Exp Needed to Level
Levels 1-25 will take 10 million xp total.
26-30 : 6m xp/ lvl
31-35 : 7m xp/ lvl
36-40: 8m xp/ lvl
41-45: 9m xp/ lvl
46-50: 10m xp/ lvl
Total Quest Points needed for...
Level 5 - 5 Quest Points
Level 10 - 10 Quest Points
Level 15 - 20 Quest Points
Level 20 - 50 Quest Points
Level 25 - 100 Quest Points
Level 30 - 200 Quest Points
Level 35 - 300 Quest Points
Level 40 - 400 Quest Points
Level 45 - 500 Quest Points
Level 50 - 550 Quest Points
Level 25 - free use of teleporters (equivalent to DOT pass)
Level 30 - any non-quest RD you enter will begin at your level: If you're level 31, you start at lvl 31
Level 35 - monsters will be unable to steal any items from you
Level 40 - immunity to xp drain.
Here are some suggestions for where you should go based on your progression in the game. They are separated into three categories: Easy (no prep needed), Medium (some prep needed like potions or scrolls), Hard (even with prep you will have to be on your toes). Generally the higher difficult will yield more exp, but do what works for you!
Since you need quest points to hit certain levels
I am not going to include detailed descriptions of how to get to an area, as exploring is usually half the fun!
Easy: Newbie house (literally called newbie house) in the bottom right corner of New Verden city. Rats, zombies, kobolds, and a bonus room with a small amount of grugs, pirates, orcs, and half-orcs. Good loot here.
Medium: Orcs in the west end of Davos. Will need to use an invisibility potion so they don't fight back. Badass orcs will be able to see you and fight you.
Hard: Ogres in west Davos. Pick up some arrows and a bow from the orcs. The ogres can see you but you can strafe and dodge. There are ogre mages that give several hundred exp and arrows will easily make short work of them.
Easy: Newbie Tower in Alaria. Kobolds, Ogres, green slime, green biters, stirge, spiders.
Giant houses in Alaria. 200 exp per giant, housed behind gates and easy access to a heal fountain in town. Storm giants are a little more difficult because of their spells.
Medium: Orc hideout cave near Alaria. Lots and lots and lots of Orcs, goblins, kobolds, half-orcs, "kreechers". Good loot. Bring potions. Lockpicking helps.
Khaytsi City - Iron golems, mud golems, giant vegetables
Ruins of samhoc - skulls, and more
Jbel and Bandar Gaah
Noir forest - skulls
Tehur - dark elves and more
Fae Wyston Graveyard - skulls and shogs
Noir Dark Forest - skulls, diamond golems, liches
Macabre (go east 3 maps in Rakshasa Hamaya, north one, east 2, north two, take the boat, and you will have arrived)- Rakshasa ghosts, pitcher plants, hyenas, soul takers, huge minotaurs, elves.
Glacier Point ruins (west) - Skulls, frozen medusas, dracolich, lich, soul takers.
Harloth via glacier point ruins
Bura Shaan - North of town, all you need is cold resist and you will yield about 40k for 15 minutes of work. Monsters include yetis, ice cubes, undead frost giants, snow shoggoths, frost wyverns, white dragons, frost wisps.
Hard: Ancient Vesimas - Bring cold endurance, shock endurance, fear immunity, paralyis immunity, confusion immunity poison resist or immunity. Will yield roughly 100-200k exp a run, and the starting maps will have reset by the time you clear so you can run it infinitely.
Noir Skull Cave
Macabre Olympiad -
RDs - Bread and butter for exp from now till 50. Bring lots of potions for free action, bravery, endurance, and strength if your gear doesn't cover the resists.