Difference between revisions of "Making Money"
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− | ===Levels 5-10=== | + | === Levels 5-10 === |
+ | {| class="sortable wikitable" style="text-align: center;" | ||
+ | |- | ||
+ | ! scope="col"| Location | ||
+ | ! scope="col"| Monster | ||
+ | ! scope="col"| Loot drops | ||
+ | |- | ||
+ | |[[Minath Elion|Minath]] houses, Minath Ruins, Khaytsi East Forest, | ||
+ | [[Macabre]] Elven Refuge (level 15+), Tehur (level 15+) | ||
+ | |Elves & Dark elves | ||
+ | | | ||
+ | *Elven boots | ||
+ | *Elven spears | ||
+ | *Elven bow | ||
+ | *Leather armor | ||
+ | * | ||
+ | |- | ||
+ | |||
Monsters: Elves/Dark Elves - these monsters drop loot like elven boots, elven spears, leather armor, etc., that sell for 25-500gp. Rarely, they drop elven wizard cloaks, and wands. | Monsters: Elves/Dark Elves - these monsters drop loot like elven boots, elven spears, leather armor, etc., that sell for 25-500gp. Rarely, they drop elven wizard cloaks, and wands. |
Revision as of 00:23, 16 August 2017
Something you'll discover soon as a new Wyvern player is that gold is the main bottleneck in progressing with the game. Experience points and items are generally plentiful, but for most races, training skills are what makes a player stronger. Only Rakshasas and Nagas get stronger as they level.
Contents
How to make money
There are various ways to make money:
- Gem/gold spawns - many areas in Wyvern spawn gems and gold which can be picked up, ranging from 1gp-500gp in value.
- Monster loot - some monsters drop items that you can loot and subsequently sell to stores/players
- Loot spawns - some areas in Wyvern spawn loot, that can range from Dragonscale mails to bags of vast holding. One that comes in mind is Tehur, an obscure cave located between Stensele and Bandar Gaah on the world map.
Merchant Skill
The Merchant skill increases the amount of money you receive from selling items to the store. This is your bread and butter.
At level 1, the max amount of money you get from the store, is 500gp. Each additional level of merchant increases the sell cap by 250gp, maxing out at 3000gp per item. This skill is expensive to train, but the most sound financial investment in Wyvern one can make. The cost of training is (merchant level)*5,000gp, ranging from 5,000gp for level 1 merchant to 50,000gp for lvl 10 merchant. Dwarves can train up to 20 merchant (total cost ~2.5 million gp)
Loot
With the current loot system, there are only a small subset of monsters that drop good loot that are shop-worthy. Also note that it is almost always worth it to repair equipment before selling it to shops.
Levels 1-5
Location | Monster | Loot Drops |
---|---|---|
New Verden, Davos | Kobolds |
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New Verden, Davos | Goblins |
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New Verden, Davos | Troglodytes |
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New Verden, Davos | Orcs |
|
Levels 5-10
Location | Monster | Loot drops |
---|---|---|
Minath houses, Minath Ruins, Khaytsi East Forest,
Macabre Elven Refuge (level 15+), Tehur (level 15+) |
Elves & Dark elves |
|