Difference between revisions of "Items"
From Wyvern Source
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+ | == Overview == | ||
+ | Items in Wyvern have many different properties associated with them. The most impactful property is an item's overall type (see the index below), which dictates many things such as which containers the item is eligible to go into, or if it is equippable. | ||
− | + | Another important property to understand is an item's material. The material dictates aspects such as the [[Bungle|bungling]] chance when worn, if an item can be burned/destroyed by evocation spells, and in some cases even if an item can be worn or not (eg: Monk's guild can only wear cloth armor). | |
− | + | == Index == | |
− | + | * [[Armor]] | |
− | + | * [[Food]] | |
− | + | * [[Weapons]] | |
− | + | * [[Missiles]] | |
− | + | * [[Magic]] | |
+ | * [[Storage]] | ||
+ | * [[Reagent]] |
Latest revision as of 02:04, 22 July 2017
Overview
Items in Wyvern have many different properties associated with them. The most impactful property is an item's overall type (see the index below), which dictates many things such as which containers the item is eligible to go into, or if it is equippable.
Another important property to understand is an item's material. The material dictates aspects such as the bungling chance when worn, if an item can be burned/destroyed by evocation spells, and in some cases even if an item can be worn or not (eg: Monk's guild can only wear cloth armor).