Difference between revisions of "Button-Bar"
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+ | == Introduction to Button-Bar == | ||
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+ | for in-game help, type button-bar into command prompt | ||
+ | |||
Usage: button-bar[ <num> | list | sync | insert | adjust | delete | image ] [args] | Usage: button-bar[ <num> | list | sync | insert | adjust | delete | image ] [args] | ||
'button-bar list' will show your button actions | 'button-bar list' will show your button actions | ||
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'button-bar image N <whatever>' will set button N's image to <whatever>. The object whose image you want to use should be near you or in inventory | 'button-bar image N <whatever>' will set button N's image to <whatever>. The object whose image you want to use should be near you or in inventory | ||
+ | |||
example monster: button-bar image 10 half orc (you have to be next to a half orc) | example monster: button-bar image 10 half orc (you have to be next to a half orc) | ||
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example spell 1: button-bar image 10 spell minor healing (you have to have spell learned) | example spell 1: button-bar image 10 spell minor healing (you have to have spell learned) | ||
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example spell 2: button-bar image 1 spell dragon breath (don't forget 'spell' before the spell name, button-bar image 1 dragon breath won't do anything) | example spell 2: button-bar image 1 spell dragon breath (don't forget 'spell' before the spell name, button-bar image 1 dragon breath won't do anything) | ||
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example character: button-bar image char K (will show the letter K as the button - don't forget 'char' before the letter or emoji) | example character: button-bar image char K (will show the letter K as the button - don't forget 'char' before the letter or emoji) | ||
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example emoji: button-bar image char <emoji> | example emoji: button-bar image char <emoji> | ||
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reset button: button-bar image 13 none (will reset button 13 to 13) | reset button: button-bar image 13 none (will reset button 13 to 13) | ||
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example blank: button bar 1 blank | example blank: button bar 1 blank | ||
− | my useful button-bars: | + | == my useful button-bars: == |
I first (alias btb button-bar), so I can type in btb instead of button-bar everytime I create one. | I first (alias btb button-bar), so I can type in btb instead of button-bar everytime I create one. |
Revision as of 14:29, 12 January 2017
Introduction to Button-Bar
for in-game help, type button-bar into command prompt
Usage: button-bar[ <num> | list | sync | insert | adjust | delete | image ] [args] 'button-bar list' will show your button actions 'button-bar delete N' will delete button at N shifting the rest left 'button-bar insert N' will insert button at N shifting the rest right 'button-bar bar adjust N1 N2' will move button N1 to position N2 'button-bar N <command>' will set a command for button N - (example: button-bar 3 ready rod; apply rod) pressing button 3 will cause the following actions (up to 4 actions, separated by semicolons)
If <command> is "none", it sets the button to have no command.
'button-bar image N <whatever>' will set button N's image to <whatever>. The object whose image you want to use should be near you or in inventory
example monster: button-bar image 10 half orc (you have to be next to a half orc)
example spell 1: button-bar image 10 spell minor healing (you have to have spell learned)
example spell 2: button-bar image 1 spell dragon breath (don't forget 'spell' before the spell name, button-bar image 1 dragon breath won't do anything)
example character: button-bar image char K (will show the letter K as the button - don't forget 'char' before the letter or emoji)
example emoji: button-bar image char <emoji>
reset button: button-bar image 13 none (will reset button 13 to 13)
example blank: button bar 1 blank
my useful button-bars:
I first (alias btb button-bar), so I can type in btb instead of button-bar everytime I create one.
1. btb 1 drink potion of fire endurance
2. btb 2 drink potion of cold endurance
3. btb 3 shout (this brings up shout dialog so I don't have to type in should in command prompt)
4. btb 4 reply (this brings up reply dialog)
5. btb 5 kill unicorn (some unicorns are peaceful, so I cant just bump into them to attack them)
Someone (Chemistry) offered something useful, using a button-bar to set other buttons
button-bar 9 button-bar 1 <action1> ; button bar-2 <action2> ; button-bar <action3> ; button-bar <action4>