Vampires

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Description

Vampires are powerful, nocturnal undead beings who were once human. They can shapeshift into bats, have a draining bite attack, are powerful at night and weak by day, possesses many superficial abilities,and have a peculiar dietary restrictions.

Vampires can only join the Mages, Ninjas, Archers or Axemans guild.

Equipment

1.

Statistics

Statistic Value
Hit Points 45
Hit Points per Level 5
Spell Points 55
Spell Points per Level 5
Base Strength 80
Skill Points 3.5 (3 on odd levels, 4 on even levels)
Innate Skills Level
Strength Skill 1 every 5 levels (5 @ level 25, 10 @ level 50)
Darksight 1 every 5 levels (5 @ level 25, 10 @ level 50)
See Invisible 1 every 5 levels (6 @ level 25, 11 @ level 50)
Nighttime Skill Bonus 20% boost to all skills at night (0% during the daytime)
Resistance Magnitude
Fear 50%
Cold 70%
Poison 70%
Death 100% (Immune)
Silver -50%
Fire -70% (-1% every additional level)

The Darkness spell offers sun resistance at min(10 * death / 4, 80)

You can increase your drain chance by training in Death, at 1% per skill point. The calculation is 20% + level/2 + death.

Bite WC starts at 20 and caps at 100. WC = 20 + level*1.6