Difference between revisions of "High Elves"
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See invisible, radius 6. | See invisible, radius 6. | ||
− | High | + | High Elves are innately better and faster learners of the elemental magics than any other race. |
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+ | The first five points trained in any elemental magic (fire, spirit, etc..) will yield 2 points trained instead of 1. Spending 5 skill points in fire element will yield a total trained skill of 10 in that element. This only applies to the first 10 levels (training 5 in fire yields 10 trained in fire, but the 6th skill point will only add one, for 11 total, and so on). | ||
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+ | High Elves also get one extra Lore Point per level trained in the Lore skill. |
Revision as of 15:24, 21 April 2021
Contents
Description
High Elves are slender and agile humanoids.
Equipment
Equipment
1. helmet (crown, hat, etc.)
2. chestpiece (golden plate, robe, toga, etc.)
3. cloak (cloak of bat, elven cloak, etc.)
4. girdle (or sash, if monk)
5. boots
6. bracers (or wrist wraps if monk)
7. gloves (gauntlets, gloves)
8. 1-h weapon + shield or just 2-h
9. shield
Stats
Statistic | Value |
---|---|
Hit Points | 40 |
Hit Points per Level | 4 |
Spell Points | 80 |
Spell Points per Level | 8 |
Base Strength | 60 |
Skill Points per level | 3 |
Skill | Level |
---|---|
Sneaking | 2 |
Meditation | 2 |
Other
See invisible, radius 6.
High Elves are innately better and faster learners of the elemental magics than any other race.
The first five points trained in any elemental magic (fire, spirit, etc..) will yield 2 points trained instead of 1. Spending 5 skill points in fire element will yield a total trained skill of 10 in that element. This only applies to the first 10 levels (training 5 in fire yields 10 trained in fire, but the 6th skill point will only add one, for 11 total, and so on).
High Elves also get one extra Lore Point per level trained in the Lore skill.