Difference between revisions of "Random Dungeons"
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Random dungeons are procedurally generated maps found all around Wyvern. Typical RDs feature random monsters in a room, with 7-15 rooms per floor. The level of monsters and difficulty increase the deeper you go. | Random dungeons are procedurally generated maps found all around Wyvern. Typical RDs feature random monsters in a room, with 7-15 rooms per floor. The level of monsters and difficulty increase the deeper you go. | ||
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+ | Monsters whose level is 21+ are now spread out much further in RDs. Here is the new spread: | ||
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+ | Up to RD level 20: max mon level == RD level | ||
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+ | RD levels 21-24: max mon level = 20 | ||
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+ | RD levels 25+: start seeing level 21 monsters | ||
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+ | RD levels 30+: start seeing level 22 monsters | ||
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+ | RD levels 35+: start seeing level 23 | ||
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+ | Levels 40+: start seeing level 24 | ||
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+ | Levels 50+: start seeing level 25 (reaper, riagor) | ||
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+ | Levels 60+: level 26 (angel, kirin) | ||
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+ | Levels 70+: level 27 (dreadclaw) | ||
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+ | Levels 80+: level 28 (onryo, acid hydros) | ||
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+ | Levels 90+: level 29 (jabberwock) | ||
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+ | Levels 100+: level 30 (demon lord, archangel) |
Revision as of 18:39, 6 April 2017
Random dungeons are procedurally generated maps found all around Wyvern. Typical RDs feature random monsters in a room, with 7-15 rooms per floor. The level of monsters and difficulty increase the deeper you go.
Monsters whose level is 21+ are now spread out much further in RDs. Here is the new spread:
Up to RD level 20: max mon level == RD level
RD levels 21-24: max mon level = 20
RD levels 25+: start seeing level 21 monsters
RD levels 30+: start seeing level 22 monsters
RD levels 35+: start seeing level 23
Levels 40+: start seeing level 24
Levels 50+: start seeing level 25 (reaper, riagor)
Levels 60+: level 26 (angel, kirin)
Levels 70+: level 27 (dreadclaw)
Levels 80+: level 28 (onryo, acid hydros)
Levels 90+: level 29 (jabberwock)
Levels 100+: level 30 (demon lord, archangel)