Archers

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Description

Archers prefer to use bows and their wit to strike their enemies down from afar.

Prerequisites

  • 20,000 gold
  • Level 10
  • Solved the Pirate Island quest. (You may pay 25 Crowns to skip this requirement.)

Restrictions

  • To gain Guild Experience, you must kill monsters using missiles fired from bows, crossbows, and other range weapons..

Location

The Archer's Guild is located in the Elf town, Almien.

Other

  • Archers gain access to Archer-only Woodland armor, various bows, elemental arrows, the Jar of Fireflies item and Woodland Quiver.
  • Players who join the Guild get a custom image.
  • The guild commands are archerwho and archertell.
  • Arrow loss rate is approx 4% for regular arrows/bolts, 0.5% for slaying/elemental/ghost type, and 5% for medusa type (not yet added). [Source is Rhialto's shout message on 12/27/2020]

Woodland Armor Stats

All armor is enchantable (except the amulet), and usable only by Archers. One piece shows up in the guild shop every time it resets, with equal probability of it being any one of them except the shield, which appears much less often than 1 time in 1000. Only the chainmail and shield bungle.

Item Name Item Type Bonuses AC Weight
Woodland Hood Helmet +2 Sneaking 10 1.0
Woodland Vest Body 10% Magic Resist 15 2.0
Woodland Cloak Cloak +1 Dodging, +2 Sneaking 17 1.0
Woodland Gloves Gloves +1 Ranged Weapons, +1 Find Weakness 16 2.0
Woodland Chainmail (bungles) Body 10% Magic Resist, +2 Dodging 45 2.0
Woodland Boots Boots +1 Dodging, acts like boots of speed 16 2.0
Woodland Sash Belt +2 Dodging 0 2.0
Woodland Amulet Amulet +2 Dodging 0 2.0

Bow Stats

All bows are enchantable, and usable only by Archers.

Item Name Bonuses WC Bonus Weight
Woodland Bow +3 Find Weakness 15 stab 2.0
Steel Bow - 20 stab 7.0
Gold Bow - 22 stab 6.0

Level Breakdown

Level Title Stats Skills
1 Fletcher +1 Ranged Weapons, +1 Dodge, -3 other Weapon Skills except Blades, which gets -1
2 Bowyer +1 Ranged Weapons, +1 Dodge
3 Slinger +1 Ranged Weapons, +1 Dodge
4 Sharpshooter +1 Ranged Weapons, +1 Dodge
5 Marksman +1 Ranged Weapons, +1 Dodge
6 Bowman +1 Ranged Weapons, +1 Dodge
7 Master Bowman +1 Ranged Weapons, +1 Dodge
8 Archer +1 Ranged Weapons, +1 Dodge
9 Master Archer +1 Ranged Weapons, +1 Dodge
10 Grandmaster Archer +1 Ranged Weapons, +1 Dodge
Total 10 Ranged Weapons, 10 Dodge, -3 other Weapon Skills except Blades, which gets -1

Player Images

ArcherSprites.png ArcherSprites2.png