank spellbook. Tome golra.png

This can be used to skip the maze on the next run.

Boss Room

At the door type: say You are quite perceptive aren't you Note that this is case sensitive. If you have a chat filter nofilter You are quite perceptive aren't you
This is the boss room. The dwarves circled in green will move once the boss fight starts. Talk to Tryssa (circled in blue). After the dialogue say yes The boss fight will begin. After you kill the dwarves, the shogdestroyer (circled in red) will become active. Kill the shogdestroyer. It has a chance to spawn with a random elite ring from its corpse.

The boss also has a small chance of dropping a Shadow Dagger

List of Elite Rings

Name Effect
Ring.gif Ring of Elite Agility +5 dodging skill
Ring2.png Ring of Elite Armor 5 AC
Ring emerald.gif Ring of Elite Energy +5 Meditation

+30 SP

Ring10.png Ring of Elite Find Weakness +3 find weakness
Ring6 life.png Ring of Elite Regeneration +10 regen

-10 hunger

Ring12.png Ring of Elite Strength +4 strength
Ring4.png Ring of Elite Vitality 30 HP

5 healing skill

Ring10.png Ring of the Elite Archer +4 Ranged weapon skill
Ring10.png Ring of the Elite Axeman +4 Axe weapon skill
Ring10.png Ring of the Elite Bladesman +4 Blades
Ring10.png Ring of the Elite Clubman +4 Blunt weapon skill
Ring10.png Ring of the Elite Hurlsman +4 Hurled weapon skill
Ring10.png Ring of the Elite Martial Artist +4 Unarmed weapon skill
Ring10.png Ring of the Elite Polearmsman +4 Polearms weapon skill
Ring10.png Ring of the Elite Stavesman +4 Staves weapon skill
Ring10.png Ring of the Elite Swordsman +4 Swords weapon skill
Ring10.png Ring of the Elite Whipsman +4 Whips weapon skill