Difference between revisions of "Electrinum Slab Mini Quest"
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* Water breathing | * Water breathing | ||
* [[:Category:Shock Resistance|Shock]] and [[:Category:Cold Resistance|Cold]] resists | * [[:Category:Shock Resistance|Shock]] and [[:Category:Cold Resistance|Cold]] resists | ||
− | * A naga, tiny race, a high strength player, and a mage. (An archer is highly recommended | + | * A naga, tiny race, a high strength player, and a mage. (An archer or someone with sandstorm is highly recommended, if you don't have one it will take a long time to kill the final boss) |
===Rewards=== | ===Rewards=== | ||
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| [[File:Electrinum forge 4.PNG|thumb|upright|Apply this lever in the middle of the map]] | | [[File:Electrinum forge 4.PNG|thumb|upright|Apply this lever in the middle of the map]] | ||
| [[File:Electrinum forge 5.PNG|thumb|upright|Apply this lever in the east of the map]] | | [[File:Electrinum forge 5.PNG|thumb|upright|Apply this lever in the east of the map]] | ||
+ | |} | ||
+ | |||
+ | {|style="margin: 0 left;" | ||
| [[File:Electrinum forge 6.PNG|thumb|upright|Apply this lever in the west of the map. '''This opens the gate south to Ancient Vesimas''']] | | [[File:Electrinum forge 6.PNG|thumb|upright|Apply this lever in the west of the map. '''This opens the gate south to Ancient Vesimas''']] | ||
| [[File:Elec slab north plant 0.PNG|thumb|upright|Apply this lever to open the gate to the north. '''This is leads to the northern power plant where we will find [[#Power Key 1|Power Key 1]]''']] | | [[File:Elec slab north plant 0.PNG|thumb|upright|Apply this lever to open the gate to the north. '''This is leads to the northern power plant where we will find [[#Power Key 1|Power Key 1]]''']] | ||
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| [[File:Elec slab tower a 0.PNG|thumb|upright|From the south east corner. Head south]] | | [[File:Elec slab tower a 0.PNG|thumb|upright|From the south east corner. Head south]] | ||
| [[File:Elec slab tower a 1.PNG|thumb|upright|Head south again]] | | [[File:Elec slab tower a 1.PNG|thumb|upright|Head south again]] | ||
+ | |} | ||
+ | |||
+ | {|style="margin: 0 left;" | ||
| [[File:Elec slab tower a 2.PNG|thumb|upright|There is a fork here. Both lead to the same spot. Go west.]] | | [[File:Elec slab tower a 2.PNG|thumb|upright|There is a fork here. Both lead to the same spot. Go west.]] | ||
| [[File:Elec slab tower a 3.PNG|thumb|upright|Go east.]] | | [[File:Elec slab tower a 3.PNG|thumb|upright|Go east.]] | ||
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Kill the top right machine with magic. | Kill the top right machine with magic. | ||
− | The machine inside the fences will be killed by an archer. | + | The machine inside the fences will be killed by an archer or a mage with sandstorm. |
Everything else needs to be killed with physical damage. | Everything else needs to be killed with physical damage. |
Latest revision as of 01:48, 7 May 2024
Contents
Prerequisites
- Water breathing
- Shock and Cold resists
- A naga, tiny race, a high strength player, and a mage. (An archer or someone with sandstorm is highly recommended, if you don't have one it will take a long time to kill the final boss)
Rewards
- 8 Electrinum Slabs
Finding Ancient Vesimas
Start in Vesimas and apply the small house east of the inn that is named Gateway to Ancient Vesimas
Make sure you have water breathing
Apply the portal.
Head north to the next map
We will refer to this map as Fork 1
Head south 2 maps after pulling the levers.
Head south 2 maps after pulling the levers.
You are now in Ancient Vesimas
Collecting the power keys
You will need to acquire 3 keys:
After collecting the keys head to the castle
Power Key 1
Starting from Fork 1 (2 maps north of Ancient Vesimas).
Enter the tower and go up 2 floors
Kill the generator and take Power Key 1
Power Key 2
Finding the code
Starting from Ancient Vesimas.
Tower A is circled, enter.
This is floor 1, head north to the elevator.
In the top right of the elevator. Type floor # to change floors.
On floors 2, 3, and 4 kill the generators and pull the levers to the right.
Computer House
In the north west of Ancient Vesimas there is a house with a computer.
Find the code then enter into the computer (circled in blue).
NOTE: Only nagas can enter this code.
Kill the generator and take the key.
Power Key 3
East Power Plant Key
In the centre of Ancient Vesimas next to the castle there is an arcade. This has the East Power Plant Key
Enter the arcade
Go up the stairs
An event is triggered and you will be frozen in place. After the merfolk finish talking you may move again and they will be hostile.
East Power Plant Generator Key
Starting from Ancient Vesimas.
You will encounter a fork (Let's refer to this as Fork 2).
Blue will lead to the cave on the north side of the east power plant. This contains the East Power Plant Generator Key.
Red will lead to the east power plant main entrance.
Starting from Fork 2. Take the blue path to the north.
Getting the key
Return to Fork 2 and take the red path to the south.
Raid the castle
Once you have Power Key 1, 2, and 3 head back to the centre of Ancient Vesimas.
Here we must pull two levers to lower the gates.
The right lever can only be reached by a tiny player. (e.g. Pixie, Halfing, Frog).
The left lever requires a player with sufficient strength. A giant or your naga buddy will probably suffice.
To open this gate, we require 3 players to almost simultaneously step on the 3 buttons at once.
Here we have a mine cart puzzle.
One player rides the cart, while the others pull the other levers to prevent the cart from returning to the beginning.
Once the player reaches the other side. They pull the lever to open the gate.
Here we must destroy four orbs. We need a mage to destroy them as that is the only way to reach them.
The doors will open automatically after the orbs are destroyed. Go south.
Apply the stairs and you will be taken to this puzzle map.
To make things easier push the stairs onto your team mates.
The final player will push the boulders into a U shape and push the stairs into the U.
Alternatively if the final player is a giant or a naga they can just grow or shift into the stairs.
Kill generators blocking the doors and go north.
Use Power Keys 1, 2, and 3 to open these doors.
You will be temporarily frozen in place. After some text you will be able to move again.
Kill the top right machine with magic.
The machine inside the fences will be killed by an archer or a mage with sandstorm.
Everything else needs to be killed with physical damage.
After killing the mainframe you can grab the slabs. There should be 4 stacks of 2 slabs.