Difference between revisions of "Random Dungeons"
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+ | |Threat Level 26 | ||
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+ | |Threat Level 27 | ||
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+ | |Threat Level 28 | ||
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+ | |Threat Level 29 | ||
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+ | |Threat Level 30 | ||
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Revision as of 17:57, 17 August 2017
Random dungeons are procedurally generated maps found all around Wyvern. Typical RDs feature random monsters in a room, with 7-15 rooms per floor. The level of monsters and difficulty increase the deeper you go.
Monsters whose level is 21+ are now spread out much further in RDs. Here is the new spread:
Up to RD level 20: max mon level == RD level
RD levels 21-24: max mon level = 20
RD levels 25+: start seeing level 21 monsters
RD levels 30+: start seeing level 22 monsters
RD levels 35+: start seeing level 23
Levels 40+: start seeing level 24
Levels 50+: start seeing level 25 (reaper, riagor)
Levels 60+: level 26 (angel, kirin)
Levels 70+: level 27 (dreadclaw)
Levels 80+: level 28 (onryo, acid hydros)
Levels 90+: level 29 (jabberwock)
Levels 100+: level 30 (demon lord, archangel)
RD Levels | Threat Level |
---|---|
1-20 | Threat Level = RD Lvl |
21-24 | Threat Level 20 |
25+ | Threat Level 21 |
30+ | Threat Level 22 |
35+ | Threat Level 23 |
40+ | Threat Level 24 |
50+ | Threat Level 25 |
60+ | Threat Level 26 |
70+ | Threat Level 27 |
80+ | Threat Level 28 |
90+ | Threat Level 29 |
100+ | Threat Level 30 |