Difference between revisions of "Vampires"
From Wyvern Source
(→Description) |
(→Statistics) |
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Line 18: | Line 18: | ||
|- | |- | ||
|Hit Points | |Hit Points | ||
− | | | + | |45 |
|- | |- | ||
|Hit Points per Level | |Hit Points per Level | ||
− | | | + | |5 |
|- | |- | ||
|Spell Points | |Spell Points | ||
− | | | + | |55 |
|- | |- | ||
|Spell Points per Level | |Spell Points per Level | ||
− | | | + | |5 |
|- | |- | ||
|Base Strength | |Base Strength | ||
− | | | + | |80 |
|- | |- | ||
|Skill Points | |Skill Points | ||
− | | | + | |3.5 (3 on odd levels, 4 on even levels) |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"| Innate Skills |
! scope="col"| Level | ! scope="col"| Level | ||
|- | |- | ||
− | | | + | |Strength Skill |
− | | | + | |1 every 5 levels (5 @ level 25, 10 @ level 50) |
|- | |- | ||
− | | | + | |Darksight |
− | | | + | |1 every 5 levels (5 @ level 25, 10 @ level 50) |
|- | |- | ||
− | | | + | |See Invisible |
− | | | + | |1 every 5 levels (6 @ level 25, 11 @ level 50) |
+ | |- | ||
+ | |Nighttime Skill Bonus | ||
+ | |20% boost to all skills at night (0% during the daytime) | ||
|} | |} | ||
Line 56: | Line 59: | ||
! scope="col"| Magnitude | ! scope="col"| Magnitude | ||
|- | |- | ||
− | | | + | |Fear |
− | | | + | | 50% |
+ | |- | ||
+ | |Cold | ||
+ | | 70% | ||
+ | |- | ||
+ | |Poison | ||
+ | | 70% | ||
+ | |- | ||
+ | |Death | ||
+ | | 100% (Immune) | ||
+ | |- | ||
+ | |Silver | ||
+ | | -50% | ||
|- | |- | ||
− | | | + | |Fire |
− | | | + | | -70% (-1% every additional level) |
|} | |} | ||
Revision as of 13:23, 21 April 2019
Description
Vampires are powerful, nocturnal undead beings who were once human. They can shapeshift into bats, have a draining bite attack, are powerful at night and weak by day, possesses many superficial abilities,and have a peculiar dietary restrictions.
Vampires can only join the Mages, Ninjas, Archers or Axemans guild.
Equipment
1.
Statistics
Statistic | Value |
---|---|
Hit Points | 45 |
Hit Points per Level | 5 |
Spell Points | 55 |
Spell Points per Level | 5 |
Base Strength | 80 |
Skill Points | 3.5 (3 on odd levels, 4 on even levels) |
Innate Skills | Level |
---|---|
Strength Skill | 1 every 5 levels (5 @ level 25, 10 @ level 50) |
Darksight | 1 every 5 levels (5 @ level 25, 10 @ level 50) |
See Invisible | 1 every 5 levels (6 @ level 25, 11 @ level 50) |
Nighttime Skill Bonus | 20% boost to all skills at night (0% during the daytime) |
Resistance | Magnitude |
---|---|
Fear | 50% |
Cold | 70% |
Poison | 70% |
Death | 100% (Immune) |
Silver | -50% |
Fire | -70% (-1% every additional level) |
The Darkness spell offers sun resistance at min(10 * death / 4, 80)
You can increase your drain chance by training in Death, at 1% per skill point. The calculation is 20% + level/2 + death.
Bite WC starts at 20 and caps at 100. WC = 20 + level*1.6