Difference between revisions of "Skill Trainers"
From Wyvern Source
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=== Adventurer's Guild === | === Adventurer's Guild === | ||
The [[Adventurers' Guild]] houses five skill trainers. | The [[Adventurers' Guild]] houses five skill trainers. | ||
− | [[File:NewVerdenAdvGuild.jpg| | + | [[File:NewVerdenAdvGuild.jpg|right|Adventurers' Guild]] |
* Strength Trainer | * Strength Trainer | ||
* Sneaking Trainer | * Sneaking Trainer | ||
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* Ranged Weapons trainer | * Ranged Weapons trainer | ||
* Axe trainer | * Axe trainer | ||
+ | |||
=== Magic Shop === | === Magic Shop === | ||
Revision as of 23:51, 15 August 2017
Contents
Overview
New skills can be purchased from trainers, located in New Verden, Minath Elion, and guilds. There are other areas that a player can train on the outskirts of the town.
New Verden
Adventurer's Guild
The Adventurers' Guild houses five skill trainers.
- Strength Trainer
- Sneaking Trainer
- Dodging Trainer
- Ranged Weapons trainer
- Axe trainer
Magic Shop
First Floor
- Lore Trainer
- Meditation Trainer
Top Floor
- Trainers for all magical arts and elements
Tavern
- Unarmed Trainer: Rosie
Hospital
- Healing Trainer
Cathedral
- Spirit Travel Trainer
Bank
- Merchant Trainer
- Jewelry Trainer (Second Floor)
Blacksmith
- Blacksmith Trainer
Unnamed Town (Go through the south gate, then go to the ruins area and go to the map from the bottom left end)
- Whip Trainer
Mages' Guild at Fae Wyston
- Lore and Mediation Trainer
- Trainers for all magical arts and elements
Minath Elion
Training Hall
- Sword, Blade, Polearm, Axe, Blunt Weapons, Staves, Whips, Unarmed Combat Trainer
- Hurled Combat, Ranged Weapons Trainer
- Berserking Trainer
- Find Weakness Trainer
- Strength Trainer
- Dodging Trainer
- Spirit Travel Trainer
- Lore Trainer
- Mediation Trainer
- Sneaking Trainer
- Merchant Trainer
- Zoology Trainer